Battle chronicle
In the depths of Sewers, our hero faces Slug.
With an adventurer's precision, our hero takes the rival knight on C3.
Slug falls to our hero's mate. The legend grows.
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The battle, move by move
From D2 to C3, our hero's pawn swallows Slug's bishop.
Slug moves the pawn from B3 to C2 and topples our hero's pawn.
our hero slides the king across the board, from E1 to D2, while with dungeon cunning, Slug brings the king to D8. From D2 to C2, our hero's king swallows Slug's pawn.
Slug's knight advances from F6 to D5. our hero gives check with the bishop on G5.
Slug sets the king on C7, watching every square, and right after that without hurry or fear, our hero places the pawn on F3. Slug moves the knight from D5 to C3 and topples our hero's pawn.
A clean strike: our hero's pawn topples the knight on C3.
Slug advances to F3 and claims our pawn.
From E2 to F3, our hero's pawn swallows Slug's pawn.
With dungeon cunning, Slug brings the king to C8. A clean strike: our hero's pawn topples the pawn on G4.
Slug's pawn advances from F7 to F6. From G5 to F6, our hero's bishop swallows Slug's pawn.
Slug sets the pawn on C4, watching every square; then without hurry or fear, our hero places the pawn on H4. From the dark, Slug pushes the king to C7, and right after that our hero's pawn takes H5, leaving H4 behind.
Slug answers by moving the king from C7 to B8; then our hero slides the pawn across the board, from G4 to G5. With dungeon cunning, Slug brings the king to A7.
With a steady hand, our hero brings the pawn to G6, and slug's pawn advances from B5 to B4. A clean strike: our hero's pawn topples the pawn on B4.
Slug sets the pawn on D5, watching every square, and right after that without hurry or fear, our hero places the pawn on B5. From the dark, Slug pushes the king to A8; then our hero's pawn takes G7, leaving G6 behind.
Slug answers by moving the pawn from D5 to D4, and right after that our hero slides the pawn across the board, from H5 to H6. With dungeon cunning, Slug brings the king to B8.
With a steady hand, our hero brings the pawn to H7. Slug's pawn reaches D3 and threatens our hero's king.
our hero advances the king from C2 to D2, and slug sets the king on A8, watching every square. Promotion: on G8, our hero turns a pawn into a queen.
From the dark, Slug pushes the king to B7. Promotion: on H8, our hero turns a pawn into a queen.
Slug answers by moving the king from B7 to A7. And it is checkmate: our hero ends the game on G7.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 44 s
- Moves
- 43
- How it ended
- checkmate
- Captures (hero / opponent)
- 7 / 3
- Material captured (hero / opponent)
- 11 / 3
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (43 moves) lasted longer than 25% of the games on this floor.