Battle chronicle

our hero draws pieces against Slug. The dungeon watches in silence.

With an adventurer's precision, our hero takes the rival rook on C1.

Draw. The dungeon keeps the names of our hero and Slug.

Loading…

The battle, move by move

our hero slides the king across the board, from E1 to F2, while with dungeon cunning, Slug brings the bishop to H7. With a steady hand, our hero brings the pawn to G3, and slug's king advances from E8 to E7.

our hero advances the king from F2 to E3, while slug sets the pawn on C2, watching every square. Without hurry or fear, our hero places the king on D2.

Slug's pawn crowns on C1 and a hostile rook is born.

A clean strike: our hero's king topples the rook on C1.

Slug answers by moving the king from E7 to E6, and right after that our hero slides the king across the board, from C1 to B2. With dungeon cunning, Slug brings the bishop to D3.

A clean strike: our hero's king topples the pawn on B3.

Slug's pawn advances from D6 to D5. our hero advances the king from B3 to C3. Slug gives check with the pawn on B4.

A clean strike: our hero's king topples the bishop on D3.

Slug's pawn reaches C4 and threatens our hero's king.

our hero's king takes D4, leaving D3 behind. Slug answers by moving the king from E6 to F6.

A clean strike: our hero's king topples the pawn on D5.

With dungeon cunning, Slug brings the pawn to C3. With a steady hand, our hero brings the king to C4. Slug's pawn reaches B5 and threatens our hero's king.

A clean strike: our hero's king topples the pawn on B4.

Slug sets the king on F5, watching every square. From B4 to C3, our hero's king swallows Slug's pawn.

Slug gives check with the pawn on B4.

A clean strike: our hero's king topples the pawn on B4.

Slug answers by moving the king from F5 to E6, and right after that our hero slides the king across the board, from B4 to C4. With dungeon cunning, Slug brings the pawn to F5.

With a steady hand, our hero brings the king to D3, while slug's king advances from E6 to E5. our hero advances the king from D3 to E3, and slug sets the king on D6, watching every square.

Without hurry or fear, our hero places the king on F4. From the dark, Slug pushes the king to C5. From F4 to F5, our hero's king swallows Slug's pawn.

Slug answers by moving the king from C5 to D5. A clean strike: our hero's king topples the pawn on G4.

With dungeon cunning, Slug brings the king to E5. With a steady hand, our hero brings the king to F3, and slug's king advances from E5 to F6.

our hero advances the pawn from G3 to G4, while slug sets the king on E6, watching every square. Without hurry or fear, our hero places the king on F4.

From the dark, Slug pushes the king to F6. our hero gives check with the pawn on G5.

Slug answers by moving the king from F6 to G6, and right after that our hero slides the king across the board, from F4 to G4. With dungeon cunning, Slug brings the king to F7.

With a steady hand, our hero brings the king to F5, while slug's king advances from F7 to F8. our hero advances the pawn from G5 to G6, and slug sets the king on E8, watching every square.

Without hurry or fear, our hero places the king on F6. From the dark, Slug pushes the king to F8. Check: our hero tightens the net by bringing the pawn to G7.

Slug answers by moving the king from F8 to G8; then our hero slides the king across the board, from F6 to G6.

Neither our hero nor Slug claims victory. A draw on the board.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 17 s
Moves
61
How it ended
stalemate
Captures (hero / opponent)
9 / 0
Material captured (hero / opponent)
15 / 0
First capture
move 4

Floor 2 statistics

Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (61 moves) lasted longer than 53% of the games on this floor.

More from floor 2