Battle chronicle
our hero draws pieces against Rat. The dungeon watches in silence.
A cruel blow: Rat's king captures our hero's queen on H8.
The duel ends in a draw: our hero and Rat withdraw.
Loading…
The battle, move by move
A clean strike: our hero's pawn topples the pawn on A3.
Rat's pawn advances from C5 to C4. our hero advances the king from E1 to D1, and rat sets the pawn on C3, watching every square.
A clean strike: our hero's pawn topples the pawn on C3.
From the dark, Rat pushes the pawn to D6, and right after that our hero's king takes E1, leaving D1 behind. Rat answers by moving the pawn from E7 to E5; then our hero slides the king across the board, from E1 to D2.
With dungeon cunning, Rat brings the pawn to A4. With a steady hand, our hero brings the pawn to E3, and rat's pawn advances from C6 to C5.
our hero advances the pawn from F2 to F4, while rat sets the king on D7, watching every square. Without hurry or fear, our hero places the pawn on G4.
From the dark, Rat pushes the king to D8; then our hero's pawn takes H4, leaving H2 behind. Rat answers by moving the pawn from C7 to C6, and right after that our hero slides the pawn across the board, from H4 to H5.
With dungeon cunning, Rat brings the king to E8. With a steady hand, our hero brings the pawn to H6, while rat's king advances from E8 to F7.
our hero advances the pawn from H6 to H7, and rat sets the king on G7, watching every square. Promotion: on H8, our hero turns a pawn into a queen.
Rat advances to H8 and claims our queen.
our hero's king takes E2, leaving D2 behind. Rat moves the pawn from E5 to F4 and topples our hero's pawn.
A clean strike: our hero's pawn topples the pawn on F4.
With dungeon cunning, Rat brings the pawn to G5. From F4 to G5, our hero's pawn swallows Rat's pawn.
Rat's pawn advances from C5 to C4. our hero advances the pawn from G5 to G6, while rat sets the king on G8, watching every square.
Without hurry or fear, our hero places the king on D1. From the dark, Rat pushes the pawn to D5; then our hero's king takes C1, leaving D1 behind.
Rat answers by moving the king from G8 to H8. our hero gives check with the pawn on G7.
With dungeon cunning, Rat brings the king to G8. With a steady hand, our hero brings the pawn to G5, while rat's king advances from G8 to H7.
Check: our hero tightens the net by bringing the pawn to G6.
Rat sets the king on G8, watching every square; then without hurry or fear, our hero places the king on D2. From the dark, Rat pushes the pawn to C5, and right after that our hero's king takes E3, leaving D2 behind.
Rat moves the king from G8 to G7 and topples our hero's pawn.
our hero slides the king across the board, from E3 to F4, while with dungeon cunning, Rat brings the king to H8. With a steady hand, our hero brings the king to G5, and rat's pawn advances from D5 to D4.
our hero advances the king from G5 to H6, while rat sets the pawn on D3, watching every square. Without hurry or fear, our hero places the king on G5.
From the dark, Rat pushes the pawn to D2; then our hero's king takes F4, leaving G5 behind. Rat's pawn crowns on D1 and a hostile rook is born.
our hero slides the king across the board, from F4 to F3, and with dungeon cunning, Rat brings the rook to D7. With a steady hand, our hero brings the king to F4, while rat's rook advances from D7 to D1.
our hero advances the king from F4 to E3, and rat sets the king on G8, watching every square. Without hurry or fear, our hero places the king on E2.
From the dark, Rat pushes the rook to D6, and right after that our hero's king takes E3, leaving E2 behind. Rat answers by moving the rook from D6 to F6; then our hero slides the king across the board, from E3 to E4.
With dungeon cunning, Rat brings the rook to F8. With a steady hand, our hero brings the king to E5, and rat's rook advances from F8 to F2.
our hero advances the king from E5 to E6, while rat sets the rook on F4, watching every square. Without hurry or fear, our hero places the king on E7.
From the dark, Rat pushes the king to G7; then our hero's king takes E8, leaving E7 behind. Rat gives check with the rook on F8.
our hero slides the king across the board, from E8 to E7, and with dungeon cunning, Rat brings the rook to A8. With a steady hand, our hero brings the king to E6, while rat's rook advances from A8 to D8.
our hero advances the king from E6 to F5, and rat sets the rook on D3, watching every square. Without hurry or fear, our hero places the king on E6.
From the dark, Rat pushes the king to G8, and right after that our hero's king takes E7, leaving E6 behind. Rat moves the rook from D3 to C3 and topples our hero's pawn.
our hero slides the king across the board, from E7 to E8. Rat gives check with the rook on E3.
With a steady hand, our hero brings the king to D7. Rat moves the rook from E3 to A3 and topples our hero's pawn.
our hero advances the king from D7 to E8. Rat advances to A2 and claims our pawn.
Without hurry or fear, our hero places the king on D7. From the dark, Rat pushes the king to G7; then our hero's king takes C6, leaving D7 behind.
Rat answers by moving the king from G7 to H6. From C6 to C5, our hero's king swallows Rat's pawn.
Rat moves the king from H6 to G6 and topples our hero's pawn.
A clean strike: our hero's king topples the pawn on C4.
