Battle chronicle

A new legend is written: our hero challenges Slug on floor 2.

With an adventurer's precision, our hero takes the rival rook on C1.

Slug falls to our hero's mate. The legend grows.

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The battle, move by move

our hero slides the pawn across the board, from D2 to D3, and right after that with dungeon cunning, Slug brings the knight to D4. our hero captures the enemy bishop: the pawn leaps from D3 to E4.

After toppling the pawn on C2, Slug threatens our hero's king.

our hero advances the king from E1 to D1, and right after that slug sets the king on F8, watching every square. our hero captures the enemy knight: the king leaps from D1 to C2.

From the dark, Slug pushes the pawn to D5, while our hero's bishop takes A3, leaving C1 behind. Slug answers by moving the pawn from B5 to B4, and our hero slides the bishop across the board, from A3 to C1.

With dungeon cunning, Slug brings the pawn to D4. With a steady hand, our hero brings the pawn to E3. Slug's pawn falls on E3 and tears the pawn from our hero.

our hero captures the enemy pawn: the bishop leaps from C1 to E3.

Slug sets the king on G8, watching every square, while without hurry or fear, our hero places the king on B3. From the dark, Slug pushes the pawn to F6, and our hero's king takes C4, leaving B3 behind.

Slug answers by moving the king from G8 to H8, while our hero slides the king across the board, from C4 to B5. With dungeon cunning, Slug brings the pawn to C2.

our hero captures the enemy pawn: the king leaps from B5 to B6.

Slug's king advances from H8 to G7. our hero claims the enemy pawn by landing on C5.

Slug sets the pawn on B3, watching every square, and without hurry or fear, our hero places the king on D4. From the dark, Slug pushes the king to F8, while our hero's king takes C3, leaving D4 behind.

Slug answers by moving the king from F8 to E8. our hero captures the enemy pawn: the king leaps from C3 to B3.

On C1, Slug promotes and gains a reinforcing rook.

our hero claims the enemy rook by landing on C1.

Slug's king advances from E8 to E7. our hero advances the pawn from H2 to H3; then slug sets the king on D8, watching every square.

our hero claims the enemy pawn by landing on G4.

From the dark, Slug pushes the king to E7. From A3, our hero's bishop forces Slug to defend.

Slug answers by moving the king from E7 to F7, while our hero slides the king across the board, from B3 to C4. With dungeon cunning, Slug brings the king to E6.

With a steady hand, our hero brings the king to D4; then slug's king advances from E6 to F7. our hero advances the pawn from E4 to E5, and right after that slug sets the pawn on F5, watching every square.

our hero captures the enemy pawn: the pawn leaps from G4 to F5.

From the dark, Slug pushes the king to G8, while our hero's pawn takes E6, leaving E5 behind. Slug answers by moving the king from G8 to H8, and our hero slides the pawn across the board, from F5 to F6.

With dungeon cunning, Slug brings the king to H7. With a steady hand, our hero brings the pawn to E7, and right after that slug's king advances from H7 to H6.

our hero advances the pawn from F6 to F7; then slug sets the king on G6, watching every square. our hero's pawn crowns on F8 and becomes a queen.

From the dark, Slug pushes the king to H5. our hero's pawn crowns on E8 and becomes a queen.

Slug answers by moving the king from H5 to G4. our hero gives check with the queen on D7.

With dungeon cunning, Slug brings the king to H5. From E8, our hero's queen forces Slug to defend.

Slug's king advances from H5 to H4. Check: our hero tightens the net by bringing the bishop to E7.

Slug sets the king on G3, watching every square. our hero gives check with the queen on G8.

From the dark, Slug pushes the king to F2. From H4, our hero's bishop forces Slug to defend.

Slug answers by moving the king from F2 to G1, and our hero slides the queen across the board, from D7 to F7. With dungeon cunning, Slug brings the king to H1.

With a steady hand, our hero brings the pawn to G4, and right after that slug's king advances from H1 to G1. From F2, our hero's queen forces Slug to defend.

Slug sets the king on H1, watching every square. our hero delivers the final mate from D5.

Game details

Hero's colour
White
Time control
10+0
Actual duration
3 min 31 s
Moves
77
How it ended
checkmate
Captures (hero / opponent)
9 / 2
Material captured (hero / opponent)
17 / 2
First capture
move 1

Floor 2 statistics

Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (77 moves) lasted longer than 73% of the games on this floor.

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