Battle chronicle

The duel begins: our hero against Bat on floor 4.

our hero answers with fury: the bishop leaps from B4 to E1 and captures the enemy queen.

Neither our hero nor Bat claims victory. A draw on the board.

Loading…

The battle, move by move

our hero captures the enemy rook: the bishop leaps from C1 to H6.

From the dark, Bat pushes the pawn to D4, while our hero's bishop takes G7, leaving H6 behind. Bat answers by moving the pawn from D4 to D3.

our hero captures the enemy pawn: the pawn leaps from C2 to D3.

With dungeon cunning, Bat brings the pawn to D5. our hero claims the enemy pawn by landing on E5.

Bat's king advances from E8 to D7. our hero advances the pawn from D3 to D4; then bat sets the knight on A5, watching every square.

Without hurry or fear, our hero places the king on E2. Bat's pawn falls on D4 and tears the pawn from our hero.

our hero's pawn takes B4, leaving B2 behind. Bat answers by moving the knight from A5 to C4. our hero claims the enemy pawn by landing on D4.

With dungeon cunning, Bat brings the king to C6. our hero gives check with the pawn on B5.

Bat's king advances from C6 to B7. our hero advances the bishop from D4 to C5, and right after that bat sets the knight on B2, watching every square.

Without hurry or fear, our hero places the bishop on D6. From the dark, Bat pushes the knight to D3, while our hero's king takes E3, leaving E2 behind.

Bat answers by moving the pawn from A7 to A6. our hero captures the pawn on A6 and leaves Bat in check.

With dungeon cunning, Bat brings the king to A8. With a steady hand, our hero brings the king to D4, and right after that bat's knight advances from D3 to C1.

our hero captures the enemy pawn: the king leaps from D4 to D5.

Bat sets the pawn on E3, watching every square, while without hurry or fear, our hero places the king on E4. From the dark, Bat pushes the pawn to E2, and our hero's bishop takes B4, leaving D6 behind.

On E1, Bat promotes and gains a reinforcing queen.

our hero claims the enemy queen by landing on E1.

With dungeon cunning, Bat brings the pawn to B5. With a steady hand, our hero brings the king to D4; then bat's king advances from A8 to A7.

our hero advances the bishop from E1 to D2, and right after that bat sets the pawn on A3, watching every square. Without hurry or fear, our hero places the bishop on C3.

Check from Bat: the knight plants itself on B3.

our hero's king takes D3, leaving D4 behind. Bat gives check with the knight on C5.

our hero slides the king across the board, from D3 to C2; then with dungeon cunning, Bat brings the king to B6. With a steady hand, our hero brings the bishop to B4, and right after that bat's knight advances from C5 to E6.

our hero captures the enemy pawn: the bishop leaps from B4 to A3.

Bat sets the king on C6, watching every square, while without hurry or fear, our hero places the pawn on A7. From the dark, Bat pushes the king to B7.

our hero's pawn crowns on A8 and becomes a queen.

A cruel blow: Bat's king captures our hero's queen on A8.

our hero slides the bishop across the board, from A3 to C5, and right after that with dungeon cunning, Bat brings the knight to F4. With a steady hand, our hero brings the king to C3; then bat's knight advances from F4 to D3.

our hero claims the enemy knight by landing on D3.

Bat sets the king on B7, watching every square, and without hurry or fear, our hero places the king on C3. From the dark, Bat pushes the king to A8, while our hero's king takes B4, leaving C3 behind.

Bat answers by moving the king from A8 to B8. our hero captures the enemy pawn: the king leaps from B4 to B5.

The duel ends in a draw: our hero and Bat withdraw.

Game details

Hero's colour
White
Time control
10+0
Actual duration
3 min 39 s
Moves
65
How it ended
draw
Captures (hero / opponent)
10 / 2
Material captured (hero / opponent)
24 / 10
First capture
move 0

Floor 4 statistics

Against Bat, heroes have won 48% of 638 finished games (305 wins, 90 losses, 243 draws). Average length: 62 moves. Average game time: 2 min 31 s. Most common ending: checkmate.

This game (65 moves) lasted longer than 54% of the games on this floor.

More from floor 4