Battle chronicle

A new legend is written: our hero challenges Rat on floor 1.

our hero answers with fury: the king leaps from D2 to C1 and captures the enemy queen.

Neither our hero nor Rat claims victory. A draw on the board.

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The battle, move by move

our hero's pawn takes E3, leaving E2 behind. Rat answers by moving the pawn from C5 to C4, and our hero slides the pawn across the board, from E3 to E4.

A cruel blow: Rat's pawn captures our hero's pawn on B2.

With a steady hand, our hero brings the pawn to H3. On B1, Rat promotes and gains a reinforcing queen.

our hero advances the king from E1 to E2. A cruel blow: Rat's pawn captures our hero's pawn on H3.

our hero claims the enemy pawn by landing on H3.

Rat's queen falls on C2 and tears the pawn from our hero.

our hero's king takes F1, leaving E2 behind. Check from Rat: the queen plants itself on B1.

our hero slides the king across the board, from F1 to E2, and right after that with dungeon cunning, Rat brings the king to F7. With a steady hand, our hero brings the pawn to A3.

Rat's queen reaches D3 and threatens our hero's king.

our hero advances the king from E2 to D1. Check from Rat: the queen plants itself on F3.

Without hurry or fear, our hero places the king on C2. After toppling the pawn on E4, Rat threatens our hero's king.

our hero's king takes D1, leaving C2 behind. Rat's queen reaches F3 and threatens our hero's king.

our hero slides the king across the board, from D1 to C2. Check from Rat: the queen plants itself on F5.

With a steady hand, our hero brings the king to C1, and right after that rat's king advances from F7 to E8. our hero advances the pawn from H3 to H4; then rat sets the queen on B5, watching every square.

Without hurry or fear, our hero places the pawn on F3. From the dark, Rat pushes the pawn to C3. our hero captures the enemy pawn: the pawn leaps from D2 to C3.

Rat answers by moving the knight from D7 to C5, while our hero slides the pawn across the board, from F3 to F4. Rat's queen reaches F1 and threatens our hero's king.

With a steady hand, our hero brings the king to D2. Check from Rat: the queen plants itself on C1.

our hero claims the enemy queen by landing on C1.

Rat sets the king on D7, watching every square, and without hurry or fear, our hero places the king on D1. From the dark, Rat pushes the knight to A4, while our hero's king takes E1, leaving D1 behind.

Rat answers by moving the knight from A4 to B2, and our hero slides the king across the board, from E1 to F1. With dungeon cunning, Rat brings the king to D8.

With a steady hand, our hero brings the king to G1, and right after that rat's pawn advances from C6 to C5. our hero advances the king from G1 to H1; then rat sets the pawn on C6, watching every square.

Without hurry or fear, our hero places the king on H2. From the dark, Rat pushes the king to D7, and our hero's king takes H3, leaving H2 behind.

Rat answers by moving the pawn from C5 to C4, while our hero slides the king across the board, from H3 to G2. With dungeon cunning, Rat brings the knight to D1.

With a steady hand, our hero brings the pawn to F5; then rat's pawn advances from E7 to E6. our hero claims the enemy pawn by landing on G6.

Rat sets the king on E7, watching every square, and without hurry or fear, our hero places the pawn on H5. Check from Rat: the knight plants itself on E3.

our hero's king takes G1, leaving G2 behind. Rat answers by moving the knight from E3 to D5, and our hero slides the pawn across the board, from H5 to H6.

With dungeon cunning, Rat brings the pawn to E5. With a steady hand, our hero brings the king to F1, and right after that rat's king advances from E7 to F6.

our hero advances the king from F1 to E1; then rat sets the knight on B6, watching every square. Without hurry or fear, our hero places the pawn on H7.

From the dark, Rat pushes the pawn to A4, and our hero's pawn takes G7, leaving G6 behind. Rat answers by moving the knight from B6 to C8, while our hero slides the king across the board, from E1 to F1.

Rat's king falls on G7 and tears the pawn from our hero.

our hero's pawn crowns on H8 and becomes a queen.

A cruel blow: Rat's king captures our hero's queen on H8.

our hero advances the king from F1 to E1, and right after that rat sets the king on G8, watching every square. Without hurry or fear, our hero places the king on D1.

From the dark, Rat pushes the knight to E7, while our hero's king takes C1, leaving D1 behind. Rat answers by moving the pawn from E5 to E4, and our hero slides the king across the board, from C1 to B2.

With dungeon cunning, Rat brings the knight to D5. With a steady hand, our hero brings the king to B1, and right after that rat's pawn advances from E4 to E3.

our hero advances the king from B1 to B2; then rat sets the knight on F4, watching every square. Without hurry or fear, our hero places the king on A2.

From the dark, Rat pushes the knight to E6, and our hero's king takes B2, leaving A2 behind. Rat answers by moving the king from G8 to F7, while our hero slides the king across the board, from B2 to A2.

With dungeon cunning, Rat brings the knight to C7. With a steady hand, our hero brings the king to B2; then rat's knight advances from C7 to E6.

our hero advances the king from B2 to C1, and right after that rat sets the king on F6, watching every square. Without hurry or fear, our hero places the king on D1.

