Battle chronicle

our hero draws pieces against Slug. The dungeon watches in silence.

Slug advances its king to C8 and claims our queen.

Draw. The dungeon keeps the names of our hero and Slug.

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The battle, move by move

A clean strike: our hero's pawn topples the bishop on C3.

Slug advances to A2 and claims our pawn.

Without hurry or fear, our hero places the king on D2. From the dark, Slug pushes the king to E7; then our hero's pawn takes B4, leaving B2 behind.

Slug answers by moving the knight from F6 to G8. From B4 to C5, our hero's pawn swallows Slug's pawn.

With dungeon cunning, Slug brings the king to D7. A clean strike: our hero's pawn topples the pawn on B6.

Slug's pawn crowns on A1 and a hostile rook is born.

our hero advances the pawn from B6 to B7, and slug sets the rook on C1, watching every square. A clean strike: our hero's king topples the rook on C1.

From the dark, Slug pushes the king to D8. Promotion: on B8, our hero turns a pawn into a queen.

Slug answers by moving the king from D8 to D7. A clean strike: our hero's queen topples the knight on G8.

With dungeon cunning, Slug brings the king to E7. our hero gives check with the queen on G5.

Slug's king advances from E7 to E8. By taking the pawn on B5, our hero drives Slug into check.

Slug sets the king on D8, watching every square, and right after that without hurry or fear, our hero places the pawn on C4. From the dark, Slug pushes the king to C7.

our hero gives check with the queen on A5.

Slug answers by moving the king from C7 to D7, and right after that our hero slides the pawn across the board, from C4 to C5. With dungeon cunning, Slug brings the king to E6.

With a steady hand, our hero brings the pawn to C6, while slug's pawn advances from G4 to G3. our hero advances the pawn from C6 to C7, and slug sets the king on D7, watching every square.

Without hurry or fear, our hero places the queen on A7. Slug advances to H2 and claims our pawn.

Promotion: on C8, our hero turns a pawn into a queen.

Slug moves the king from D7 to C8 and topples our hero's queen.

our hero gives check with the queen on A8.

With dungeon cunning, Slug brings the king to C7. With a steady hand, our hero brings the queen to H8, and slug's pawn advances from F7 to F5.

A clean strike: our hero's queen topples the pawn on H2.

Slug sets the king on C6, watching every square, and right after that without hurry or fear, our hero places the pawn on C4. From the dark, Slug pushes the pawn to F4.

A clean strike: our hero's queen topples the pawn on F4.

Slug answers by moving the king from C6 to C5. From F4 to E4, our hero's queen swallows Slug's pawn.

With dungeon cunning, Slug brings the king to B6. our hero gives check with the queen on D4.

Slug's king advances from B6 to C6. From D5, our hero's queen forces Slug to defend.

Slug sets the king on D7, watching every square; then without hurry or fear, our hero places the pawn on C5. From the dark, Slug pushes the king to C7.

By taking the pawn on D6, our hero drives Slug into check.

Slug answers by moving the king from C7 to C8; then our hero slides the pawn across the board, from C5 to C6.

Neither our hero nor Slug claims victory. A draw on the board.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 23 s
Moves
57
How it ended
stalemate
Captures (hero / opponent)
10 / 3
Material captured (hero / opponent)
18 / 11
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1566 finished games (624 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 27 s. Most common ending: checkmate.

This game (57 moves) lasted longer than 46% of the games on this floor.

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