Rat's rook advances from A2 to A1. our hero advances the king from C4 to B4, and rat sets the pawn on A3, watching every square.
Without hurry or fear, our hero places the pawn on C3. From the dark, Rat pushes the king to G5, and right after that our hero's pawn takes C4, leaving C3 behind.
Rat answers by moving the rook from A1 to C1; then our hero slides the pawn across the board, from C4 to C5. With dungeon cunning, Rat brings the pawn to A2.
With a steady hand, our hero brings the pawn to C6. Rat moves the rook from C1 to C6 and topples our hero's pawn.
our hero advances the king from B4 to A4. Rat's pawn crowns on A1 and a hostile rook is born.
Without hurry or fear, our hero places the king on B5. From the dark, Rat pushes the rook to C2; then our hero's king takes B6, leaving B5 behind.
Rat answers by moving the rook from C2 to C3, and right after that our hero slides the king across the board, from B6 to B7. Rat gives check with the rook on B3.
With a steady hand, our hero brings the king to C7, while rat's rook advances from A1 to A3. our hero advances the king from C7 to D7.
Check from Rat: the rook plants itself on D3.
Without hurry or fear, our hero places the king on E7. From the dark, Rat pushes the rook to A5, and right after that our hero's king takes F7, leaving E7 behind.
Rat's rook reaches D7 and threatens our hero's king.
our hero slides the king across the board, from F7 to E6, while with dungeon cunning, Rat brings the rook to H7. With a steady hand, our hero brings the king to D6.
Rat gives check with the rook on H6.
our hero advances the king from D6 to E7, while rat sets the rook on D5, watching every square. Without hurry or fear, our hero places the king on F8.
From the dark, Rat pushes the king to F4; then our hero's king takes G7, leaving F8 behind. Rat answers by moving the rook from D5 to A5.
From G7 to H6, our hero's king swallows Rat's rook.
With dungeon cunning, Rat brings the rook to A4. With a steady hand, our hero brings the king to H5, while rat's rook advances from A4 to B4.
our hero advances the king from H5 to H4, and rat sets the rook on B1, watching every square. Without hurry or fear, our hero places the king on H3.
Rat's rook reaches H1 and threatens our hero's king.
our hero's king takes G2, leaving H3 behind. Rat answers by moving the rook from H1 to H5; then our hero slides the king across the board, from G2 to F2.
With dungeon cunning, Rat brings the king to G4. With a steady hand, our hero brings the king to E3, and rat's king advances from G4 to G5.
our hero advances the king from E3 to E4, while rat sets the rook on H6, watching every square. Without hurry or fear, our hero places the king on E5.
From the dark, Rat pushes the rook to H8; then our hero's king takes E6, leaving E5 behind. Rat's rook reaches E8 and threatens our hero's king.
our hero slides the king across the board, from E6 to F7, and with dungeon cunning, Rat brings the rook to E2. With a steady hand, our hero brings the king to G8, while rat's king advances from G5 to G6.
our hero advances the king from G8 to F8, and rat sets the king on F5, watching every square. Without hurry or fear, our hero places the king on F7.
From the dark, Rat pushes the rook to E3, and right after that our hero's king takes G7, leaving F7 behind. Rat answers by moving the rook from E3 to E4; then our hero slides the king across the board, from G7 to H6.
With dungeon cunning, Rat brings the rook to E8. With a steady hand, our hero brings the king to H5, and rat's king advances from F5 to E4.
our hero advances the king from H5 to G4, while rat sets the rook on H8, watching every square. Without hurry or fear, our hero places the king on G3.
From the dark, Rat pushes the king to D5; then our hero's king takes F3, leaving G3 behind. Rat answers by moving the king from D5 to C6, and right after that our hero slides the king across the board, from F3 to E4.
With dungeon cunning, Rat brings the rook to H3. With a steady hand, our hero brings the king to E5, while rat's rook advances from H3 to A3.
our hero advances the king from E5 to E6, and rat sets the rook on G3, watching every square. Without hurry or fear, our hero places the king on E7.
From the dark, Rat pushes the king to B5, and right after that our hero's king takes D6, leaving E7 behind. Rat answers by moving the rook from G3 to G2; then our hero slides the king across the board, from D6 to D5.
With dungeon cunning, Rat brings the rook to G8. With a steady hand, our hero brings the king to D4, and rat's king advances from B5 to B4.
our hero advances the king from D4 to D5, while rat sets the king on A3, watching every square. Without hurry or fear, our hero places the king on C4.
From the dark, Rat pushes the rook to D8; then our hero's king takes B5, leaving C4 behind. Rat answers by moving the rook from D8 to G8, and right after that our hero slides the king across the board, from B5 to A5.
With dungeon cunning, Rat brings the rook to C8.
Draw. The dungeon keeps the names of our hero and Rat.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 4 min 14 s
- Moves
- 211
- How it ended
- draw
- Captures (hero / opponent)
- 7 / 8
- Material captured (hero / opponent)
- 11 / 16
- First capture
- move 0
Floor 1 statistics
Against Rat, heroes have won 42% of 2664 finished games (1132 wins, 430 losses, 1102 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (211 moves) lasted longer than 100% of the games on this floor.