Battle chronicle

In the depths of Sewers, our hero faces Slug.

our hero answers with fury: the king leaps from E2 to F1 and captures the enemy queen.

Neither our hero nor Slug claims victory. A draw on the board.

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The battle, move by move

our hero's king takes F2, leaving E1 behind. Slug answers by moving the knight from G3 to H5; then our hero slides the king across the board, from F2 to E3.

With dungeon cunning, Slug brings the knight to F6. With a steady hand, our hero brings the king to D3, and slug's bishop advances from D6 to B8.

A clean strike: our hero's king topples the pawn on C3.

Slug sets the pawn on G3, watching every square, and right after that without hurry or fear, our hero places the king on D2. From the dark, Slug pushes the bishop to D6; then our hero's king takes E2, leaving D2 behind.

Slug answers by moving the knight from F6 to E4, and right after that our hero slides the king across the board, from E2 to F3. With dungeon cunning, Slug brings the bishop to A3.

A clean strike: our hero's king topples the knight on E4.

Slug's pawn advances from H6 to H5. From E4 to E5, our hero's king swallows Slug's pawn.

Check from Slug: the bishop plants itself on D6.

Without hurry or fear, our hero places the king on E4. From the dark, Slug pushes the pawn to G2, and right after that our hero's king takes F3, leaving E4 behind.

Slug's pawn crowns on G1 and a hostile queen is born.

our hero slides the king across the board, from F3 to E2. Check from Slug: the queen plants itself on F1.

From E2 to F1, our hero's king swallows Slug's queen.

Slug's bishop advances from D6 to H2. our hero advances the king from F1 to G2, while slug sets the pawn on D5, watching every square.

From G2 to H2, our hero's king swallows Slug's bishop.

From the dark, Slug pushes the pawn to H6; then our hero's king takes G3, leaving H2 behind. Slug gives check with the pawn on H4.

From G3 to H4, our hero's king swallows Slug's pawn.

With dungeon cunning, Slug brings the king to D8. With a steady hand, our hero brings the king to H5, while slug's king advances from D8 to E8.

From H5 to H6, our hero's king swallows Slug's pawn.

Slug sets the king on F7, watching every square; then without hurry or fear, our hero places the king on G5. From the dark, Slug pushes the pawn to E5, and right after that our hero's king takes F5, leaving G5 behind.

Slug answers by moving the pawn from E5 to E4; then our hero slides the king across the board, from F5 to F4. With dungeon cunning, Slug brings the pawn to E6.

With a steady hand, our hero brings the king to E5, and slug's king advances from F7 to E8. A clean strike: our hero's king topples the pawn on E6.

Slug sets the pawn on D4, watching every square, and right after that without hurry or fear, our hero places the king on E5. From the dark, Slug pushes the king to E7.

A clean strike: our hero's king topples the pawn on E4.

Slug answers by moving the king from E7 to F6. From E4 to D4, our hero's king swallows Slug's pawn.

The duel ends in a draw: our hero and Slug withdraw.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 11 s
Moves
53
How it ended
draw
Captures (hero / opponent)
10 / 0
Material captured (hero / opponent)
22 / 0
First capture
move 3

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (53 moves) lasted longer than 39% of the games on this floor.

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