Battle chronicle
our hero draws pieces against Spider. The dungeon watches in silence.
With an adventurer's precision, our hero takes the rival rook on G1.
Spider falls to our hero's mate. The legend grows.
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The battle, move by move
A clean strike: our hero's rook topples the pawn on A4.
Spider captures the pawn on F2 and puts our hero in check.
With a steady hand, our hero brings the king to F1, and spider's knight advances from F6 to H5. A clean strike: our hero's rook topples the knight on E4.
Spider's pawn crowns on G1 and a hostile rook is born.
From F1 to G1, our hero's king swallows Spider's rook.
From the dark, Spider pushes the pawn to C2; then our hero's rook takes H4, leaving E4 behind. Spider answers by moving the knight from H5 to F6.
Check: our hero tightens the net by bringing the rook to H8.
With dungeon cunning, Spider brings the knight to G8. By taking the knight on G8, our hero drives Spider into check.
Spider's king advances from E8 to D7. our hero advances the rook from G8 to G2, and spider sets the king on C6, watching every square.
Without hurry or fear, our hero places the pawn on E3. From the dark, Spider pushes the pawn to A5. By taking the pawn on C2, our hero drives Spider into check.
Spider answers by moving the king from C6 to D5. A clean strike: our hero's rook topples the pawn on C7.
With dungeon cunning, Spider brings the pawn to A4. From C7 to E7, our hero's rook swallows Spider's pawn.
Spider's king advances from D5 to E4. our hero advances the king from G1 to F2, while spider sets the king on D5, watching every square.
Without hurry or fear, our hero places the king on F3. From the dark, Spider pushes the king to C6.
A clean strike: our hero's rook topples the pawn on E5.
Spider answers by moving the pawn from A4 to A3. From C1 to A3, our hero's bishop swallows Spider's pawn.
With dungeon cunning, Spider brings the king to B6. From C5, our hero's bishop forces Spider to defend.
Spider's king advances from B6 to B7. our hero advances the rook from E5 to D5, and spider sets the king on A8, watching every square.
Without hurry or fear, our hero places the bishop on D6. From the dark, Spider pushes the king to A7, and right after that our hero's rook takes C5, leaving D5 behind.
Spider answers by moving the king from A7 to A6; then our hero slides the bishop across the board, from D6 to C7. With dungeon cunning, Spider brings the king to A7.
With a steady hand, our hero brings the rook to B5, and spider's king advances from A7 to A8. From B8, our hero's rook forces Spider to defend.
Spider sets the king on A7, watching every square, and right after that without hurry or fear, our hero places the pawn on E4. From the dark, Spider pushes the king to A6; then our hero's pawn takes E5, leaving E4 behind.
Spider answers by moving the king from A6 to A7, and right after that our hero slides the pawn across the board, from E5 to E6. With dungeon cunning, Spider brings the king to A6.
With a steady hand, our hero brings the pawn to E7, while spider's king advances from A6 to A7. Promotion: on E8, our hero turns a pawn into a queen.
Spider sets the king on A6, watching every square. Mate. our hero's queen on A4 leaves Spider with no escape.