Battle chronicle

The duel begins: our hero against Bat on floor 4.

our hero's king lands on D3 and defeats Bat's rook!

The duel ends in a draw: our hero and Bat withdraw.

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The battle, move by move

our hero slides the king across the board, from E1 to E2; then with dungeon cunning, Bat brings the pawn to C4. With a steady hand, our hero brings the pawn to D3, and right after that bat's pawn advances from C4 to C3.

our hero advances the king from E2 to D1; then bat sets the pawn on E3, watching every square. Without hurry or fear, our hero places the king on C2.

From the dark, Bat pushes the pawn to A3. our hero captures the enemy pawn: the king leaps from C2 to C3.

After toppling the pawn on D3, Bat threatens our hero's king.

our hero claims the enemy rook by landing on D3.

Bat gives check with the pawn on E4.

our hero captures the enemy pawn: the king leaps from D3 to E3.

Bat's pawn advances from A3 to A2. our hero advances the king from E3 to D2, and right after that bat sets the king on D7, watching every square.

Without hurry or fear, our hero places the king on C2. From the dark, Bat pushes the pawn to D5, while our hero's king takes B2, leaving C2 behind.

On A1, Bat promotes and gains a reinforcing bishop.

our hero captures the enemy bishop: the king leaps from B2 to A1.

With dungeon cunning, Bat brings the pawn to E3. With a steady hand, our hero brings the king to B1, and right after that bat's pawn advances from H6 to H5.

our hero advances the king from B1 to C1; then bat sets the king on D6, watching every square. Without hurry or fear, our hero places the king on D1.

Check from Bat: the pawn plants itself on E2.

our hero captures the enemy pawn: the king leaps from D1 to E2.

Bat answers by moving the king from D6 to C5, while our hero slides the king across the board, from E2 to F3. With dungeon cunning, Bat brings the pawn to H4.

With a steady hand, our hero brings the king to G2; then bat's pawn advances from D5 to D4. our hero advances the king from G2 to H3, and right after that bat sets the king on C6, watching every square.

our hero captures the enemy pawn: the king leaps from H3 to H4.

From the dark, Bat pushes the pawn to B5, while our hero's king takes G3, leaving H4 behind. Bat answers by moving the pawn from B5 to B4, and our hero slides the king across the board, from G3 to F2.

With dungeon cunning, Bat brings the pawn to B6. With a steady hand, our hero brings the king to E2, and right after that bat's king advances from C6 to D5.

our hero advances the king from E2 to D3; then bat sets the king on C5, watching every square. Without hurry or fear, our hero places the king on C2.

Bat gives check with the pawn on B3.

our hero captures the enemy pawn: the king leaps from C2 to B3.

Bat answers by moving the pawn from B6 to B5, while our hero slides the king across the board, from B3 to C2. With dungeon cunning, Bat brings the king to C4.

With a steady hand, our hero brings the king to D2; then bat's king advances from C4 to B4. our hero advances the king from D2 to D3, and right after that bat sets the king on A3, watching every square.

our hero captures the enemy pawn: the king leaps from D3 to D4.

From the dark, Bat pushes the king to B4, while our hero's king takes D3, leaving D4 behind. Bat answers by moving the king from B4 to C5, and our hero slides the king across the board, from D3 to C3.

Bat's pawn reaches B4 and threatens our hero's king.

With a steady hand, our hero brings the king to B3, and right after that bat's king advances from C5 to D4. our hero captures the enemy pawn: the king leaps from B3 to B4.

Draw. The dungeon keeps the names of our hero and Bat.

Game details

Hero's colour
White
Time control
10+0
Actual duration
53 s
Moves
65
How it ended
draw
Captures (hero / opponent)
9 / 1
Material captured (hero / opponent)
15 / 1
First capture
move 4

Floor 4 statistics

Against Bat, heroes have won 48% of 639 finished games (305 wins, 90 losses, 244 draws). Average length: 62 moves. Average game time: 2 min 31 s. Most common ending: checkmate.

This game (65 moves) lasted longer than 54% of the games on this floor.

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