Battle chronicle
A new legend is written: Ruben V. challenges Centipede on floor 6.
Ruben V. answers with fury: the king leaps from D4 to D5 and captures the enemy rook.
Neither Ruben V. nor Centipede claims victory. A draw on the board.
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The battle, move by move
Ruben V. claims the enemy pawn by landing on D3.
With dungeon cunning, Centipede brings the king to E7. With a steady hand, Ruben V. brings the pawn to G3; then centipede's knight advances from H4 to F5.
Ruben V. advances the pawn from H2 to H4, and right after that centipede sets the knight on D4, watching every square. From A7, Ruben V.'s rook forces Centipede to defend.
From the dark, Centipede pushes the king to E6. Check: Ruben V. tightens the net by bringing the rook to A6.
Centipede answers by moving the king from E6 to E7, and ruben V. slides the king across the board, from E1 to D2. With dungeon cunning, Centipede brings the pawn to F5.
With a steady hand, Ruben V. brings the king to E3, and right after that centipede's king advances from E7 to E8. Ruben V. captures the enemy knight: the king leaps from E3 to D4.
Centipede sets the king on F8, watching every square, while without hurry or fear, Ruben V. places the bishop on G2. From the dark, Centipede pushes the king to G8, and ruben V.'s bishop takes D5, leaving G2 behind.
Centipede answers by moving the rook from H6 to H8. Check: Ruben V. tightens the net by bringing the rook to A8.
With dungeon cunning, Centipede brings the king to G7. With a steady hand, Ruben V. brings the rook to A7.
A cruel blow: Centipede's pawn captures Ruben V.'s pawn on H4.
Ruben V. claims the enemy pawn by landing on H4.
Centipede sets the rook on F8, watching every square, and without hurry or fear, Ruben V. places the rook on B7. From the dark, Centipede pushes the rook to D8.
Ruben V. claims the enemy pawn by landing on B4.
Centipede answers by moving the pawn from F5 to F4, and ruben V. slides the rook across the board, from H1 to F1. With dungeon cunning, Centipede brings the pawn to G5.
With a steady hand, Ruben V. brings the rook to B7. Centipede's pawn falls on H4 and tears the pawn from Ruben V.
Ruben V. captures the pawn on F7 and leaves Centipede in check.
Centipede sets the king on G8, watching every square. Ruben V. claims the enemy pawn by landing on F4.
Ruben V. activates Backstab and silently removes a threat from Centipede.
From the dark, Centipede pushes the pawn to H3. Ruben V.'s rook takes F3, leaving F4 behind. After toppling the bishop on D5, Centipede threatens Ruben V.'s king.
Ruben V. claims the enemy rook by landing on D5.
With dungeon cunning, Centipede brings the king to H8. Ruben V. captures the enemy pawn: the rook leaps from F3 to H3.
Centipede's pawn advances from H5 to H4. Ruben V. captures the pawn on H4 and leaves Centipede in check.
Centipede sets the king on G8, watching every square. Without hurry or fear, Ruben V. places the rook on C7, while from the dark, Centipede pushes the king to F8.
From C8, Ruben V.'s rook forces Centipede to defend.
Centipede answers by moving the king from F8 to F7; then ruben V. slides the rook across the board, from H4 to H6. With dungeon cunning, Centipede brings the king to E7, and right after that with a steady hand, Ruben V. brings the king to C6.
Centipede's king advances from E7 to F7; then ruben V. advances the king from C6 to D7. Centipede sets the king on G7, watching every square.
Without hurry or fear, Ruben V. places the rook on E6, and from the dark, Centipede pushes the king to H7. Ruben V.'s pawn takes D4, leaving D3 behind, while centipede answers by moving the king from H7 to G7.
Ruben V. slides the pawn across the board, from D4 to D5. With dungeon cunning, Centipede brings the king to F7; then with a steady hand, Ruben V. brings the rook to E5.
Centipede's king advances from F7 to F6, and right after that ruben V. advances the rook from E5 to E4. Centipede sets the king on G6, watching every square.
Without hurry or fear, Ruben V. places the pawn on D6, while from the dark, Centipede pushes the king to H7. Ruben V.'s king takes E6, leaving D7 behind, and centipede answers by moving the king from H7 to H6.
Ruben V. slides the pawn across the board, from D6 to D7. With dungeon cunning, Centipede brings the king to G7. Ruben V.'s pawn crowns on D8 and becomes a queen.
Centipede's king advances from G7 to G6; then ruben V. advances the rook from E4 to F4. Centipede sets the king on H5, watching every square.
Without hurry or fear, Ruben V. places the queen on G8, and from the dark, Centipede pushes the king to H6. Ruben V.'s king takes F6, leaving E6 behind, while centipede answers by moving the king from H6 to H5.
Ruben V. slides the rook across the board, from F4 to G4. With dungeon cunning, Centipede brings the king to H6; then with a steady hand, Ruben V. brings the rook to G5.
The duel ends in a draw: Ruben V. and Centipede withdraw.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 3 min 27 s
- Moves
- 83
- How it ended
- stalemate
- Captures (hero / opponent)
- 9 / 3
- Material captured (hero / opponent)
- 15 / 5
- First capture
- move 0
- Skills used
- 1
Floor 6 statistics
Against Centipede, heroes have won 53% of 354 finished games (188 wins, 47 losses, 119 draws). Average length: 57 moves. Average game time: 2 min 22 s. Most common ending: checkmate.
This game (83 moves) lasted longer than 85% of the games on this floor.