Battle chronicle

In the depths of Sewers, our hero faces Bat.

our hero's bishop lands on H6 and defeats Bat's rook!

The duel ends in a draw: our hero and Bat withdraw.

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The battle, move by move

From C1 to H6, our hero's bishop swallows Bat's rook.

With dungeon cunning, Bat brings the knight to A5. With a steady hand, our hero brings the bishop to D2, while bat's knight advances from A5 to C4.

our hero advances the knight from G1 to E2, and bat sets the king on D7, watching every square. Without hurry or fear, our hero places the pawn on G4.

From the dark, Bat pushes the pawn to A5, and right after that our hero's pawn takes G5, leaving G4 behind. Bat answers by moving the pawn from D5 to D4; then our hero slides the pawn across the board, from G5 to G6.

With dungeon cunning, Bat brings the pawn to E3. With a steady hand, our hero brings the pawn to G7. Bat captures the bishop on D2 and puts our hero in check.

our hero advances the king from E1 to D1, while bat sets the pawn on A3, watching every square. Promotion: on G8, our hero turns a pawn into a queen.

From the dark, Bat pushes the king to C6. Check: our hero tightens the net by bringing the queen to C8.

Bat answers by moving the king from C6 to B5, and right after that our hero slides the queen across the board, from C8 to F5. With dungeon cunning, Bat brings the king to B4.

With a steady hand, our hero brings the queen to C2. Bat gives check with the knight on B2.

From D1 to D2, our hero's king swallows Bat's pawn.

Bat's knight reaches C4 and threatens our hero's king.

Without hurry or fear, our hero places the king on E1. From the dark, Bat pushes the pawn to B5, and right after that our hero's knight takes C3, leaving E2 behind.

Bat answers by moving the knight from C4 to D2. A clean strike: our hero's king topples the knight on D2.

With dungeon cunning, Bat brings the pawn to A4. From C3 to A4, our hero's knight swallows Bat's pawn.

Bat's pawn advances from E5 to E4. A clean strike: our hero's queen topples the pawn on E4.

Bat advances to A4 and claims our knight.

Check: our hero tightens the net by bringing the queen to A8.

From the dark, Bat pushes the king to B3; then our hero's king takes C1, leaving D2 behind. Bat answers by moving the pawn from D4 to D3, and right after that our hero slides the queen across the board, from A8 to E4.

With dungeon cunning, Bat brings the pawn to D5. By taking the pawn on D3, our hero drives Bat into check.

Bat's king advances from B3 to B4. From D3 to D5, our hero's queen swallows Bat's pawn.

Bat sets the king on A5, watching every square; then without hurry or fear, our hero places the king on B1. From the dark, Bat pushes the king to B6, and right after that our hero's pawn takes F4, leaving F2 behind.

Bat's pawn reaches A2 and threatens our hero's king.

A clean strike: our hero's king topples the pawn on A2.

With dungeon cunning, Bat brings the king to C7. With a steady hand, our hero brings the pawn to F5, and bat's king advances from C7 to B6.

our hero advances the pawn from F5 to F6, while bat sets the pawn on B4, watching every square. Without hurry or fear, our hero places the pawn on F7.

From the dark, Bat pushes the king to B5. Promotion: on F8, our hero turns a pawn into a queen.

Bat answers by moving the king from B5 to A4. From F8 to C5, our hero's queen swallows Bat's pawn.

Bat's pawn reaches B3 and threatens our hero's king.

With a steady hand, our hero brings the king to B1, while bat's pawn advances from B3 to B2. our hero advances the queen from D5 to D3.

Draw. The dungeon keeps the names of our hero and Bat.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 0 s
Moves
65
How it ended
stalemate
Captures (hero / opponent)
9 / 2
Material captured (hero / opponent)
15 / 6
First capture
move 0

Floor 4 statistics

Against Bat, heroes have won 48% of 637 finished games (305 wins, 90 losses, 242 draws). Average length: 62 moves. Average game time: 2 min 31 s. Most common ending: checkmate.

This game (65 moves) lasted longer than 54% of the games on this floor.

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