Battle chronicle

In the depths of Sewers, our hero faces Spider.

A cruel blow: Spider's queen captures our hero's knight on C4.

our hero is forced to flee. Spider holds the field.

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The battle, move by move

our hero slides the knight across the board, from G1 to F3, and with dungeon cunning, Spider brings the pawn to A5. A clean strike: our hero's knight topples the pawn on E5.

Spider's pawn advances from A4 to A3. our hero advances the knight from E5 to C4, and spider sets the pawn on A2, watching every square.

A clean strike: our hero's knight topples the pawn on E3.

Spider's pawn crowns on A1 and a hostile queen is born.

our hero's king takes E2, leaving E1 behind. Spider answers by moving the king from E8 to D8; then our hero slides the knight across the board, from E3 to C4.

Spider gives check with the queen on A2.

With a steady hand, our hero brings the king to D3, and spider's pawn advances from C3 to C2. A clean strike: our hero's king topples the knight on E4.

Spider captures the knight on C4 and puts our hero in check.

Without hurry or fear, our hero places the king on E3. Spider gives check with the queen on C3.

our hero's king takes E2, leaving E3 behind. Spider's pawn crowns on C1 and a hostile knight is born.

our hero slides the king across the board, from E2 to D1, and with dungeon cunning, Spider brings the pawn to E5.

our hero is forced to flee. Spider holds the field.

Game details

Hero's colour
White
Time control
10+0
Actual duration
30 s
Moves
22
How it ended
resignation
Captures (hero / opponent)
3 / 1
Material captured (hero / opponent)
5 / 3
First capture
move 1

Floor 3 statistics

Against Spider, heroes have won 43% of 957 finished games (412 wins, 153 losses, 392 draws). Average length: 59 moves. Average game time: 2 min 35 s. Most common ending: checkmate.

This game (22 moves) lasted longer than 12% of the games on this floor.

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