Battle chronicle
our hero draws pieces against Spider. The dungeon watches in silence.
With an adventurer's precision, our hero takes the rival knight on G8.
Draw. The dungeon keeps the names of our hero and Spider.
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The battle, move by move
our hero's pawn takes H4, leaving H2 behind. Spider answers by moving the knight from E4 to D6, and right after that our hero slides the pawn across the board, from H4 to H5.
With dungeon cunning, Spider brings the knight to E4. With a steady hand, our hero brings the pawn to H6, while spider's king advances from E8 to F8.
our hero advances the pawn from H6 to H7, and spider sets the knight on G3, watching every square. Promotion: on H8, our hero turns a pawn into a queen.
From the dark, Spider pushes the king to F7, and right after that our hero's king takes D1, leaving E1 behind. Spider answers by moving the pawn from E5 to E4; then our hero slides the queen across the board, from H8 to A8.
With dungeon cunning, Spider brings the pawn to E5. From A8 to A6, our hero's queen swallows Spider's pawn.
Spider's pawn advances from F6 to F5. A clean strike: our hero's queen topples the pawn on A4.
Spider sets the pawn on F4, watching every square. our hero gives check with the queen on B3.
From the dark, Spider pushes the king to F8. A clean strike: our hero's queen topples the pawn on C3.
Spider answers by moving the knight from G3 to H5. From C3 to E5, our hero's queen swallows Spider's pawn.
With dungeon cunning, Spider brings the pawn to F3. A clean strike: our hero's queen topples the pawn on E4.
Spider's king advances from F8 to F7. From E4 to E3, our hero's queen swallows Spider's pawn.
Spider moves the pawn from F3 to G2 and topples our hero's pawn.
Without hurry or fear, our hero places the queen on G1. From the dark, Spider pushes the king to E6. From G1 to G2, our hero's queen swallows Spider's pawn.
Spider answers by moving the king from E6 to F7; then our hero slides the queen across the board, from G2 to A8. With dungeon cunning, Spider brings the knight to F4.
With a steady hand, our hero brings the pawn to C3, and spider's knight advances from F4 to H3. our hero advances the pawn from C3 to C4, while spider sets the knight on F4, watching every square.
Without hurry or fear, our hero places the pawn on C5. From the dark, Spider pushes the knight to G6; then our hero's pawn takes C6, leaving C5 behind.
Spider answers by moving the king from F7 to F6, and right after that our hero slides the queen across the board, from A8 to C8. With dungeon cunning, Spider brings the knight to F8.
A clean strike: our hero's queen topples the pawn on C7.
Spider's knight advances from F8 to G6. our hero advances the queen from C7 to C8, and spider sets the knight on E7, watching every square.
our hero gives check with the queen on H8.
From the dark, Spider pushes the king to E6. From G8, our hero's queen forces Spider to defend.
Spider answers by moving the king from E6 to D6; then our hero slides the pawn across the board, from C6 to C7. Spider advances to C7 and claims our pawn.
With a steady hand, our hero brings the queen to A8, and spider's knight advances from E7 to G8. A clean strike: our hero's queen topples the knight on G8.
Spider sets the king on D7, watching every square, and right after that without hurry or fear, our hero places the queen on G2. From the dark, Spider pushes the king to E7; then our hero's pawn takes E4, leaving E2 behind.
Spider answers by moving the king from E7 to E8. From G6, our hero's queen forces Spider to defend.
With dungeon cunning, Spider brings the king to D8. With a steady hand, our hero brings the pawn to E5, while spider's king advances from D8 to C8.
our hero advances the pawn from E5 to E6, and spider sets the king on B7, watching every square. Without hurry or fear, our hero places the queen on D3.
From the dark, Spider pushes the king to B8, and right after that our hero's pawn takes E7, leaving E6 behind. Spider answers by moving the king from B8 to A7.
Promotion: on E8, our hero turns a pawn into a queen.
With dungeon cunning, Spider brings the king to B6. With a steady hand, our hero brings the queen to A8, and spider's king advances from B6 to C7.
our hero advances the queen from D3 to A6, while spider sets the king on D7, watching every square. our hero gives check with the queen on A7.
From the dark, Spider pushes the king to E6; then our hero's king takes C2, leaving D1 behind. Spider answers by moving the king from E6 to E5, and right after that our hero slides the king across the board, from C2 to B3.
With dungeon cunning, Spider brings the king to F6. With a steady hand, our hero brings the queen to D7, while spider's king advances from F6 to G6.
our hero advances the king from B3 to C4, and spider sets the king on F6, watching every square. Without hurry or fear, our hero places the king on B5.
From the dark, Spider pushes the king to G6, and right after that our hero's queen takes D8, leaving D7 behind. Spider answers by moving the king from G6 to H6; then our hero slides the king across the board, from B5 to C6.
With dungeon cunning, Spider brings the king to G6. With a steady hand, our hero brings the king to D7, and spider's king advances from G6 to F7.
our hero advances the queen from D8 to C8, while spider sets the king on G7, watching every square. Without hurry or fear, our hero places the king on E8.
From the dark, Spider pushes the king to G6; then our hero's queen takes H3, leaving C8 behind. Spider answers by moving the king from G6 to G7, and right after that our hero slides the queen across the board, from A8 to D5.
With dungeon cunning, Spider brings the king to G6. With a steady hand, our hero brings the queen to H8.
Neither our hero nor Spider claims victory. A draw on the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 3 min 6 s
- Moves
- 105
- How it ended
- stalemate
- Captures (hero / opponent)
- 9 / 2
- Material captured (hero / opponent)
- 11 / 2
- First capture
- move 7
Floor 3 statistics
Against Spider, heroes have won 43% of 947 finished games (407 wins, 153 losses, 387 draws). Average length: 59 moves. Average game time: 2 min 34 s. Most common ending: checkmate.
This game (105 moves) lasted longer than 93% of the games on this floor.