Battle chronicle

our hero draws pieces against Slug. The dungeon watches in silence.

Slug moves its king from G6 to H6 and topples our hero's queen!

In the end, our hero delivers checkmate and Slug flees the board.

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The battle, move by move

A clean strike: our hero's pawn topples the knight on G3.

Slug sets the king on D8, watching every square. From C1 to H6, our hero's bishop swallows Slug's pawn.

From the dark, Slug pushes the king to C7; then our hero's bishop takes E3, leaving H6 behind. Slug answers by moving the king from C7 to D8.

From B6, our hero's bishop forces Slug to defend.

With dungeon cunning, Slug brings the king to E8. With a steady hand, our hero brings the king to F2. Slug's bishop reaches C5 and threatens our hero's king.

From B6 to C5, our hero's bishop swallows Slug's bishop.

Slug sets the king on F7, watching every square; then without hurry or fear, our hero places the bishop on A3. From the dark, Slug pushes the pawn to D6, and right after that our hero's king takes E3, leaving F2 behind.

Slug answers by moving the king from F7 to G7; then our hero slides the king across the board, from E3 to E4. With dungeon cunning, Slug brings the pawn to C2.

With a steady hand, our hero brings the king to D3, and slug's pawn advances from H7 to H6. our hero advances the king from D3 to C4, while slug sets the pawn on E4, watching every square.

Without hurry or fear, our hero places the king on B5. From the dark, Slug pushes the pawn to E3; then our hero's king takes C6, leaving B5 behind.

Slug answers by moving the pawn from E6 to E5, and right after that our hero slides the king across the board, from C6 to D7. With dungeon cunning, Slug brings the king to G6.

A clean strike: our hero's king topples the pawn on E7.

Slug's pawn advances from H6 to H5. From E7 to D6, our hero's king swallows Slug's pawn.

Slug sets the king on F5, watching every square; then without hurry or fear, our hero places the king on D5. From the dark, Slug pushes the pawn to H4.

From G3 to H4, our hero's pawn swallows Slug's pawn.

Slug answers by moving the king from F5 to F4; then our hero slides the pawn across the board, from H4 to H5. Slug's pawn crowns on C1 and a hostile queen is born.

From A3 to C1, our hero's bishop swallows Slug's queen.

Slug's king advances from F4 to F5. our hero advances the pawn from H5 to H6, while slug sets the king on F6, watching every square.

Without hurry or fear, our hero places the pawn on H7. From the dark, Slug pushes the king to G7.

A clean strike: our hero's king topples the pawn on E5.

Slug answers by moving the king from G7 to G6. Promotion: on H8, our hero turns a pawn into a queen.

With dungeon cunning, Slug brings the pawn to G3. From H6, our hero's queen forces Slug to defend.

Slug advances to H6 and claims our queen.

By taking the pawn on E3, our hero drives Slug into check.

Slug sets the king on H7, watching every square; then without hurry or fear, our hero places the bishop on C5. From the dark, Slug pushes the king to H6, and right after that our hero's king takes F5, leaving E5 behind.

Slug answers by moving the king from H6 to G7; then our hero slides the pawn across the board, from E2 to E4. With dungeon cunning, Slug brings the king to H7.

With a steady hand, our hero brings the pawn to E5, and slug's king advances from H7 to G7. our hero advances the pawn from E5 to E6, while slug sets the king on G8, watching every square.

Without hurry or fear, our hero places the king on F6. From the dark, Slug pushes the king to H7; then our hero's pawn takes E7, leaving E6 behind.

Slug answers by moving the king from H7 to H6. Promotion: on E8, our hero turns a pawn into a queen.

With dungeon cunning, Slug brings the king to H7. Check: our hero tightens the net by bringing the queen to G6.

Slug's king advances from H7 to H8. And it is checkmate: our hero ends the game on G7.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 51 s
Moves
71
How it ended
checkmate
Captures (hero / opponent)
9 / 1
Material captured (hero / opponent)
21 / 9
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (71 moves) lasted longer than 66% of the games on this floor.

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