Battle chronicle

Alberto C. draws pieces against Slug. The dungeon watches in silence.

Alberto C. answers with fury: the knight leaps from B1 to C3 and captures the enemy bishop.

In the end, Alberto C. delivers checkmate and Slug flees the board.

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The battle, move by move

A clean strike: Alberto C.'s knight topples the bishop on C3.

With dungeon cunning, Slug brings the knight to H7. From C2 to B3, Alberto C.'s pawn swallows Slug's pawn.

Slug's knight advances from H7 to F6. A clean strike: Alberto C.'s knight topples the pawn on B5.

Alberto C. wraps a piece in Stealth; Slug passes through the square without seeing it.

Slug sets the pawn on G3, watching every square. From H2 to G3, Alberto C.'s pawn swallows Slug's pawn.

From the dark, Slug pushes the king to F8.

Checkmate! Alberto C. topples Slug and claims victory.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 22 s
Moves
49
How it ended
checkmate
Captures (hero / opponent)
4 / 0
Material captured (hero / opponent)
6 / 0
First capture
move 0
Skills used
1

Floor 2 statistics

Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (49 moves) lasted longer than 33% of the games on this floor.

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