Battle chronicle

In the depths of Sewers, our hero faces Slug.

With an adventurer's precision, our hero takes the rival knight on H7.

Slug falls to our hero's mate. The legend grows.

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The battle, move by move

From D2 to C3, our hero's pawn swallows Slug's bishop.

Slug's pawn advances from C5 to C4. our hero advances the bishop from C1 to F4, while slug sets the king on D7, watching every square.

Without hurry or fear, our hero places the pawn on G3. From the dark, Slug pushes the knight to D5; then our hero's bishop takes D2, leaving F4 behind.

Slug answers by moving the pawn from E4 to E3, and right after that our hero slides the bishop across the board, from D2 to C1. With dungeon cunning, Slug brings the king to C6.

With a steady hand, our hero brings the king to E2, while slug's knight advances from D5 to F6. From E2 to E3, our hero's king swallows Slug's pawn.

Slug sets the king on D5, watching every square; then without hurry or fear, our hero places the king on F4. From the dark, Slug pushes the king to E6, and right after that our hero's bishop takes E3, leaving C1 behind.

Slug answers by moving the knight from F6 to G8. A clean strike: our hero's king topples the pawn on G4.

Check from Slug: the pawn plants itself on F5.

With a steady hand, our hero brings the king to F3, and slug's pawn advances from B5 to B4. A clean strike: our hero's pawn topples the pawn on B4.

Slug sets the pawn on B5, watching every square, and right after that without hurry or fear, our hero places the bishop on C1. From the dark, Slug pushes the pawn to F4.

A clean strike: our hero's king topples the pawn on F4.

Slug answers by moving the king from E6 to D5, and right after that our hero slides the king across the board, from F4 to F5. With dungeon cunning, Slug brings the king to D4.

With a steady hand, our hero brings the king to E6, while slug's king advances from D4 to D3. From E6 to D6, our hero's king swallows Slug's pawn.

Slug sets the knight on F6, watching every square; then without hurry or fear, our hero places the king on C5. From the dark, Slug pushes the knight to G4.

From C5 to B5, our hero's king swallows Slug's pawn.

Slug answers by moving the knight from G4 to F6; then our hero slides the king across the board, from B5 to C5. With dungeon cunning, Slug brings the knight to H7.

With a steady hand, our hero brings the pawn to G4, and slug's knight advances from H7 to F6. our hero advances the pawn from G4 to G5, while slug sets the knight on H7, watching every square.

Without hurry or fear, our hero places the pawn on G6. From the dark, Slug pushes the king to C2.

A clean strike: our hero's pawn topples the knight on H7.

Slug advances to C1 and claims our bishop.

From C5 to C4, our hero's king swallows Slug's pawn.

With dungeon cunning, Slug brings the king to B1. A clean strike: our hero's king topples the pawn on B3.

Slug's king advances from B1 to A1. Promotion: on H8, our hero turns a pawn into a queen.

Slug sets the king on B1, watching every square. And it is checkmate: our hero ends the game on H1.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 37 s
Moves
55
How it ended
checkmate
Captures (hero / opponent)
10 / 1
Material captured (hero / opponent)
14 / 3
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (55 moves) lasted longer than 43% of the games on this floor.

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