Battle chronicle
In the depths of Sewers, our hero faces Slug.
With an adventurer's precision, our hero takes the rival queen on B5.
Slug falls to our hero's mate. The legend grows.
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The battle, move by move
From C2 to B3, our hero's pawn swallows Slug's knight.
With dungeon cunning, Slug brings the pawn to G3. A clean strike: our hero's pawn topples the pawn on G3.
Slug's bishop advances from E4 to G6. our hero advances the knight from G1 to F3, and slug sets the bishop on E4, watching every square.
Without hurry or fear, our hero places the bishop on G5. From the dark, Slug pushes the bishop to B1, and right after that our hero's knight takes D2, leaving F3 behind.
Slug answers by moving the bishop from B1 to C2; then our hero slides the pawn across the board, from E2 to E3. With dungeon cunning, Slug brings the pawn to B4.
With a steady hand, our hero brings the pawn to G4. Slug moves the bishop from C2 to B3 and topples our hero's pawn.
A clean strike: our hero's pawn topples the bishop on B3.
Slug sets the pawn on B5, watching every square, and right after that without hurry or fear, our hero places the knight on B1. From the dark, Slug pushes the pawn to F6.
A clean strike: our hero's bishop topples the pawn on F6.
Slug answers by moving the king from E8 to F7, and right after that our hero slides the bishop across the board, from F6 to D8. With dungeon cunning, Slug brings the king to E8.
With a steady hand, our hero brings the bishop to C7, while slug's pawn advances from C3 to C2. our hero advances the king from E1 to D2.
Slug's pawn crowns on B1 and a hostile queen is born.
A clean strike: our hero's bishop topples the pawn on D6.
From the dark, Slug pushes the pawn to C4. From B3 to C4, our hero's pawn swallows Slug's pawn.
Slug's queen reaches B2 and threatens our hero's king.
our hero slides the king across the board, from D2 to D3. Check from Slug: the queen plants itself on A3.
With a steady hand, our hero brings the king to D4. Slug gives check with the queen on A1.
our hero advances the king from D4 to C5, while slug sets the pawn on B3, watching every square. Without hurry or fear, our hero places the pawn on G5.
From the dark, Slug pushes the king to D8; then our hero's pawn takes G6, leaving G5 behind. Slug answers by moving the queen from A1 to E1, and right after that our hero slides the pawn across the board, from G6 to G7.
With dungeon cunning, Slug brings the king to D7. Promotion: on G8, our hero turns a pawn into a queen.
Slug's queen advances from E1 to A5. our hero advances the pawn from E3 to E4. Slug captures the pawn on C4 and puts our hero in check.
A clean strike: our hero's king topples the pawn on C4.
Slug advances to D6 and claims our bishop.
our hero's queen takes G4, leaving G8 behind. Check from Slug: the queen plants itself on B5.
A clean strike: our hero's king topples the queen on B5.
With dungeon cunning, Slug brings the pawn to B2. Check: our hero tightens the net by bringing the queen to D1.
Slug's king advances from D6 to C7. our hero gives check with the queen on C2.
Slug sets the king on D6, watching every square. From C2 to B2, our hero's queen swallows Slug's pawn.
From the dark, Slug pushes the king to D7. Check: our hero tightens the net by bringing the queen to D4.
Slug answers by moving the king from D7 to E7, and right after that our hero slides the pawn across the board, from E4 to E5. With dungeon cunning, Slug brings the king to E6.
With a steady hand, our hero brings the king to C5, while slug's king advances from E6 to E7. our hero advances the queen from D4 to D5, and slug sets the king on F8, watching every square.
Without hurry or fear, our hero places the pawn on E6. From the dark, Slug pushes the king to G8, and right after that our hero's queen takes D6, leaving D5 behind.
Slug answers by moving the king from G8 to G7; then our hero slides the pawn across the board, from E6 to E7. With dungeon cunning, Slug brings the king to H7.
Promotion: on E8, our hero turns a pawn into a queen.
Slug's king advances from H7 to G7. From E7, our hero's queen forces Slug to defend.
Slug sets the king on H8, watching every square. our hero delivers the final mate from D8.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 18 s
- Moves
- 77
- How it ended
- checkmate
- Captures (hero / opponent)
- 9 / 4
- Material captured (hero / opponent)
- 21 / 8
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1566 finished games (624 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 27 s. Most common ending: checkmate.
This game (77 moves) lasted longer than 73% of the games on this floor.