Battle chronicle
A new legend is written: our hero challenges Centipede on floor 6.
our hero's rook lands on C1 and defeats Centipede's queen!
Checkmate! our hero topples Centipede and claims victory.
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The battle, move by move
our hero slides the king across the board, from E1 to F1. Centipede's pawn falls on C2 and tears the pawn from our hero.
With a steady hand, our hero brings the knight to E2; then centipede's knight advances from H6 to F5. our hero advances the bishop from C1 to B2.
On C1, Centipede promotes and gains a reinforcing queen.
our hero captures the enemy queen: the rook leaps from A1 to C1.
From the dark, Centipede pushes the king to D7. our hero claims the enemy pawn by landing on F6.
Centipede answers by moving the knight from F5 to H6, and our hero slides the rook across the board, from C1 to C4. With dungeon cunning, Centipede brings the pawn to G3.
our hero claims the enemy pawn by landing on G3.
Centipede's king advances from D7 to E6. our hero advances the bishop from F6 to D4; then centipede sets the king on F5, watching every square.
our hero claims the enemy pawn by landing on B4.
From the dark, Centipede pushes the knight to G8. our hero captures the enemy bishop: the pawn leaps from G3 to H4.
Centipede answers by moving the king from F5 to E4. our hero gives check with the bishop on F6.
With dungeon cunning, Centipede brings the king to F3. our hero captures the enemy pawn: the bishop leaps from F6 to G5.
Centipede's knight advances from G8 to H6. our hero claims the enemy knight by landing on H6.
Centipede sets the pawn on G5, watching every square. our hero captures the enemy pawn: the pawn leaps from H4 to G5.
From the dark, Centipede pushes the pawn to F5, while our hero's pawn takes G6, leaving G5 behind. Centipede answers by moving the pawn from H5 to H4.
our hero captures the enemy pawn: the rook leaps from B4 to H4.
With dungeon cunning, Centipede brings the pawn to F4. And it is checkmate: our hero ends the game on F4.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 55 s
- Moves
- 33
- How it ended
- checkmate
- Captures (hero / opponent)
- 10 / 1
- Material captured (hero / opponent)
- 22 / 1
- First capture
- move 1
Floor 6 statistics
Against Centipede, heroes have won 53% of 353 finished games (187 wins, 47 losses, 119 draws). Average length: 57 moves. Average game time: 2 min 21 s. Most common ending: checkmate.
This game (33 moves) lasted longer than 16% of the games on this floor.