Battle chronicle
In the depths of Sewers, our hero faces Slug.
our hero's pawn lands on B3 and defeats Slug's pawn!
Checkmate! our hero topples Slug and claims victory.
Loading…
The battle, move by move
With a steady hand, our hero brings the pawn to H4. Slug captures the pawn on D2 and puts our hero in check.
A clean strike: our hero's king topples the pawn on D2.
Check from Slug: the pawn plants itself on E3.
From F2 to E3, our hero's pawn swallows Slug's pawn.
From the dark, Slug pushes the king to D7. A clean strike: our hero's pawn topples the pawn on B3.
Slug answers by moving the king from D7 to D8, and right after that our hero slides the rook across the board, from A1 to A6. With dungeon cunning, Slug brings the pawn to F6.
A clean strike: our hero's rook topples the pawn on B6.
Slug's pawn advances from C5 to C4. From B3 to C4, our hero's pawn swallows Slug's pawn.
Slug sets the pawn on B4, watching every square. A clean strike: our hero's rook topples the pawn on B4.
From the dark, Slug pushes the king to E7, and right after that our hero's rook takes A4, leaving B4 behind. Slug answers by moving the king from E7 to F7; then our hero slides the rook across the board, from A4 to A6.
With dungeon cunning, Slug brings the king to E7. our hero gives check with the rook on A7.
Slug's king advances from E7 to F8. our hero advances the pawn from H4 to H5, while slug sets the pawn on D5, watching every square.
From C4 to D5, our hero's pawn swallows Slug's pawn.
From the dark, Slug pushes the pawn to F5. our hero gives check with the rook on A8.
Slug answers by moving the king from F8 to F7, and right after that our hero slides the pawn across the board, from H5 to H6. With dungeon cunning, Slug brings the king to G6.
Check: our hero tightens the net by bringing the rook to A6.
Slug's king advances from G6 to F7. our hero advances the knight from G1 to H3, and slug sets the king on F8, watching every square.
Without hurry or fear, our hero places the pawn on H7. From the dark, Slug pushes the king to F7. Check: our hero tightens the net by bringing the rook to A7.
Slug answers by moving the king from F7 to G6. Promotion: on H8, our hero turns a pawn into a queen.
With dungeon cunning, Slug brings the pawn to F4. From G8, our hero's queen forces Slug to defend.
Slug's king advances from G6 to H6. Check: our hero tightens the net by bringing the rook to A6.
Slug sets the king on H5, watching every square. By taking the pawn on F4, our hero drives Slug into check.
From the dark, Slug pushes the king to H4. From H8, our hero's queen forces Slug to defend.
Slug answers by moving the king from H4 to G5. Check: our hero tightens the net by bringing the knight to H3.
With dungeon cunning, Slug brings the king to G4. our hero gives check with the rook on A4.
Slug's king advances from G4 to F5. From E4, our hero's pawn forces Slug to defend.
Slug sets the king on G6, watching every square. Check: our hero tightens the net by bringing the queen to G8.
From the dark, Slug pushes the king to H6, and right after that our hero's pawn takes D6, leaving D5 behind. Slug answers by moving the king from H6 to H5; then our hero slides the pawn across the board, from D6 to D7.
With dungeon cunning, Slug brings the king to H6. Promotion: on D8, our hero turns a pawn into a queen.
Slug's king advances from H6 to H5. our hero advances the queen from D8 to C7, while slug sets the king on H4, watching every square.
From H8, our hero's queen forces Slug to defend.
From the dark, Slug pushes the king to G4. Check: our hero tightens the net by bringing the pawn to E5.
Slug answers by moving the king from G4 to G3, and right after that our hero slides the knight across the board, from H3 to G5. With dungeon cunning, Slug brings the king to G2.
With a steady hand, our hero brings the rook to A1, while slug's king advances from G2 to F2. our hero advances the queen from C7 to C4, and slug sets the king on G2, watching every square.
Without hurry or fear, our hero places the queen on H5. From the dark, Slug pushes the king to G3. From D3, our hero's queen forces Slug to defend.
Slug answers by moving the king from G3 to F4. our hero delivers the final mate from E6.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 55 s
- Moves
- 79
- How it ended
- checkmate
- Captures (hero / opponent)
- 8 / 1
- Material captured (hero / opponent)
- 8 / 1
- First capture
- move 1
Floor 2 statistics
Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (79 moves) lasted longer than 76% of the games on this floor.