Battle chronicle

In the depths of Sewers, our hero faces Slug.

Slug advances its king to G7 and claims our queen.

Draw. The dungeon keeps the names of our hero and Slug.

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The battle, move by move

From F2 to G3, our hero's pawn swallows Slug's knight.

Slug answers by moving the king from E8 to D8; then our hero slides the pawn across the board, from H2 to H3. With dungeon cunning, Slug brings the king to C7.

From H3 to G4, our hero's pawn swallows Slug's pawn.

Slug's pawn advances from E5 to E4. our hero advances the pawn from A2 to A4, while slug sets the king on D8, watching every square.

Without hurry or fear, our hero places the pawn on G5. From the dark, Slug pushes the pawn to E3.

A clean strike: our hero's pawn topples the pawn on H6.

Slug answers by moving the king from D8 to C8, and right after that our hero slides the pawn across the board, from A4 to A5. Slug captures the pawn on G3 and puts our hero in check.

With a steady hand, our hero brings the king to F1, while slug's king advances from C8 to D8. our hero advances the pawn from A5 to A6, and slug sets the bishop on E5, watching every square.

Without hurry or fear, our hero places the pawn on G3. From the dark, Slug pushes the pawn to D6, and right after that our hero's pawn takes A7, leaving A6 behind.

Slug answers by moving the pawn from D6 to D5. Promotion: on A8, our hero turns a pawn into a queen.

With dungeon cunning, Slug brings the bishop to B8. By taking the bishop on B8, our hero drives Slug into check.

Slug's king advances from D8 to D7. From C8, our hero's queen forces Slug to defend.

Slug advances to C8 and claims our queen.

Without hurry or fear, our hero places the pawn on G4. From the dark, Slug pushes the king to B8; then our hero's pawn takes G5, leaving G4 behind.

Slug answers by moving the pawn from E6 to E5, and right after that our hero slides the pawn across the board, from G5 to G6. With dungeon cunning, Slug brings the king to C7.

A clean strike: our hero's pawn topples the pawn on H7.

Slug's king advances from C7 to C6. Promotion: on H8, our hero turns a pawn into a queen.

Slug sets the pawn on E6, watching every square; then without hurry or fear, our hero places the pawn on H7. From the dark, Slug pushes the pawn to C2, and right after that our hero's queen takes F8, leaving H8 behind.

Slug's pawn crowns on C1 and a hostile knight is born.

Promotion: on H8, our hero turns a pawn into a queen.

With dungeon cunning, Slug brings the knight to D3. From E2 to D3, our hero's pawn swallows Slug's knight.

Slug's king advances from C6 to B6. A clean strike: our hero's queen topples the pawn on E5.

Slug's pawn reaches E2 and threatens our hero's king.

From E5 to E2, our hero's queen swallows Slug's pawn.

From the dark, Slug pushes the king to A6. By taking the pawn on E6, our hero drives Slug into check.

Slug answers by moving the king from A6 to B5. Check: our hero tightens the net by bringing the queen to C5.

Slug moves the king from B5 to C5 and topples our hero's queen.

By taking the pawn on D5, our hero drives Slug into check.

Slug advances to D5 and claims our queen.

our hero advances the pawn from D3 to D4, and slug sets the king on E4, watching every square. Without hurry or fear, our hero places the pawn on D5.

From the dark, Slug pushes the king to F3, and right after that our hero's pawn takes D6, leaving D5 behind. Slug answers by moving the king from F3 to E4; then our hero slides the pawn across the board, from D6 to D7.

With dungeon cunning, Slug brings the king to E5. Promotion: on D8, our hero turns a pawn into a queen.

Slug's king advances from E5 to F5. our hero gives check with the queen on D5.

Slug sets the king on F4, watching every square. From D4, our hero's queen forces Slug to defend.

From the dark, Slug pushes the king to G5. Check: our hero tightens the net by bringing the queen to E5.

Slug answers by moving the king from G5 to H6. our hero gives check with the queen on F6.

With dungeon cunning, Slug brings the king to H5. From F3, our hero's queen forces Slug to defend.

Slug's king advances from H5 to H6. our hero advances the queen from F3 to G4, and slug sets the king on H7, watching every square.

our hero gives check with the queen on D7.

From the dark, Slug pushes the king to H6, and right after that our hero's queen takes D5, leaving D7 behind. Slug answers by moving the king from H6 to G6.

Check: our hero tightens the net by bringing the queen to D6.

With dungeon cunning, Slug brings the king to G5. our hero gives check with the queen on G3.

Slug's king advances from G5 to H6. From H3, our hero's queen forces Slug to defend.

Slug sets the king on G6, watching every square. Check: our hero tightens the net by bringing the queen to G3.

From the dark, Slug pushes the king to H6. our hero gives check with the queen on G7.

Slug advances to G7 and claims our queen.

Neither our hero nor Slug claims victory. A draw on the board.

Game details

Hero's colour
White
Time control
10+0
Actual duration
4 min 38 s
Moves
92
How it ended
draw
Captures (hero / opponent)
10 / 5
Material captured (hero / opponent)
16 / 37
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (92 moves) lasted longer than 86% of the games on this floor.

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