Battle chronicle

Ruben V. draws pieces against Giant Rat. The dungeon watches in silence.

Ruben V.'s queen lands on G8 and defeats Giant Rat's queen!

The duel ends in a draw: Ruben V. and Giant Rat withdraw.

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The battle, move by move

A clean strike: Ruben V.'s rook topples the bishop on A3.

Giant Rat advances to G2 and claims our pawn.

Without hurry or fear, Ruben V. places the pawn on H4. From the dark, Giant Rat pushes the pawn to D5.

A clean strike: Ruben V.'s rook topples the pawn on A5.

Giant Rat answers by moving the king from E8 to F7. From A5 to A6, Ruben V.'s rook swallows Giant Rat's pawn.

With dungeon cunning, Giant Rat brings the king to E7. With a steady hand, Ruben V. brings the pawn to H5, while giant Rat's pawn advances from F4 to F3.

From A6 to C6, Ruben V.'s rook swallows Giant Rat's pawn.

Giant Rat sets the king on D8, watching every square; then without hurry or fear, Ruben V. places the rook on E6. Giant Rat's pawn reaches F2 and threatens Ruben V.'s king.

Ruben V.'s king takes E2, leaving E1 behind. Giant Rat's pawn crowns on F1 and a hostile queen is born.

A clean strike: Ruben V.'s king topples the pawn on E3.

Giant Rat gives check with the queen on D3.

With a steady hand, Ruben V. brings the king to F2. Giant Rat's queen reaches D2 and threatens Ruben V.'s king.

Ruben V. advances the king from F2 to G3. Check from Giant Rat: the queen plants itself on D3.

From G3 to G2, Ruben V.'s king swallows Giant Rat's bishop.

Giant Rat gives check with the queen on C2.

Ruben V.'s king takes G3, leaving G2 behind. Giant Rat answers by moving the pawn from D5 to D4. From E6 to E5, Ruben V.'s rook swallows Giant Rat's knight.

Check from Giant Rat: the queen plants itself on C3.

A clean strike: Ruben V.'s king topples the pawn on G4.

Giant Rat's queen advances from C3 to D2. Check: Ruben V. tightens the net by bringing the rook to D5.

Giant Rat sets the king on E7, watching every square. A clean strike: Ruben V.'s rook topples the pawn on D4.

Giant Rat captures the rook on D4 and puts Ruben V. in check.

Ruben V.'s king takes G5, leaving G4 behind. Giant Rat answers by moving the king from E7 to F7; then ruben V. slides the pawn across the board, from H5 to H6.

Giant Rat's queen reaches E3 and threatens Ruben V.'s king.

With a steady hand, Ruben V. brings the king to H5, and giant Rat's king advances from F7 to F6. Ruben V. advances the pawn from H6 to H7, while giant Rat sets the queen on E6, watching every square.

Promotion: on H8, Ruben V. turns a pawn into a queen.

From the dark, Giant Rat pushes the king to F7. Ruben V. gives check with the queen on H7.

Giant Rat answers by moving the king from F7 to E8. From H8, Ruben V.'s queen forces Giant Rat to defend.

With dungeon cunning, Giant Rat brings the queen to G8. By taking the queen on G8, Ruben V. drives Giant Rat into check.

Giant Rat's king advances from E8 to E7. Ruben V. advances the queen from G8 to G4, and giant Rat sets the king on D8, watching every square.

A clean strike: Ruben V.'s queen topples the pawn on C4.

From the dark, Giant Rat pushes the king to D7, and right after that ruben V.'s king takes G6, leaving H5 behind. Giant Rat answers by moving the king from D7 to D8; then ruben V. slides the king across the board, from G6 to F6.

With dungeon cunning, Giant Rat brings the king to D7. With a steady hand, Ruben V. brings the queen to E4, and giant Rat's king advances from D7 to D6.

Check: Ruben V. tightens the net by bringing the queen to E6.

Giant Rat sets the king on C5, watching every square, and right after that without hurry or fear, Ruben V. places the king on E5. From the dark, Giant Rat pushes the king to B5.

From D5, Ruben V.'s queen forces Giant Rat to defend.

Giant Rat answers by moving the king from B5 to B4, and right after that ruben V. slides the king across the board, from E5 to D4. With dungeon cunning, Giant Rat brings the king to A3.

With a steady hand, Ruben V. brings the king to C4, while giant Rat's king advances from A3 to A2. From B4, Ruben V.'s king forces Giant Rat to defend.

Giant Rat sets the king on B2, watching every square; then without hurry or fear, Ruben V. places the queen on D3. From the dark, Giant Rat pushes the king to A2.

Ruben V. gives check with the queen on C2.

Giant Rat answers by moving the king from A2 to A1; then ruben V. slides the king across the board, from B4 to B3.

Draw. The dungeon keeps the names of Ruben V. and Giant Rat.

Game details

Hero's colour
White
Time control
10+0
Actual duration
3 min 24 s
Moves
77
How it ended
stalemate
Captures (hero / opponent)
11 / 2
Material captured (hero / opponent)
25 / 6
First capture
move 0

Floor 5 statistics

Against Giant Rat, heroes have won 50% of 468 finished games (236 wins, 98 losses, 134 draws). Average length: 53 moves. Average game time: 2 min 27 s. Most common ending: checkmate.

This game (77 moves) lasted longer than 80% of the games on this floor.

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