From the dark, Rat pushes the king to E5, while our hero's king takes E1, leaving D1 behind. Rat answers by moving the king from E5 to D5, and our hero slides the king across the board, from E1 to E2.

With dungeon cunning, Rat brings the knight to C7. our hero claims the enemy pawn by landing on E3.

Rat's knight advances from C7 to E6. our hero advances the king from E3 to D2; then rat sets the pawn on C5, watching every square.

Without hurry or fear, our hero places the king on C2. From the dark, Rat pushes the knight to F8, and our hero's king takes B2, leaving C2 behind.

Rat answers by moving the knight from F8 to D7, while our hero slides the king across the board, from B2 to C1. With dungeon cunning, Rat brings the knight to E5.

With a steady hand, our hero brings the king to D1; then rat's king advances from D5 to E4. our hero advances the king from D1 to D2.

Rat's knight reaches F3 and threatens our hero's king.

Without hurry or fear, our hero places the king on C2. From the dark, Rat pushes the knight to E5, while our hero's king takes D2, leaving C2 behind.

Rat answers by moving the king from E4 to F4, and our hero slides the king across the board, from D2 to E2. With dungeon cunning, Rat brings the knight to D7.

With a steady hand, our hero brings the king to D2, and right after that rat's knight advances from D7 to F8. our hero advances the king from D2 to C2; then rat sets the king on E3, watching every square.

Without hurry or fear, our hero places the king on C1. From the dark, Rat pushes the king to F4, and our hero's king takes D2, leaving C1 behind.

Rat answers by moving the knight from F8 to E6, while our hero slides the king across the board, from D2 to E2. With dungeon cunning, Rat brings the king to F5.

With a steady hand, our hero brings the king to F2; then rat's knight advances from E6 to G5. our hero advances the king from F2 to G3, and right after that rat sets the knight on E6, watching every square.

Without hurry or fear, our hero places the king on H4. From the dark, Rat pushes the knight to F8, while our hero's king takes H5, leaving H4 behind.

Rat answers by moving the knight from F8 to H7, and our hero slides the king across the board, from H5 to H4. With dungeon cunning, Rat brings the king to F4.

With a steady hand, our hero brings the king to H3, and right after that rat's knight advances from H7 to F6. our hero advances the king from H3 to G2; then rat sets the king on E3, watching every square.

Without hurry or fear, our hero places the king on F1. From the dark, Rat pushes the knight to G4, and our hero's king takes G2, leaving F1 behind.

Rat answers by moving the king from E3 to D3, while our hero slides the king across the board, from G2 to F1. Rat's king falls on C3 and tears the pawn from our hero.

With a steady hand, our hero brings the king to E1; then rat's knight advances from G4 to E5. our hero advances the king from E1 to E2, and right after that rat sets the king on C2, watching every square.

Without hurry or fear, our hero places the king on E3. From the dark, Rat pushes the king to C3, while our hero's king takes E4, leaving E3 behind.

Rat answers by moving the king from C3 to B2. our hero captures the enemy knight: the king leaps from E4 to E5.

With dungeon cunning, Rat brings the king to C3. With a steady hand, our hero brings the king to D6, and right after that rat's king advances from C3 to B2.

our hero captures the enemy pawn: the king leaps from D6 to C5.

Rat sets the king on B3, watching every square, while without hurry or fear, our hero places the king on D4. From the dark, Rat pushes the pawn to C3, and our hero's king takes C5, leaving D4 behind.

A cruel blow: Rat's king captures our hero's pawn on A3.

our hero slides the king across the board, from C5 to C4, and right after that with dungeon cunning, Rat brings the pawn to C2. With a steady hand, our hero brings the king to C3.

On C1, Rat promotes and gains a reinforcing knight.

our hero advances the king from C3 to C2, and right after that rat sets the knight on D3, watching every square. our hero captures the enemy knight: the king leaps from C2 to D3.

From the dark, Rat pushes the king to B3, while our hero's king takes E4, leaving D3 behind. Rat answers by moving the king from B3 to A3, and our hero slides the king across the board, from E4 to D5.

With dungeon cunning, Rat brings the king to B4. With a steady hand, our hero brings the king to C6, and right after that rat's pawn advances from A4 to A3.

our hero advances the king from C6 to B6; then rat sets the king on A4, watching every square. Without hurry or fear, our hero places the king on C5.

From the dark, Rat pushes the pawn to A2, and our hero's king takes C4, leaving C5 behind. On A1, Rat promotes and gains a reinforcing rook.

our hero slides the king across the board, from C4 to C3, and right after that with dungeon cunning, Rat brings the rook to B1. With a steady hand, our hero brings the king to C2; then rat's king advances from A4 to B4.

our hero claims the enemy rook by landing on B1.

The duel ends in a draw: our hero and Rat withdraw.

Game details

Hero's colour
White
Time control
10+0
Actual duration
9 min 42 s
Moves
197
How it ended
draw
Captures (hero / opponent)
9 / 8
Material captured (hero / opponent)
25 / 16
First capture
move 2

Floor 1 statistics

Against Rat, heroes have won 42% of 2711 finished games (1150 wins, 438 losses, 1123 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (197 moves) lasted longer than 99% of the games on this floor.

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