Battle chronicle

In the depths of Sewers, our hero faces Slug.

our hero's queen lands on H1 and defeats Slug's bishop!

The duel ends in a draw: our hero and Slug withdraw.

Loading…

The battle, move by move

our hero advances the pawn from E2 to E3, and slug sets the pawn on B4, watching every square. Without hurry or fear, our hero places the king on D1.

From the dark, Slug pushes the bishop to A8, and right after that our hero's king takes C1, leaving D1 behind. Slug gives check with the pawn on B2.

our hero slides the king across the board, from C1 to C2, while with dungeon cunning, Slug brings the pawn to B5. With a steady hand, our hero brings the king to B3, and slug's pawn advances from C3 to C2.

A clean strike: our hero's king topples the pawn on C2.

Slug sets the bishop on C6, watching every square. From C2 to B2, our hero's king swallows Slug's pawn.

From the dark, Slug pushes the bishop to H1; then our hero's pawn takes H4, leaving H2 behind. Slug answers by moving the king from E8 to F8, and right after that our hero slides the pawn across the board, from H4 to H5.

With dungeon cunning, Slug brings the king to E7. With a steady hand, our hero brings the pawn to H6, while slug's king advances from E7 to F8.

our hero advances the pawn from H6 to H7, and slug sets the pawn on G3, watching every square. Promotion: on H8, our hero turns a pawn into a queen.

From the dark, Slug pushes the king to E7. From H8 to H1, our hero's queen swallows Slug's bishop.

Slug answers by moving the king from E7 to F8; then our hero slides the queen across the board, from H1 to G1. With dungeon cunning, Slug brings the king to E8.

From G1 to G3, our hero's queen swallows Slug's pawn.

Slug's king advances from E8 to D8. our hero advances the queen from G3 to F3, while slug sets the king on E7, watching every square.

our hero gives check with the queen on E4.

From the dark, Slug pushes the king to F6. From D4, our hero's queen forces Slug to defend.

Slug answers by moving the king from F6 to G5. From D4 to D6, our hero's queen swallows Slug's pawn.

With dungeon cunning, Slug brings the king to H4. A clean strike: our hero's queen topples the pawn on C5.

Slug's king advances from H4 to G3. From C5 to B4, our hero's queen swallows Slug's pawn.

Slug sets the king on G2, watching every square. Check: our hero tightens the net by bringing the queen to D2.

From the dark, Slug pushes the king to G1. our hero gives check with the queen on D1.

Slug answers by moving the king from G1 to G2. From D2, our hero's queen forces Slug to defend.

With dungeon cunning, Slug brings the king to F1. With a steady hand, our hero brings the queen to C2, and slug's king advances from F1 to E1.

our hero advances the queen from C2 to B3, while slug sets the king on F1, watching every square. By taking the pawn on B5, our hero drives Slug into check.

From the dark, Slug pushes the king to E1; then our hero's queen takes F5, leaving B5 behind. Slug answers by moving the king from E1 to D1, and right after that our hero slides the king across the board, from B2 to B3.

With dungeon cunning, Slug brings the king to E2. With a steady hand, our hero brings the king to B4, while slug's king advances from E2 to D1.

From F5 to F7, our hero's queen swallows Slug's pawn.

Slug sets the king on C2, watching every square; then without hurry or fear, our hero places the pawn on E4. From the dark, Slug pushes the king to B2, and right after that our hero's pawn takes E5, leaving E4 behind.

Slug answers by moving the king from B2 to C1; then our hero slides the pawn across the board, from E5 to E6. With dungeon cunning, Slug brings the king to B2.

With a steady hand, our hero brings the pawn to E7, and slug's king advances from B2 to C1. our hero advances the king from B4 to B5, while slug sets the king on B2, watching every square.

Promotion: on E8, our hero turns a pawn into a queen.

From the dark, Slug pushes the king to A3. our hero gives check with the queen on A8.

Slug answers by moving the king from A3 to B2. From F2, our hero's queen forces Slug to defend.

With dungeon cunning, Slug brings the king to C1. Check: our hero tightens the net by bringing the queen to F1.

Slug's king advances from C1 to C2. our hero gives check with the queen on C8.

Slug sets the king on B2, watching every square; then without hurry or fear, our hero places the queen on A6. From the dark, Slug pushes the king to C2.

Check: our hero tightens the net by bringing the queen to F2.

Slug answers by moving the king from C2 to B1. our hero gives check with the queen on F1.

With dungeon cunning, Slug brings the king to C2. From F2, our hero's queen forces Slug to defend.

Slug's king advances from C2 to B1. our hero advances the queen from A6 to A3.

Draw. The dungeon keeps the names of our hero and Slug.

Game details

Hero's colour
White
Time control
10+0
Actual duration
3 min 37 s
Moves
91
How it ended
stalemate
Captures (hero / opponent)
9 / 0
Material captured (hero / opponent)
11 / 0
First capture
move 5

Floor 2 statistics

Against Slug, heroes have won 40% of 1557 finished games (619 wins, 278 losses, 660 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (91 moves) lasted longer than 86% of the games on this floor.

More from floor 2