Battle chronicle
A new legend is written: Alberto C. challenges Slug on floor 2.
With an adventurer's precision, Alberto C. takes the rival bishop on C3.
Slug falls to Alberto C.'s mate. The legend grows.
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The battle, move by move
Alberto C. claims the enemy bishop by landing on C3.
Slug's pawn falls on A2 and tears the pawn from Alberto C.
Alberto C. captures the enemy pawn: the rook leaps from A1 to A2.
With dungeon cunning, Slug brings the pawn to G3. Alberto C. claims the enemy pawn by landing on G3.
Slug's pawn advances from D6 to D5. Alberto C. gives check with the rook on H8.
Slug sets the knight on G8, watching every square. Alberto C. captures the knight on G8 and leaves Slug in check.
From the dark, Slug pushes the king to E7. Check: Alberto C. tightens the net by bringing the rook to A7.
Slug answers by moving the king from E7 to E6, while alberto C. slides the rook across the board, from G8 to F8. With dungeon cunning, Slug brings the king to F6.
Alberto C. captures the pawn on F7 and leaves Slug in check.
Slug's king advances from F6 to E6. Check: Alberto C. tightens the net by bringing the rook to E7.
Slug sets the king on D6, watching every square. Alberto C. gives check with the rook on D7.
From the dark, Slug pushes the king to E6. From E7, Alberto C.'s rook forces Slug to defend.
Slug answers by moving the king from E6 to F6. Check: Alberto C. tightens the net by bringing the rook to F7.
With dungeon cunning, Slug brings the king to G6. Alberto C. gives check with the rook on G7.
Slug's king advances from G6 to F6. From F7, Alberto C.'s rook forces Slug to defend.
Slug sets the king on E5, watching every square, while without hurry or fear, Alberto C. places the queen on D2. From the dark, Slug pushes the pawn to D4.
Alberto C. gives check with the queen on G5.
Slug answers by moving the king from E5 to D6. Mate. Alberto C.'s rook on F6 leaves Slug with no escape.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 41 s
- Moves
- 33
- How it ended
- checkmate
- Captures (hero / opponent)
- 5 / 1
- Material captured (hero / opponent)
- 9 / 1
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1563 finished games (621 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (33 moves) lasted longer than 15% of the games on this floor.