Battle chronicle

The duel begins: our hero against Spider on floor 3.

our hero answers with fury: the queen leaps from B8 to G8 and captures the enemy queen.

Neither our hero nor Spider claims victory. A draw on the board.

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The battle, move by move

our hero slides the pawn across the board, from H2 to H4; then with dungeon cunning, Spider brings the pawn to F5. With a steady hand, our hero brings the pawn to H5, and right after that spider's king advances from E8 to F8.

our hero advances the pawn from H5 to H6; then spider sets the pawn on F4, watching every square. Without hurry or fear, our hero places the pawn on H7.

From the dark, Spider pushes the knight to D2. our hero's pawn crowns on H8 and becomes a queen.

Spider answers by moving the king from F8 to F7. our hero gives check with the queen on H7.

With dungeon cunning, Spider brings the king to E6. With a steady hand, our hero brings the queen to H2; then spider's king advances from E6 to F7.

our hero advances the knight from G1 to F3. From the shadows, Backstab. Spider loses a piece to our hero's blade.

Spider sets the king on G8, watching every square. our hero captures the enemy pawn: the knight leaps from F3 to E5.

From the dark, Spider pushes the knight to B3. our hero's knight takes F3, leaving E5 behind, and spider answers by moving the pawn from C7 to C5.

our hero slides the knight across the board, from F3 to E5. With dungeon cunning, Spider brings the king to G7, and right after that with a steady hand, our hero brings the knight to F7.

Spider's king advances from G7 to G8; then our hero advances the knight from F7 to D8. Spider sets the pawn on A3, watching every square.

Without hurry or fear, our hero places the knight on C6, and from the dark, Spider pushes the pawn to F3. our hero captures the pawn on E7 and leaves Spider in check.

Spider answers by moving the king from G8 to G7, and right after that our hero slides the knight across the board, from E7 to D5. Spider gives check with the pawn on F2.

our hero captures the enemy pawn: the king leaps from E1 to F2.

Spider's knight advances from B3 to C1, and right after that our hero advances the queen from H2 to B8. Check from Spider: the knight plants itself on D3.

Without hurry or fear, our hero places the king on F3, while from the dark, Spider pushes the pawn to A2. our hero's king takes E4, leaving F3 behind.

Spider's knight reaches F2 and threatens our hero's king.

our hero slides the king across the board, from E4 to E5. Check from Spider: the knight plants itself on G4.

With a steady hand, our hero brings the king to D6. Spider's pawn advances from C3 to C2; then our hero advances the knight from D5 to B6.

On A1, Spider promotes and gains a reinforcing queen.

Without hurry or fear, our hero places the knight on C8. Check from Spider: the queen plants itself on E5.

our hero's king takes D7, leaving D6 behind, while spider answers by moving the king from G7 to F7. our hero slides the king across the board, from D7 to D8.

Spider's queen reaches G5 and threatens our hero's king.

With a steady hand, our hero brings the king to D7. Spider's queen advances from G5 to G8, and right after that our hero advances the knight from C8 to E7.

On C1, Spider promotes and gains a reinforcing bishop.

our hero captures the queen on G8 and leaves Spider in check.

From the dark, Spider pushes the king to F6. our hero's queen takes H7, leaving G8 behind, and spider answers by moving the bishop from C1 to G5.

From F7, our hero's queen forces Spider to defend.

A cruel blow: Spider's king captures our hero's queen on F7.

With a steady hand, our hero brings the knight to G8. Spider's king falls on G8 and tears the knight from our hero.

our hero advances the king from D7 to C6. In that instant, Backstab: one of Spider's pieces vanishes without a trace.

Spider sets the king on F7, watching every square, and without hurry or fear, our hero places the king on B7. From the dark, Spider pushes the king to E6.

our hero captures the enemy pawn: the king leaps from B7 to A6.

Spider answers by moving the knight from G4 to E3. our hero slides the king across the board, from A6 to B5; then with dungeon cunning, Spider brings the king to F6.

With a steady hand, our hero brings the king to C5, and right after that spider's bishop advances from G5 to H4. our hero advances the king from C5 to D4.

Spider sets the king on E6, watching every square. our hero captures the enemy knight: the king leaps from D4 to E3.

The duel ends in a draw: our hero and Spider withdraw.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 37 s
Moves
77
How it ended
draw
Captures (hero / opponent)
6 / 2
Material captured (hero / opponent)
16 / 12
First capture
move 8
Skills used
2

Floor 3 statistics

Against Spider, heroes have won 43% of 953 finished games (410 wins, 153 losses, 390 draws). Average length: 59 moves. Average game time: 2 min 34 s. Most common ending: checkmate.

This game (77 moves) lasted longer than 74% of the games on this floor.

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