Battle chronicle

The duel begins: our hero against Centipede on floor 6.

A cruel blow: Centipede's rook captures our hero's knight on G1.

our hero falls to Centipede's mate. The dungeon does not forgive.

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The battle, move by move

our hero advances the king from E1 to F2; then centipede sets the knight on D5, watching every square. our hero claims the enemy pawn by landing on A6.

From the dark, Centipede pushes the king to E7. our hero captures the enemy pawn: the rook leaps from A6 to A7.

Centipede answers by moving the pawn from E5 to E4, while our hero slides the rook across the board, from A7 to A5. Centipede's pawn reaches E3 and threatens our hero's king.

With a steady hand, our hero brings the king to F3; then centipede's king advances from E7 to E6. our hero claims the enemy pawn by landing on C5.

Centipede's rook falls on G1 and tears the knight from our hero.

Without hurry or fear, our hero places the bishop on B2. Centipede's edge falls on G4 and it is mate against our hero.

Game details

Hero's colour
White
Time control
10+0
Actual duration
48 s
Moves
14
How it ended
checkmate
Captures (hero / opponent)
3 / 1
Material captured (hero / opponent)
3 / 3
First capture
move 1

Floor 6 statistics

Against Centipede, heroes have won 53% of 353 finished games (187 wins, 47 losses, 119 draws). Average length: 57 moves. Average game time: 2 min 21 s. Most common ending: checkmate.

This game (14 moves) lasted longer than 5% of the games on this floor.

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