Battle chronicle
In the depths of Sewers, Ruben V. faces Giant Rat.
Giant Rat moves its bishop from F3 to G4 and topples Ruben V.'s rook!
Neither Ruben V. nor Giant Rat claims victory. A draw on the board.
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The battle, move by move
From A1 to A3, Ruben V.'s rook swallows Giant Rat's bishop.
Giant Rat moves the bishop from E4 to H1 and topples Ruben V.'s rook.
A clean strike: Ruben V.'s rook topples the pawn on A5.
Giant Rat sets the pawn on F3, watching every square. From A5 to A6, Ruben V.'s rook swallows Giant Rat's pawn.
Check from Giant Rat: the pawn plants itself on F2.
Ruben V.'s king takes E2, leaving E1 behind. Giant Rat answers by moving the knight from E5 to D3. From E2 to E3, Ruben V.'s king swallows Giant Rat's pawn.
With dungeon cunning, Giant Rat brings the king to D8. A clean strike: Ruben V.'s rook topples the pawn on C6.
Giant Rat's knight advances from D3 to E5. By taking the pawn on D6, Ruben V. drives Giant Rat into check.
Giant Rat sets the king on E7, watching every square; then without hurry or fear, Ruben V. places the rook on D4. From the dark, Giant Rat pushes the bishop to F3, and right after that ruben V.'s bishop takes E2, leaving F1 behind.
Giant Rat's pawn crowns on F1 and a hostile knight is born.
A clean strike: Ruben V.'s bishop topples the knight on F1.
With dungeon cunning, Giant Rat brings the pawn to C3. With a steady hand, Ruben V. brings the bishop to E2, and giant Rat's knight advances from E5 to C6.
A clean strike: Ruben V.'s rook topples the pawn on G4.
Giant Rat advances to G4 and claims our rook.
From E2 to G4, Ruben V.'s bishop swallows Giant Rat's bishop.
From the dark, Giant Rat pushes the pawn to C2. A clean strike: Ruben V.'s queen topples the pawn on C2.
Giant Rat answers by moving the knight from C6 to B8, and right after that ruben V. slides the queen across the board, from C2 to A4. With dungeon cunning, Giant Rat brings the king to F8.
With a steady hand, Ruben V. brings the king to E2, while giant Rat's king advances from F8 to G8. Ruben V. advances the bishop from C1 to F4, and giant Rat sets the king on H8, watching every square.
Ruben V. gives check with the queen on A8.
In that instant, Backstab: one of Giant Rat's pieces vanishes without a trace.
From the dark, Giant Rat pushes the king to G7. Ruben V.'s pawn takes H4, leaving H2 behind; then giant Rat answers by moving the king from G7 to G6.
Check: Ruben V. tightens the net by bringing the pawn to H5.
With dungeon cunning, Giant Rat brings the king to G7, and with a steady hand, Ruben V. brings the queen to E8. Giant Rat's king advances from G7 to H7, while ruben V. advances the pawn from H5 to H6.
The duel ends in a draw: Ruben V. and Giant Rat withdraw.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 16 s
- Moves
- 43
- How it ended
- stalemate
- Captures (hero / opponent)
- 10 / 2
- Material captured (hero / opponent)
- 16 / 10
- First capture
- move 0
- Skills used
- 1
Floor 5 statistics
Against Giant Rat, heroes have won 50% of 468 finished games (236 wins, 98 losses, 134 draws). Average length: 53 moves. Average game time: 2 min 27 s. Most common ending: checkmate.
This game (43 moves) lasted longer than 38% of the games on this floor.