Battle chronicle
The duel begins: our hero against Slug on floor 2.
our hero's pawn lands on C3 and defeats Slug's bishop!
Checkmate! our hero topples Slug and claims victory.
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The battle, move by move
our hero captures the enemy bishop: the pawn leaps from B2 to C3.
A cruel blow: Slug's pawn captures our hero's pawn on C2.
our hero slides the king across the board, from E1 to D2. Check from Slug: the pawn plants itself on E3.
our hero captures the enemy pawn: the king leaps from D2 to C2.
Slug's king advances from E8 to D7. our hero claims the enemy pawn by landing on E3.
Slug sets the knight on E4, watching every square, and without hurry or fear, our hero places the king on D3. From the dark, Slug pushes the pawn to F5, while our hero's pawn takes H3, leaving H2 behind.
Slug answers by moving the knight from E4 to F6. our hero captures the enemy pawn: the pawn leaps from H3 to G4.
A cruel blow: Slug's knight captures our hero's pawn on G4.
With a steady hand, our hero brings the bishop to F4, and right after that slug's king advances from D7 to E6. our hero advances the pawn from C3 to C4; then slug sets the pawn on B4, watching every square.
Without hurry or fear, our hero places the pawn on E4. Slug's knight reaches E5 and threatens our hero's king.
our hero's king takes E3, leaving D3 behind. Check from Slug: the knight plants itself on G4.
our hero slides the king across the board, from E3 to F3. Slug gives check with the knight on E5.
With a steady hand, our hero brings the king to E3; then slug's king advances from E6 to F6. our hero advances the pawn from G2 to G3.
Slug's pawn falls on E4 and tears the pawn from our hero.
our hero captures the enemy pawn: the king leaps from E3 to E4.
From the dark, Slug pushes the knight to C6. our hero claims the enemy pawn by landing on D6.
Slug answers by moving the knight from C6 to D4, and our hero slides the bishop across the board, from D6 to C7. With dungeon cunning, Slug brings the pawn to B5.
our hero claims the enemy pawn by landing on B5.
Slug's knight falls on B5 and tears the pawn from our hero.
our hero advances the bishop from C7 to B6; then slug sets the pawn on C4, watching every square. Without hurry or fear, our hero places the bishop on C5.
From the dark, Slug pushes the pawn to C3. our hero captures the enemy pawn: the bishop leaps from C5 to B4.
Slug answers by moving the king from F6 to E6, while our hero slides the pawn across the board, from G3 to G4. With dungeon cunning, Slug brings the pawn to C2.
With a steady hand, our hero brings the bishop to D2. Check from Slug: the knight plants itself on C3.
our hero advances the king from E4 to D3, and right after that slug sets the knight on B1, watching every square. Without hurry or fear, our hero places the bishop on C1.
From the dark, Slug pushes the king to E5, while our hero's pawn takes A4, leaving A2 behind. Slug answers by moving the king from E5 to D6, and our hero slides the pawn across the board, from G4 to G5.
With dungeon cunning, Slug brings the knight to A3. With a steady hand, our hero brings the pawn to G6, and right after that slug's king advances from D6 to E7.
our hero advances the pawn from A4 to A5; then slug sets the king on E8, watching every square. Without hurry or fear, our hero places the pawn on G7.
From the dark, Slug pushes the knight to B1. our hero's pawn crowns on G8 and becomes a queen.
Slug answers by moving the king from E8 to E7. our hero gives check with the queen on G7.
With dungeon cunning, Slug brings the king to E8. With a steady hand, our hero brings the king to E4.
Slug gives check with the knight on D2.
our hero advances the king from E4 to E5, and right after that slug sets the knight on B1, watching every square. Without hurry or fear, our hero places the king on E6.
From the dark, Slug pushes the king to D8. Mate. our hero's queen on D7 leaves Slug with no escape.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 32 s
- Moves
- 71
- How it ended
- checkmate
- Captures (hero / opponent)
- 8 / 4
- Material captured (hero / opponent)
- 10 / 4
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (71 moves) lasted longer than 66% of the games on this floor.