Battle chronicle

A new legend is written: our hero challenges Slug on floor 2.

our hero answers with fury: the pawn leaps from C2 to B3 and captures the enemy knight.

Neither our hero nor Slug claims victory. A draw on the board.

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The battle, move by move

our hero claims the enemy knight by landing on B3.

From the dark, Slug pushes the pawn to F5. our hero captures the enemy pawn: the pawn leaps from B2 to C3.

Slug answers by moving the king from E8 to D7, while our hero slides the pawn across the board, from D2 to D3. With dungeon cunning, Slug brings the king to C6.

our hero captures the enemy bishop: the pawn leaps from D3 to E4.

Slug's pawn advances from D6 to D5. our hero captures the pawn on D5 and leaves Slug in check.

Slug sets the king on D7, watching every square, and without hurry or fear, our hero places the pawn on C4. From the dark, Slug pushes the king to D8.

our hero claims the enemy pawn by landing on B5.

Slug answers by moving the pawn from F5 to F4. our hero captures the enemy pawn: the bishop leaps from C1 to F4.

With dungeon cunning, Slug brings the king to E8. With a steady hand, our hero brings the pawn to H3, and right after that slug's king advances from E8 to F8.

our hero captures the enemy pawn: the pawn leaps from H3 to G4.

Slug sets the king on F7, watching every square, while without hurry or fear, our hero places the bishop on D6. From the dark, Slug pushes the king to E8, and our hero's pawn takes A3, leaving A2 behind.

Slug answers by moving the pawn from C5 to C4. our hero claims the enemy pawn by landing on C4.

With dungeon cunning, Slug brings the king to D7. With a steady hand, our hero brings the bishop to B8; then slug's king advances from D7 to E8.

our hero advances the pawn from G4 to G5, and right after that slug sets the king on F8, watching every square. Without hurry or fear, our hero places the pawn on G6.

From the dark, Slug pushes the king to G7, while our hero's pawn takes D6, leaving D5 behind. Slug answers by moving the king from G7 to F6, and our hero slides the pawn across the board, from G6 to G7.

A cruel blow: Slug's king captures our hero's pawn on G7.

With a steady hand, our hero brings the pawn to D7, and right after that slug's king advances from G7 to H7. our hero's pawn crowns on D8 and becomes a queen.

Slug sets the king on G6, watching every square. our hero gives check with the queen on D6.

From the dark, Slug pushes the king to G7. our hero captures the enemy pawn: the queen leaps from D6 to B6.

Slug answers by moving the king from G7 to H7, while our hero slides the bishop across the board, from B8 to G3. With dungeon cunning, Slug brings the king to G8.

With a steady hand, our hero brings the queen to A7; then slug's king advances from G8 to F8. our hero advances the pawn from E2 to E4, and right after that slug sets the king on G8, watching every square.

Without hurry or fear, our hero places the pawn on E5. From the dark, Slug pushes the king to F8, while our hero's pawn takes E6, leaving E5 behind.

Slug answers by moving the king from F8 to G8. From F7, our hero's queen forces Slug to defend.

With dungeon cunning, Slug brings the king to H8. With a steady hand, our hero brings the pawn to E7.

The duel ends in a draw: our hero and Slug withdraw.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 42 s
Moves
57
How it ended
stalemate
Captures (hero / opponent)
9 / 1
Material captured (hero / opponent)
13 / 1
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (57 moves) lasted longer than 46% of the games on this floor.

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