Battle chronicle

In the depths of Sewers, our hero faces Slug.

With an adventurer's precision, our hero takes the rival bishop on F1.

Slug falls to our hero's mate. The legend grows.

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The battle, move by move

From A2 to B3, our hero's pawn swallows Slug's knight.

From the dark, Slug pushes the pawn to C4. A clean strike: our hero's pawn topples the pawn on C4.

Slug answers by moving the bishop from E4 to A8. From C4 to B5, our hero's pawn swallows Slug's pawn.

With dungeon cunning, Slug brings the king to D7. A clean strike: our hero's pawn topples the pawn on C3.

Slug's bishop advances from A8 to B7. our hero advances the bishop from C1 to E3, and slug sets the pawn on F5, watching every square.

A clean strike: our hero's bishop topples the pawn on B6.

From the dark, Slug pushes the bishop to G2. our hero gives check with the rook on A7.

Slug answers by moving the king from D7 to E8; then our hero slides the bishop across the board, from B6 to A5. With dungeon cunning, Slug brings the pawn to G3.

With a steady hand, our hero brings the pawn to B6, and slug's bishop advances from G2 to F1. A clean strike: our hero's king topples the bishop on F1.

Slug sets the pawn on F4, watching every square, and right after that without hurry or fear, our hero places the pawn on B7. From the dark, Slug pushes the king to E7.

Promotion: on B8, our hero turns a pawn into a queen.

Slug answers by moving the king from E7 to E6. From H2 to G3, our hero's pawn swallows Slug's pawn.

With dungeon cunning, Slug brings the king to D5. From B5, our hero's queen forces Slug to defend.

Slug's king advances from D5 to E4. our hero advances the bishop from A5 to C7, and slug sets the pawn on F3, watching every square.

Without hurry or fear, our hero places the pawn on E3. Slug advances to E3 and claims our pawn.

From B6, our hero's bishop forces Slug to defend.

Slug answers by moving the king from E3 to D2; then our hero slides the pawn across the board, from C3 to C4. With dungeon cunning, Slug brings the king to C1.

With a steady hand, our hero brings the bishop to C7, and slug's king advances from C1 to C2. A clean strike: our hero's bishop topples the pawn on D6.

Slug sets the king on B1, watching every square, and right after that without hurry or fear, our hero places the queen on A4. From the dark, Slug pushes the pawn to F2.

A clean strike: our hero's king topples the pawn on F2.

Slug answers by moving the king from B1 to C1. From A1, our hero's queen forces Slug to defend.

With dungeon cunning, Slug brings the king to C2. With a steady hand, our hero brings the pawn to B4, while slug's king advances from C2 to D3.

our hero advances the pawn from C4 to C5, and slug sets the king on C2, watching every square. Without hurry or fear, our hero places the rook on A3.

From the dark, Slug pushes the king to D2. Check: our hero tightens the net by bringing the queen to A2.

Slug answers by moving the king from D2 to C1; then our hero slides the queen across the board, from A2 to E2. With dungeon cunning, Slug brings the king to B1.

From E1, our hero's queen forces Slug to defend.

Slug's king advances from B1 to C2. Check: our hero tightens the net by bringing the rook to A2.

Slug sets the king on B3, watching every square, and right after that without hurry or fear, our hero places the pawn on B5. From the dark, Slug pushes the king to C4; then our hero's pawn takes B6, leaving B5 behind.

Slug answers by moving the king from C4 to D5, and right after that our hero slides the bishop across the board, from D6 to F8. With dungeon cunning, Slug brings the king to C4.

With a steady hand, our hero brings the pawn to B7, while slug's king advances from C4 to D5. Promotion: on B8, our hero turns a pawn into a queen.

Slug sets the king on C6, watching every square. Check: our hero tightens the net by bringing the queen to C8.

From the dark, Slug pushes the king to D5. our hero gives check with the queen on D1.

Slug answers by moving the king from D5 to E5. From E2, our hero's rook forces Slug to defend.

With dungeon cunning, Slug brings the king to F6. With a steady hand, our hero brings the bishop to D6, and slug's king advances from F6 to F7.

our hero gives check with the queen on F8.

Slug sets the king on G6, watching every square. From D3, our hero's queen forces Slug to defend.

From the dark, Slug pushes the king to H5; then our hero's rook takes E4, leaving E2 behind. Slug answers by moving the king from H5 to G6, and right after that our hero slides the pawn across the board, from G3 to G4.

With dungeon cunning, Slug brings the king to H7. From G8, our hero's queen forces Slug to defend.

Slug's king advances from H7 to H6. our hero delivers the final mate from H3.

Game details

Hero's colour
White
Time control
10+0
Actual duration
3 min 17 s
Moves
89
How it ended
checkmate
Captures (hero / opponent)
9 / 1
Material captured (hero / opponent)
13 / 1
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (89 moves) lasted longer than 84% of the games on this floor.

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