Battle chronicle

The duel begins: our hero against Slug on floor 2.

our hero answers with fury: the queen leaps from F8 to F4 and captures the enemy queen.

Neither our hero nor Slug claims victory. A draw on the board.

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The battle, move by move

our hero captures the enemy knight: the pawn leaps from C2 to B3.

After toppling the pawn on D2, Slug threatens our hero's king.

our hero claims the enemy pawn by landing on D2.

Slug's king advances from E8 to D7. our hero advances the pawn from F2 to F3; then slug sets the bishop on G6, watching every square.

Without hurry or fear, our hero places the pawn on H3. From the dark, Slug pushes the king to C7. our hero captures the enemy pawn: the pawn leaps from H3 to G4.

Slug answers by moving the king from C7 to C6, while our hero slides the pawn across the board, from F3 to F4. With dungeon cunning, Slug brings the bishop to E4.

With a steady hand, our hero brings the pawn to G3; then slug's pawn advances from C5 to C4. our hero advances the pawn from G4 to G5, and right after that slug sets the bishop on G6, watching every square.

Without hurry or fear, our hero places the pawn on G4. From the dark, Slug pushes the king to D5, while our hero's pawn takes F5, leaving F4 behind.

Slug answers by moving the king from D5 to D4. our hero captures the enemy bishop: the pawn leaps from F5 to G6.

A cruel blow: Slug's pawn captures our hero's pawn on G6.

our hero gives check with the pawn on E3.

Slug's king advances from D4 to D5. our hero advances the king from D2 to C2; then slug sets the king on E4, watching every square.

Without hurry or fear, our hero places the king on D2. From the dark, Slug pushes the pawn to D5, and our hero's pawn takes A4, leaving A2 behind.

A cruel blow: Slug's pawn captures our hero's pawn on A4.

our hero claims the enemy pawn by landing on A4.

With dungeon cunning, Slug brings the pawn to D4. With a steady hand, our hero brings the king to E2.

A cruel blow: Slug's pawn captures our hero's pawn on E3.

our hero advances the pawn from B2 to B4. Slug's pawn falls on B3 and tears the pawn from our hero.

Without hurry or fear, our hero places the king on F1. From the dark, Slug pushes the king to D4, while our hero's king takes G2, leaving F1 behind.

Slug answers by moving the pawn from B3 to B2, and our hero slides the king across the board, from G2 to H3. On B1, Slug promotes and gains a reinforcing bishop.

With a steady hand, our hero brings the king to H4, and right after that slug's bishop advances from B1 to F5. our hero captures the enemy bishop: the pawn leaps from G4 to F5.

Slug sets the king on C5, watching every square. our hero claims the enemy pawn by landing on G6.

From the dark, Slug pushes the pawn to E2, and our hero's pawn takes G7, leaving G6 behind. On E1, Slug promotes and gains a reinforcing queen.

our hero slides the king across the board, from H4 to H5. Slug's queen reaches H1 and threatens our hero's king.

With a steady hand, our hero brings the king to G6. Check from Slug: the queen plants itself on E4.

our hero advances the king from G6 to H6, and right after that slug sets the queen on E8, watching every square. Without hurry or fear, our hero places the king on H7.

From the dark, Slug pushes the queen to F7, while our hero's pawn takes G6, leaving G5 behind. Slug answers by moving the queen from F7 to C7, and our hero slides the king across the board, from H7 to H6.

With dungeon cunning, Slug brings the queen to B8. With a steady hand, our hero brings the king to H7. Slug's queen reaches H2 and threatens our hero's king.

our hero advances the king from H7 to G8; then slug sets the king on C6, watching every square. Without hurry or fear, our hero places the king on F8.

From the dark, Slug pushes the queen to H6, and our hero's king takes F7, leaving F8 behind. Slug answers by moving the king from C6 to C5.

our hero's pawn crowns on G8 and becomes a queen.

Check from Slug: the queen plants itself on F4.

With a steady hand, our hero brings the king to G7; then slug's king advances from C5 to B4. Check: our hero tightens the net by bringing the queen to F8.

Slug sets the king on C3, watching every square. our hero captures the enemy queen: the queen leaps from F8 to F4.

From the dark, Slug pushes the king to B2. From F2, our hero's queen forces Slug to defend.

Slug answers by moving the king from B2 to A1. Check: our hero tightens the net by bringing the queen to F1.

With dungeon cunning, Slug brings the king to B2. With a steady hand, our hero brings the king to F7, and right after that slug's king advances from B2 to A3.

our hero advances the pawn from G6 to G7; then slug sets the pawn on B5, watching every square. our hero claims the enemy pawn by landing on B5.

From the dark, Slug pushes the king to A4. our hero gives check with the queen on A1.

Slug answers by moving the king from A4 to B3. our hero's pawn crowns on G8 and becomes a queen.

With dungeon cunning, Slug brings the king to C4. With a steady hand, our hero brings the queen to D8; then slug's king advances from C4 to C5.

our hero gives check with the queen on C8.

Slug sets the king on B4, watching every square, and without hurry or fear, our hero places the queen on C1. From the dark, Slug pushes the king to A4.

Check: our hero tightens the net by bringing the queen to C2.

Slug answers by moving the king from A4 to A5. our hero gives check with the queen on A8.

With dungeon cunning, Slug brings the king to B4. With a steady hand, our hero brings the king to F8. Slug's king falls on B5 and tears the pawn from our hero.

Check: our hero tightens the net by bringing the queen to B2.

Slug sets the king on C4, watching every square. our hero gives check with the queen on C1.

From the dark, Slug pushes the king to D3. From A6, our hero's queen forces Slug to defend.

Slug answers by moving the king from D3 to E4. Check: our hero tightens the net by bringing the queen to C2.

With dungeon cunning, Slug brings the king to D5. our hero gives check with the queen on B7.

Slug's king advances from D5 to E5. From C7, our hero's queen forces Slug to defend.

Slug sets the king on D4, watching every square, and without hurry or fear, our hero places the king on F7. From the dark, Slug pushes the king to E3, while our hero's king takes F6, leaving F7 behind.

Slug answers by moving the king from E3 to F3, and our hero slides the king across the board, from F6 to F5. With dungeon cunning, Slug brings the king to E3.

Check: our hero tightens the net by bringing the queen to C3.

Slug's king advances from E3 to F2. our hero gives check with the queen on C5.

Slug sets the king on G2, watching every square, while without hurry or fear, our hero places the king on G4. From the dark, Slug pushes the king to H1, and our hero's king takes G3, leaving G4 behind.

The duel ends in a draw: our hero and Slug withdraw.

Game details

Hero's colour
White
Time control
10+0
Actual duration
7 min 2 s
Moves
129
How it ended
stalemate
Captures (hero / opponent)
9 / 6
Material captured (hero / opponent)
23 / 6
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (129 moves) lasted longer than 97% of the games on this floor.

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