Battle chronicle

A new legend is written: our hero challenges Spider on floor 3.

our hero's bishop lands on D2 and defeats Spider's knight!

Checkmate! our hero topples Spider and claims victory.

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The battle, move by move

our hero claims the enemy pawn by landing on E3.

Spider's knight falls on D2 and tears the pawn from our hero.

our hero captures the enemy knight: the bishop leaps from C1 to D2.

A cruel blow: Spider's pawn captures our hero's pawn on B2.

our hero's rook takes B1, leaving A1 behind. our hero activates Backstab and silently removes a threat from Spider.

Spider answers by moving the pawn from A6 to A5; then our hero slides the rook across the board, from B1 to B5. With dungeon cunning, Spider brings the pawn to A3.

our hero claims the enemy pawn by landing on A5.

Spider's pawn advances from A3 to A2. our hero captures the enemy pawn: the rook leaps from A5 to A2.

Spider sets the king on F7, watching every square. Without hurry or fear, our hero places the pawn on C3, and from the dark, Spider pushes the knight to D7.

our hero's pawn takes C4, leaving C3 behind, while spider answers by moving the knight from D7 to F8. our hero slides the pawn across the board, from C4 to C5.

With dungeon cunning, Spider brings the knight to D7; then with a steady hand, our hero brings the rook to A7. Spider's knight advances from D7 to F8.

our hero claims the enemy pawn by landing on C7.

Spider sets the king on E6, watching every square. From C6, our hero's rook forces Spider to defend.

From the dark, Spider pushes the king to D5. our hero's rook takes A6, leaving C6 behind, and spider answers by moving the king from D5 to C4.

our hero slides the pawn across the board, from C5 to C6. With dungeon cunning, Spider brings the king to B5, and right after that with a steady hand, our hero brings the rook to A8.

Spider's pawn advances from E5 to E4; then our hero advances the pawn from C6 to C7. Spider sets the knight on E6, watching every square.

our hero's pawn crowns on C8 and becomes a queen.

From the dark, Spider pushes the knight to G7. From B8, our hero's rook forces Spider to defend.

Spider answers by moving the king from B5 to A4. our hero delivers the final mate from A6.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 1 s
Moves
37
How it ended
checkmate
Captures (hero / opponent)
5 / 2
Material captured (hero / opponent)
7 / 2
First capture
move 0
Skills used
1

Floor 3 statistics

Against Spider, heroes have won 43% of 953 finished games (410 wins, 153 losses, 390 draws). Average length: 59 moves. Average game time: 2 min 34 s. Most common ending: checkmate.

This game (37 moves) lasted longer than 21% of the games on this floor.

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