Battle chronicle
A new legend is written: our hero challenges Slug on floor 2.
our hero answers with fury: the king leaps from C7 to D7 and captures the enemy queen.
Neither our hero nor Slug claims victory. A draw on the board.
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The battle, move by move
Without hurry or fear, our hero places the king on E2. From the dark, Slug pushes the pawn to C2, and our hero's king takes D2, leaving E2 behind.
On C1, Slug promotes and gains a reinforcing knight.
our hero claims the enemy knight by landing on C1.
With dungeon cunning, Slug brings the pawn to E3. With a steady hand, our hero brings the king to D1; then slug's pawn advances from F7 to F5.
our hero advances the king from D1 to E2, and right after that slug sets the pawn on C4, watching every square. our hero captures the enemy pawn: the king leaps from E2 to E3.
From the dark, Slug pushes the pawn to B2, while our hero's king takes D2, leaving E3 behind. On B1, Slug promotes and gains a reinforcing queen.
our hero slides the king across the board, from D2 to C3; then with dungeon cunning, Slug brings the queen to H1. With a steady hand, our hero brings the pawn to G4, and right after that slug's queen advances from H1 to B1.
our hero captures the enemy pawn: the pawn leaps from G4 to F5.
Slug gives check with the queen on D3.
Without hurry or fear, our hero places the king on B4. From the dark, Slug pushes the queen to D5, and our hero's king takes C3, leaving B4 behind.
Slug answers by moving the queen from D5 to B7, while our hero slides the king across the board, from C3 to B4. With dungeon cunning, Slug brings the queen to B8.
our hero captures the enemy pawn: the king leaps from B4 to B5.
Slug's queen advances from B8 to B7. our hero claims the enemy pawn by landing on C4.
Slug sets the queen on G2, watching every square, and without hurry or fear, our hero places the pawn on F6. From the dark, Slug pushes the king to F8, while our hero's pawn takes F7, leaving F6 behind.
Slug's king falls on F7 and tears the pawn from our hero.
our hero slides the king across the board, from C4 to B5. Check from Slug: the queen plants itself on E2.
our hero claims the enemy pawn by landing on B6.
Slug's queen advances from E2 to E8. our hero advances the king from B6 to C7.
Slug's queen reaches D7 and threatens our hero's king.
our hero claims the enemy queen by landing on D7.
From the dark, Slug pushes the pawn to D5, and our hero's king takes D6, leaving D7 behind. Slug answers by moving the king from F7 to E8.
our hero claims the enemy pawn by landing on D5.
The duel ends in a draw: our hero and Slug withdraw.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 6 s
- Moves
- 45
- How it ended
- draw
- Captures (hero / opponent)
- 8 / 1
- Material captured (hero / opponent)
- 18 / 1
- First capture
- move 2
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (45 moves) lasted longer than 28% of the games on this floor.