Battle chronicle
In the depths of Sewers, our hero faces Giant Rat.
With an adventurer's precision, our hero takes the rival pawn on F4.
Giant Rat's edge closes the game: mate against our hero.
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The battle, move by move
Without hurry or fear, our hero places the king on E2. From the dark, Giant Rat pushes the knight to D3.
A clean strike: our hero's pawn topples the pawn on E3.
Giant Rat answers by moving the pawn from C4 to C3. From E3 to F4, our hero's pawn swallows Giant Rat's pawn.
With dungeon cunning, Giant Rat brings the pawn to C2. With a steady hand, our hero brings the king to D2. Giant Rat's pawn crowns on C1 and a hostile queen is born.
our hero advances the king from D2 to E2, and giant Rat sets the bishop on F5, watching every square. Without hurry or fear, our hero places the bishop on G2.
From the dark, Giant Rat pushes the queen to C4. By taking the pawn on C6, our hero drives Giant Rat into check.
In that instant, Backstab: one of Giant Rat's pieces vanishes without a trace.
Giant Rat answers by moving the king from E8 to E7, while our hero slides the bishop across the board, from C6 to A8. With dungeon cunning, Giant Rat brings the queen to B3, and with a steady hand, our hero brings the bishop to B7.
Giant Rat's queen advances from B3 to B5, while our hero advances the bishop from B7 to G2. Giant Rat sets the bishop on D6, watching every square.
Without hurry or fear, our hero places the bishop on E4. Giant Rat gives check with the knight on C5.
our hero's king takes E3, leaving E2 behind, and right after that giant Rat answers by moving the knight from C5 to E6. our hero slides the bishop across the board, from E4 to D5.
In that instant, Backstab: one of Giant Rat's pieces vanishes without a trace.
With dungeon cunning, Giant Rat brings the queen to B4. With a steady hand, our hero brings the bishop to G2. Checkmate: Giant Rat finishes our hero on E1.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 45 s
- Moves
- 28
- How it ended
- checkmate
- Captures (hero / opponent)
- 3 / 0
- Material captured (hero / opponent)
- 3 / 0
- First capture
- move 1
- Skills used
- 2
Floor 5 statistics
Against Giant Rat, heroes have won 50% of 467 finished games (235 wins, 98 losses, 134 draws). Average length: 53 moves. Average game time: 2 min 27 s. Most common ending: checkmate.
This game (28 moves) lasted longer than 19% of the games on this floor.