Battle chronicle

our hero draws pieces against Rat. The dungeon watches in silence.

With an adventurer's precision, our hero takes the rival knight on D3.

Rat falls to our hero's mate. The legend grows.

Loading…

The battle, move by move

A clean strike: our hero's pawn topples the pawn on A3.

Rat sets the knight on E5, watching every square, and right after that without hurry or fear, our hero places the pawn on F3. From the dark, Rat pushes the pawn to G5; then our hero's pawn takes H3, leaving H2 behind.

Rat answers by moving the king from E8 to D7. From H3 to G4, our hero's pawn swallows Rat's pawn.

With dungeon cunning, Rat brings the pawn to A4. With a steady hand, our hero brings the pawn to G3. Rat gives check with the knight on D3.

From C2 to D3, our hero's pawn swallows Rat's knight.

Rat sets the king on D8, watching every square; then without hurry or fear, our hero places the pawn on F4. From the dark, Rat pushes the king to E8.

From F4 to G5, our hero's pawn swallows Rat's pawn.

Rat answers by moving the king from E8 to D8; then our hero slides the pawn across the board, from G5 to G6. With dungeon cunning, Rat brings the king to D7.

With a steady hand, our hero brings the pawn to G7, and rat's king advances from D7 to E8. Promotion: on G8, our hero turns a pawn into a queen.

Rat sets the king on D7, watching every square, and right after that without hurry or fear, our hero places the pawn on G5. From the dark, Rat pushes the pawn to C4.

A clean strike: our hero's pawn topples the pawn on C4.

Rat answers by moving the pawn from C6 to C5, and right after that our hero slides the pawn across the board, from G5 to G6. With dungeon cunning, Rat brings the pawn to C6.

With a steady hand, our hero brings the queen to F7, while rat's king advances from D7 to C8. our hero advances the pawn from G6 to G7, and rat sets the pawn on E6, watching every square.

Mate. our hero's queen on G8 leaves Rat with no escape.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 13 s
Moves
33
How it ended
checkmate
Captures (hero / opponent)
5 / 0
Material captured (hero / opponent)
7 / 0
First capture
move 0

Floor 1 statistics

Against Rat, heroes have won 42% of 2645 finished games (1124 wins, 427 losses, 1094 draws). Average length: 69 moves. Average game time: 3 min 55 s. Most common ending: checkmate.

This game (33 moves) lasted longer than 13% of the games on this floor.

More from floor 1