Battle chronicle
In the depths of Sewers, our hero faces Centipede.
A cruel blow: Centipede's rook captures our hero's queen on G8.
Checkmate! our hero topples Centipede and claims victory.
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The battle, move by move
From A1 to A6, our hero's rook swallows Centipede's pawn.
Centipede answers by moving the pawn from E5 to E4. A clean strike: our hero's rook topples the pawn on A7.
Check from Centipede: the rook plants itself on G1.
With a steady hand, our hero brings the king to D2, and centipede's knight advances from E7 to C8. our hero advances the rook from A7 to A8.
Centipede's pawn reaches E3 and threatens our hero's king.
Without hurry or fear, our hero places the king on E2. In that instant, Backstab: one of Centipede's pieces vanishes without a trace.
Check from Centipede: the bishop plants itself on G4.
our hero's king takes D2, leaving E2 behind, and right after that centipede answers by moving the bishop from G4 to E2. From D2 to E2, our hero's king swallows Centipede's bishop.
With dungeon cunning, Centipede brings the king to D8, while with a steady hand, our hero brings the pawn to F4. Centipede's pawn advances from D7 to D5.
From F4 to G5, our hero's pawn swallows Centipede's pawn.
Centipede sets the king on D7, watching every square. Without hurry or fear, our hero places the pawn on H4, and right after that from the dark, Centipede pushes the rook to G3.
our hero's pawn takes H5, leaving H4 behind; then centipede answers by moving the knight from C8 to E7. our hero slides the pawn across the board, from H5 to H6.
Centipede gives check with the pawn on D3.
With a steady hand, our hero brings the king to D2. From the shadows, Backstab. Centipede loses a piece to our hero's blade.
Centipede's king advances from D7 to E6. A clean strike: our hero's pawn topples the pawn on G7.
Centipede sets the king on E5, watching every square; then without hurry or fear, our hero places the pawn on G6. Centipede gives check with the rook on G2.
our hero's king takes D1, leaving D2 behind. Centipede advances to G6 and claims our pawn.
Promotion: on G8, our hero turns a pawn into a queen.
Centipede moves the rook from G6 to G8 and topples our hero's queen.
A clean strike: our hero's rook topples the rook on G8.
Centipede's knight advances from E7 to F5. Check: our hero tightens the net by bringing the rook to E8.
Centipede sets the king on D4, watching every square, and right after that without hurry or fear, our hero places the rook on F8. From the dark, Centipede pushes the knight to E7; then our hero's rook takes E8, leaving F8 behind.
Centipede answers by moving the king from D4 to D3. A clean strike: our hero's rook topples the knight on E7.
With dungeon cunning, Centipede brings the king to D4. With a steady hand, our hero brings the rook to C7, while centipede's king advances from D4 to E5.
From B2, our hero's bishop forces Centipede to defend.
Centipede sets the king on E6, watching every square. From C7 to C5, our hero's rook swallows Centipede's pawn.
From the dark, Centipede pushes the king to F7, and right after that our hero's bishop takes A3, leaving B2 behind. Centipede answers by moving the king from F7 to G6.
From C5 to D5, our hero's rook swallows Centipede's pawn.
With dungeon cunning, Centipede brings the king to F6. Check: our hero tightens the net by bringing the bishop to B2.
Centipede's king advances from F6 to G6; then our hero advances the rook from D5 to D4. Centipede sets the king on G7, watching every square.
From F4, our hero's rook forces Centipede to defend.
From the dark, Centipede pushes the king to G8; then our hero's bishop takes A3, leaving B2 behind. Centipede answers by moving the king from G8 to H7.
our hero slides the bishop across the board, from A3 to B2, and with dungeon cunning, Centipede brings the king to G8. With a steady hand, our hero brings the bishop to A3, while centipede's king advances from G8 to H7.
Check: our hero tightens the net by bringing the rook to F7.
Centipede sets the king on H6, watching every square. our hero gives check with the bishop on C1.
From the dark, Centipede pushes the king to G6, and right after that our hero's rook takes E7, leaving F7 behind. Centipede answers by moving the king from G6 to H5.
our hero slides the rook across the board, from E7 to G7, while with dungeon cunning, Centipede brings the king to H4. With a steady hand, our hero brings the bishop to D2, and centipede's king advances from H4 to H5.
From G5, our hero's rook forces Centipede to defend.
Centipede sets the king on H6, watching every square. Check: our hero tightens the net by bringing the rook to G8.
From the dark, Centipede pushes the king to H5. our hero gives check with the rook on H8.
Centipede answers by moving the king from H5 to G6. our hero slides the bishop across the board, from D2 to C3, and with dungeon cunning, Centipede brings the king to F7.
With a steady hand, our hero brings the king to E2, while centipede's king advances from F7 to E6. our hero advances the king from E2 to D3.
Centipede sets the king on F5, watching every square; then without hurry or fear, our hero places the king on E3. From the dark, Centipede pushes the king to G5, and right after that our hero's king takes F3, leaving E3 behind.
Centipede answers by moving the king from G5 to F5. our hero slides the king across the board, from F3 to E3, while with dungeon cunning, Centipede brings the king to G5.
With a steady hand, our hero brings the bishop to D2, and centipede's king advances from G5 to F6. Check: our hero tightens the net by bringing the rook to F8.
Centipede sets the king on G5, watching every square. our hero gives check with the king on F3.
From the dark, Centipede pushes the king to H4; then our hero's rook takes F5, leaving F8 behind. Centipede answers by moving the king from H4 to H3.
our hero delivers the final mate from H5.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 3 min 10 s
- Moves
- 103
- How it ended
- checkmate
- Captures (hero / opponent)
- 9 / 2
- Material captured (hero / opponent)
- 17 / 10
- First capture
- move 0
- Skills used
- 2
Floor 6 statistics
Against Centipede, heroes have won 53% of 353 finished games (187 wins, 47 losses, 119 draws). Average length: 57 moves. Average game time: 2 min 21 s. Most common ending: checkmate.
This game (103 moves) lasted longer than 94% of the games on this floor.