Battle chronicle

A new legend is written: our hero challenges Centipede on floor 6.

With an adventurer's precision, our hero takes the rival knight on C1.

Centipede's edge closes the game: mate against our hero.

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The battle, move by move

With a steady hand, our hero brings the king to D2, and right after that centipede's knight advances from D3 to C1. our hero captures the enemy knight: the king leaps from D2 to C1.

Centipede sets the pawn on H3, watching every square, while without hurry or fear, our hero places the king on C2. From the dark, Centipede pushes the king to E7, and our hero's king takes D3, leaving C2 behind.

Centipede answers by moving the pawn from G4 to G3, while our hero slides the king across the board, from D3 to E3. With dungeon cunning, Centipede brings the pawn to G2.

With a steady hand, our hero brings the king to E4. Centipede's rook reaches F4 and threatens our hero's king.

our hero advances the king from E4 to D5. On G1, Centipede promotes and gains a reinforcing queen.

Without hurry or fear, our hero places the king on C6. From the dark, Centipede pushes the pawn to H2, while our hero's king takes D5, leaving C6 behind.

Centipede's edge falls on H1 and it is mate against our hero.

Game details

Hero's colour
White
Time control
10+0
Actual duration
24 s
Moves
18
How it ended
checkmate
Captures (hero / opponent)
1 / 0
Material captured (hero / opponent)
3 / 0
First capture
move 1

Floor 6 statistics

Against Centipede, heroes have won 53% of 353 finished games (187 wins, 47 losses, 119 draws). Average length: 57 moves. Average game time: 2 min 21 s. Most common ending: checkmate.

This game (18 moves) lasted longer than 7% of the games on this floor.

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