Battle chronicle

our hero draws pieces against Spider. The dungeon watches in silence.

our hero's king lands on E7 and defeats Spider's queen!

The duel ends in a draw: our hero and Spider withdraw.

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The battle, move by move

A clean strike: our hero's pawn topples the pawn on C3.

Spider captures the pawn on F2 and puts our hero in check.

our hero slides the king across the board, from E1 to F1. Spider's pawn crowns on G1 and a hostile queen is born.

A clean strike: our hero's king topples the queen on G1.

Spider's knight advances from F6 to D5. our hero advances the bishop from C1 to H6, and spider sets the knight on C5, watching every square.

Without hurry or fear, our hero places the bishop on F4. Spider advances to F4 and claims our bishop.

our hero's pawn takes E3, leaving E2 behind. Spider answers by moving the pawn from F4 to F3.

A clean strike: our hero's pawn topples the pawn on F3.

With dungeon cunning, Spider brings the knight to B7. With a steady hand, our hero brings the pawn to E4. Spider moves the knight from D5 to C3 and topples our hero's pawn.

A clean strike: our hero's pawn topples the knight on C3.

Spider sets the king on D7, watching every square, and right after that without hurry or fear, our hero places the pawn on C4. From the dark, Spider pushes the pawn to E5; then our hero's pawn takes F4, leaving F3 behind.

Spider answers by moving the king from D7 to E8. From F4 to E5, our hero's pawn swallows Spider's pawn.

With dungeon cunning, Spider brings the knight to C5. With a steady hand, our hero brings the pawn to C3, while spider's knight advances from C5 to D3.

our hero advances the pawn from E5 to E6, and spider sets the knight on C1, watching every square. Without hurry or fear, our hero places the pawn on E5.

From the dark, Spider pushes the pawn to A3, and right after that our hero's pawn takes C5, leaving C4 behind. Spider answers by moving the pawn from A3 to A2; then our hero slides the pawn across the board, from C5 to C6.

Check from Spider: the knight plants itself on E2.

With a steady hand, our hero brings the king to G2, and spider's pawn advances from A6 to A5. our hero advances the king from G2 to F2, while spider sets the knight on F4, watching every square.

Without hurry or fear, our hero places the king on F3. From the dark, Spider pushes the knight to D5; then our hero's king takes E4, leaving F3 behind.

Spider answers by moving the king from E8 to F8. From E4 to D5, our hero's king swallows Spider's knight.

Spider's pawn crowns on A1 and a hostile rook is born.

our hero gives check with the pawn on E7.

Spider's king advances from F8 to E8. our hero advances the pawn from E5 to E6, and spider sets the rook on E1, watching every square.

Without hurry or fear, our hero places the pawn on C4. Spider advances to E7 and claims our pawn.

our hero's pawn takes C5, leaving C4 behind. Spider answers by moving the rook from E1 to E3; then our hero slides the king across the board, from D5 to D4.

With dungeon cunning, Spider brings the rook to H3. With a steady hand, our hero brings the king to E5, and spider's rook advances from H3 to D3.

our hero advances the king from E5 to F5, while spider sets the rook on D2, watching every square. Without hurry or fear, our hero places the king on G6.

From the dark, Spider pushes the pawn to A4; then our hero's king takes G7, leaving G6 behind. Spider answers by moving the rook from D2 to D5, and right after that our hero slides the king across the board, from G7 to G8.

With dungeon cunning, Spider brings the rook to H5. With a steady hand, our hero brings the king to G7, while spider's rook advances from H5 to F5.

our hero advances the king from G7 to G6, and spider sets the rook on D5, watching every square. Without hurry or fear, our hero places the king on G7.

From the dark, Spider pushes the rook to D8, and right after that our hero's king takes H7, leaving G7 behind. Spider answers by moving the rook from D8 to D1; then our hero slides the king across the board, from H7 to G6.

Spider's rook reaches G1 and threatens our hero's king.

With a steady hand, our hero brings the king to F5, and spider's rook advances from G1 to D1. our hero advances the king from F5 to E5, while spider sets the pawn on A3, watching every square.

Without hurry or fear, our hero places the king on E4. From the dark, Spider pushes the king to D8; then our hero's king takes E5, leaving E4 behind.

Spider answers by moving the pawn from A3 to A2, and right after that our hero slides the king across the board, from E5 to F6. Spider's pawn crowns on A1 and a hostile queen is born.

With a steady hand, our hero brings the king to F5, while spider's rook advances from D1 to D6. our hero advances the king from F5 to E4.

Check from Spider: the queen plants itself on D4.

Without hurry or fear, our hero places the king on F5. Spider captures the pawn on C5 and puts our hero in check.

our hero's king takes E4, leaving F5 behind. Spider answers by moving the king from D8 to C8; then our hero slides the king across the board, from E4 to F3.

Check from Spider: the queen plants itself on D5.

With a steady hand, our hero brings the king to E3. Spider gives check with the queen on D2.

our hero advances the king from E3 to F3. Spider's queen reaches D5 and threatens our hero's king.

Without hurry or fear, our hero places the king on E3. Check from Spider: the queen plants itself on B3.

our hero's king takes E4, leaving E3 behind. Spider gives check with the queen on C2.

our hero slides the king across the board, from E4 to E5. Spider captures the pawn on E6 and puts our hero in check.

A clean strike: our hero's king topples the rook on E6.

Check from Spider: the queen plants itself on E4.

our hero advances the king from E6 to F6, and spider sets the queen on H7, watching every square. Without hurry or fear, our hero places the king on G5.

Spider's queen reaches G7 and threatens our hero's king.

our hero's king takes F5, leaving G5 behind. Check from Spider: the queen plants itself on F7.

our hero slides the king across the board, from F5 to E5. Spider gives check with the queen on H5.

With a steady hand, our hero brings the king to E6. Spider's queen reaches H3 and threatens our hero's king.

our hero advances the king from E6 to E7. Check from Spider: the queen plants itself on H7.

Without hurry or fear, our hero places the king on F8. Spider gives check with the queen on H6.

our hero's king takes F7, leaving F8 behind. Spider advances to C6 and claims our pawn.

our hero slides the king across the board, from F7 to E7. Check from Spider: the queen plants itself on C5.

With a steady hand, our hero brings the king to E6, while spider's king advances from C8 to B7. our hero advances the king from E6 to D7, and spider sets the queen on B4, watching every square.

Without hurry or fear, our hero places the king on D8. From the dark, Spider pushes the queen to G4, and right after that our hero's king takes E7, leaving D8 behind.

Spider gives check with the queen on B4.

our hero slides the king across the board, from E7 to D7. Spider's queen reaches E7 and threatens our hero's king.

From D7 to E7, our hero's king swallows Spider's queen.

Spider's king advances from B7 to A7. our hero advances the king from E7 to D7, while spider sets the pawn on C6, watching every square.

From D7 to C6, our hero's king swallows Spider's pawn.

Draw. The dungeon keeps the names of our hero and Spider.

Game details

Hero's colour
White
Time control
10+0
Actual duration
3 min 5 s
Moves
139
How it ended
draw
Captures (hero / opponent)
9 / 8
Material captured (hero / opponent)
33 / 12
First capture
move 0

Floor 3 statistics

Against Spider, heroes have won 43% of 953 finished games (410 wins, 153 losses, 390 draws). Average length: 59 moves. Average game time: 2 min 34 s. Most common ending: checkmate.

This game (139 moves) lasted longer than 99% of the games on this floor.

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