Battle chronicle

our hero draws pieces against Bat. The dungeon watches in silence.

our hero answers with fury: the knight leaps from E5 to G6 and captures the enemy rook.

In the end, our hero delivers checkmate and Bat flees the board.

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The battle, move by move

our hero's king takes F1, leaving E1 behind. Bat answers by moving the rook from H6 to F6, and right after that our hero slides the bishop across the board, from C1 to A3.

With dungeon cunning, Bat brings the pawn to B5. With a steady hand, our hero brings the knight to F3, while bat's pawn advances from D5 to D4.

From F3 to E5, our hero's knight swallows Bat's pawn.

Bat sets the rook on G6, watching every square. A clean strike: our hero's knight topples the rook on G6.

From the dark, Bat pushes the king to F7, and right after that our hero's knight takes F8, leaving G6 behind. Bat answers by moving the king from F7 to G7; then our hero slides the knight across the board, from F8 to D7.

With dungeon cunning, Bat brings the knight to A5. From D7 to C5, our hero's knight swallows Bat's pawn.

Bat's king advances from G7 to H6. A clean strike: our hero's knight topples the pawn on E4.

Bat sets the pawn on A6, watching every square, and right after that without hurry or fear, our hero places the knight on C3. From the dark, Bat pushes the king to H5.

A clean strike: our hero's bishop topples the pawn on D6.

Bat advances to C3 and claims our knight.

our hero slides the bishop across the board, from D6 to F8, and with dungeon cunning, Bat brings the king to G4. With a steady hand, our hero brings the king to G1, while bat's knight advances from A5 to C4.

From D2 to C3, our hero's pawn swallows Bat's pawn.

Bat sets the knight on B6, watching every square; then without hurry or fear, our hero places the pawn on C4. From the dark, Bat pushes the pawn to A5, and right after that our hero's pawn takes C5, leaving C4 behind.

Bat answers by moving the knight from B6 to D7; then our hero slides the pawn across the board, from C5 to C6. With dungeon cunning, Bat brings the knight to C5.

With a steady hand, our hero brings the pawn to C7, and bat's king advances from G4 to F4. Promotion: on C8, our hero turns a pawn into a queen.

Bat sets the king on E5, watching every square, and right after that without hurry or fear, our hero places the queen on H3. From the dark, Bat pushes the pawn to B4.

our hero gives check with the queen on H5.

Bat answers by moving the king from E5 to E4, and right after that our hero slides the pawn across the board, from H2 to H3. With dungeon cunning, Bat brings the pawn to A3.

With a steady hand, our hero brings the king to H2, while bat's knight advances from C5 to B3. From H5 to A5, our hero's queen swallows Bat's pawn.

Bat sets the pawn on A2, watching every square. A clean strike: our hero's queen topples the pawn on A2.

From the dark, Bat pushes the knight to C5. Check: our hero tightens the net by bringing the queen to B1.

Bat answers by moving the king from E4 to E5; then our hero slides the queen across the board, from B1 to D1. With dungeon cunning, Bat brings the knight to E6.

With a steady hand, our hero brings the queen to B3. our hero activates Backstab and silently removes a threat from Bat.

Bat moves the knight from E6 to F8 and topples our hero's bishop.

Check: our hero tightens the net by bringing the queen to G3.

Bat sets the king on D5, watching every square. our hero gives check with the queen on D3.

From the dark, Bat pushes the king to C6. our hero's queen takes D2, leaving D3 behind, and right after that bat answers by moving the king from C6 to B5.

our hero slides the queen across the board, from D2 to D8. With dungeon cunning, Bat brings the knight to G6, while with a steady hand, our hero brings the queen to D6.

Bat's knight advances from G6 to H8, and our hero advances the queen from D6 to F8. Bat sets the king on C6, watching every square.

A clean strike: our hero's queen topples the knight on H8.

From the dark, Bat pushes the king to C7. our hero's pawn takes E4, leaving E2 behind; then bat answers by moving the king from C7 to B6.

our hero slides the pawn across the board, from E4 to E5. With dungeon cunning, Bat brings the king to A7, and with a steady hand, our hero brings the pawn to E6.

Bat's king advances from A7 to B6, while our hero advances the pawn from E6 to E7. Bat sets the king on C6, watching every square.

Promotion: on E8, our hero turns a pawn into a queen.

From the dark, Bat pushes the king to C7. our hero's pawn takes F4, leaving F2 behind, and right after that bat answers by moving the king from C7 to B6.

our hero slides the pawn across the board, from F4 to F5. With dungeon cunning, Bat brings the king to A7, while with a steady hand, our hero brings the pawn to F6.

Bat's king advances from A7 to A6, and our hero advances the pawn from F6 to F7. Bat sets the king on B7, watching every square.

Promotion: on F8, our hero turns a pawn into a queen.

From the dark, Bat pushes the king to A7. our hero's pawn takes G4, leaving G2 behind; then bat answers by moving the king from A7 to B7.

our hero slides the pawn across the board, from G4 to G5. With dungeon cunning, Bat brings the king to C7, and with a steady hand, our hero brings the pawn to G6.

Bat's king advances from C7 to B6, while our hero advances the pawn from G6 to G7. Bat sets the king on A7, watching every square.

Promotion: on G8, our hero turns a pawn into a queen.

From the dark, Bat pushes the king to B7. our hero's queen takes F6, leaving F8 behind, and right after that bat answers by moving the king from B7 to A7.

Mate. our hero's queen on G7 leaves Bat with no escape.

Game details

Hero's colour
White
Time control
10+0
Actual duration
3 min 31 s
Moves
103
How it ended
checkmate
Captures (hero / opponent)
9 / 2
Material captured (hero / opponent)
15 / 6
First capture
move 3
Skills used
1

Floor 4 statistics

Against Bat, heroes have won 48% of 638 finished games (305 wins, 90 losses, 243 draws). Average length: 62 moves. Average game time: 2 min 31 s. Most common ending: checkmate.

This game (103 moves) lasted longer than 92% of the games on this floor.

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