Battle chronicle
our hero draws pieces against Centipede. The dungeon watches in silence.
our hero's king lands on C5 and defeats Centipede's rook!
The duel ends in a draw: our hero and Centipede withdraw.
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The battle, move by move
Without hurry or fear, our hero places the king on D2. From the dark, Centipede pushes the knight to E5, and right after that our hero's bishop takes B2, leaving C1 behind.
Check from Centipede: the rook plants itself on F2.
our hero slides the king across the board, from D2 to E3. Centipede gives check with the rook on F3.
With a steady hand, our hero brings the king to E4. Centipede's pawn reaches F5 and threatens our hero's king.
our hero advances the king from E4 to D5. Check from Centipede: the rook plants itself on D3.
Without hurry or fear, our hero places the king on E6. From the dark, Centipede pushes the bishop to C5.
A clean strike: our hero's bishop topples the knight on E5.
From the shadows, Backstab. Centipede loses a piece to our hero's blade.
Centipede answers by moving the rook from D3 to C3, and our hero slides the bishop across the board, from E5 to C7. With dungeon cunning, Centipede brings the pawn to B3, while with a steady hand, our hero brings the king to F6.
Centipede's pawn advances from H4 to H3, and our hero advances the bishop from C7 to D6. Centipede sets the pawn on G3, watching every square.
A clean strike: our hero's bishop topples the bishop on C5.
From the dark, Centipede pushes the pawn to H2. our hero's bishop takes D6, leaving C5 behind; then centipede answers by moving the rook from C3 to C4.
A clean strike: our hero's bishop topples the pawn on G3.
Centipede's rook reaches C6 and threatens our hero's king.
With a steady hand, our hero brings the king to G7. Centipede's king advances from E8 to D7. A clean strike: our hero's bishop topples the pawn on H2.
Centipede sets the rook on B6, watching every square. From G7 to H6, our hero's king swallows Centipede's pawn.
From the dark, Centipede pushes the king to E6. A clean strike: our hero's king topples the pawn on G5.
Centipede answers by moving the pawn from B3 to B2. From G5 to G6, our hero's king swallows Centipede's pawn.
Centipede gives check with the king on D7.
A clean strike: our hero's king topples the pawn on H5.
Centipede's rook reaches B5 and threatens our hero's king.
our hero advances the bishop from H2 to E5; then centipede sets the rook on B3, watching every square. A clean strike: our hero's bishop topples the pawn on B2.
From the dark, Centipede pushes the rook to B4. our hero's bishop takes A3, leaving B2 behind; then centipede answers by moving the rook from B4 to E4.
our hero slides the king across the board, from H5 to G6. With dungeon cunning, Centipede brings the rook to A4, and with a steady hand, our hero brings the bishop to C5.
Centipede gives check with the rook on A6.
our hero advances the king from G6 to F7, and right after that centipede sets the rook on A1, watching every square. Without hurry or fear, our hero places the king on F6.
Check from Centipede: the rook plants itself on A6.
our hero's king takes E5, leaving F6 behind, and right after that centipede answers by moving the rook from A6 to A8. our hero slides the bishop across the board, from C5 to D6.
With dungeon cunning, Centipede brings the rook to B8, while with a steady hand, our hero brings the bishop to C5. Centipede's king advances from D7 to D8, and our hero advances the king from E5 to D6.
Centipede sets the king on E8, watching every square. Without hurry or fear, our hero places the king on E6, and right after that from the dark, Centipede pushes the rook to C8.
our hero's king takes D6, leaving E6 behind. Centipede moves the rook from C8 to C5 and topples our hero's bishop.
A clean strike: our hero's king topples the rook on C5.
Draw. The dungeon keeps the names of our hero and Centipede.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 8 s
- Moves
- 65
- How it ended
- draw
- Captures (hero / opponent)
- 10 / 1
- Material captured (hero / opponent)
- 18 / 3
- First capture
- move 6
- Skills used
- 1
Floor 6 statistics
Against Centipede, heroes have won 53% of 353 finished games (187 wins, 47 losses, 119 draws). Average length: 57 moves. Average game time: 2 min 21 s. Most common ending: checkmate.
This game (65 moves) lasted longer than 66% of the games on this floor.