Battle chronicle
A new legend is written: our hero challenges Rat on floor 1.
With an adventurer's precision, our hero takes the rival queen on F5.
Rat falls to our hero's mate. The legend grows.
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The battle, move by move
our hero claims the enemy pawn by landing on A3.
Rat sets the pawn on G3, watching every square. our hero captures the enemy pawn: the pawn leaps from H2 to G3.
From the dark, Rat pushes the knight to B6, while our hero's pawn takes G4, leaving G3 behind. Rat answers by moving the king from E8 to F8, and our hero slides the pawn across the board, from F2 to F3.
With dungeon cunning, Rat brings the king to E8. With a steady hand, our hero brings the pawn to D3, and right after that rat's knight advances from B6 to A8.
our hero advances the pawn from A3 to A4; then rat sets the knight on B6, watching every square. Without hurry or fear, our hero places the pawn on E3.
From the dark, Rat pushes the king to F8, and our hero's pawn takes E4, leaving E3 behind. Rat answers by moving the king from F8 to E8, while our hero slides the pawn across the board, from C2 to C3.
With dungeon cunning, Rat brings the knight to C8. With a steady hand, our hero brings the pawn to D4.
A cruel blow: Rat's pawn captures our hero's pawn on D4.
our hero claims the enemy pawn by landing on D4.
Rat sets the pawn on E5, watching every square, and without hurry or fear, our hero places the pawn on D5. A cruel blow: Rat's pawn captures our hero's pawn on D5.
our hero claims the enemy pawn by landing on D5.
Rat answers by moving the king from E8 to D7, and our hero slides the pawn across the board, from A2 to A3. With dungeon cunning, Rat brings the king to D6.
With a steady hand, our hero brings the king to F1. Rat's king falls on D5 and tears the pawn from our hero.
our hero advances the king from F1 to G1; then rat sets the pawn on G5, watching every square. Without hurry or fear, our hero places the king on H2.
From the dark, Rat pushes the pawn to C5, and our hero's pawn takes G3, leaving G2 behind. Rat answers by moving the king from D5 to D4, while our hero slides the pawn across the board, from F3 to F4.
With dungeon cunning, Rat brings the pawn to E4. our hero captures the enemy pawn: the pawn leaps from F4 to G5.
Rat's knight advances from C8 to E7. our hero advances the king from H2 to H3, and right after that rat sets the pawn on C4, watching every square.
Without hurry or fear, our hero places the king on H4. From the dark, Rat pushes the pawn to C3, while our hero's king takes H5, leaving H4 behind.
Rat answers by moving the pawn from C3 to C2, and our hero slides the pawn across the board, from G5 to G6. With dungeon cunning, Rat brings the pawn to E3.
With a steady hand, our hero brings the pawn to G7, and right after that rat's king advances from D4 to C3. our hero advances the king from H5 to H6; then rat sets the king on D4, watching every square.
Without hurry or fear, our hero places the king on H7. From the dark, Rat pushes the knight to D5. our hero's pawn crowns on G8 and becomes a queen.
Check from Rat: the knight plants itself on F6.
our hero slides the king across the board, from H7 to G7, and right after that with dungeon cunning, Rat brings the knight to D7. With a steady hand, our hero brings the queen to B3; then rat's knight advances from D7 to B6.
our hero captures the knight on B6 and leaves Rat in check.
Rat sets the king on C3, watching every square, and without hurry or fear, our hero places the queen on H6. On C1, Rat promotes and gains a reinforcing queen.
our hero's queen takes B6, leaving H6 behind. Rat answers by moving the queen from C1 to G1. our hero captures the pawn on A5 and leaves Rat in check.
With dungeon cunning, Rat brings the king to D3. With a steady hand, our hero brings the queen to G5. Rat gives check with the queen on A1.
our hero advances the king from G7 to H6; then rat sets the king on C2, watching every square. Without hurry or fear, our hero places the pawn on A5.
From the dark, Rat pushes the queen to D4, and our hero's pawn takes A6, leaving A5 behind. Rat gives check with the queen on G7.
our hero slides the king across the board, from H6 to H5. Rat's queen reaches H7 and threatens our hero's king.
With a steady hand, our hero brings the queen to H6; then rat's queen advances from H7 to C7. From G6, our hero's queen forces Rat to defend.
Rat sets the king on B2, watching every square. Check: our hero tightens the net by bringing the queen to F6.
From the dark, Rat pushes the king to B1. our hero gives check with the queen on F1.
Rat answers by moving the queen from C7 to C1, and our hero slides the queen across the board, from F1 to F3. Rat gives check with the queen on C5.
Check: our hero tightens the net by bringing the queen to F5.
After toppling the queen on F5, Rat threatens our hero's king.
our hero captures the enemy queen: the pawn leaps from G4 to F5.
Rat sets the king on A1, watching every square, while without hurry or fear, our hero places the pawn on F6. From the dark, Rat pushes the pawn to E2, and our hero's pawn takes F7, leaving F6 behind.
Rat answers by moving the king from A1 to A2. our hero's pawn crowns on F8 and becomes a queen.
On E1, Rat promotes and gains a reinforcing queen.
With a steady hand, our hero brings the pawn to G4; then rat's queen advances from E1 to A1. our hero advances the pawn from G4 to G5.
Rat's queen reaches D1 and threatens our hero's king.
Without hurry or fear, our hero places the king on H6. From the dark, Rat pushes the queen to E2, while our hero's pawn takes G6, leaving G5 behind.
Rat answers by moving the queen from E2 to B5, and our hero slides the queen across the board, from F8 to A8. With dungeon cunning, Rat brings the queen to A5.
With a steady hand, our hero brings the pawn to G7. Check from Rat: the queen plants itself on B6.
our hero advances the king from H6 to H7; then rat sets the queen on C7, watching every square. Check: our hero tightens the net by bringing the queen to G2.
From the dark, Rat pushes the king to B1. our hero gives check with the queen on G1.
Rat answers by moving the king from B1 to A2, while our hero slides the king across the board, from H7 to H6. Rat gives check with the queen on H2.
our hero captures the queen on H2 and leaves Rat in check.
Rat's king advances from A2 to B1. our hero's pawn crowns on G8 and becomes a queen.
Rat sets the king on A1, watching every square. Mate. our hero's queen on G1 leaves Rat with no escape.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 4 min 26 s
- Moves
- 123
- How it ended
- checkmate
- Captures (hero / opponent)
- 9 / 4
- Material captured (hero / opponent)
- 27 / 12
- First capture
- move 0
Floor 1 statistics
Against Rat, heroes have won 43% of 2647 finished games (1126 wins, 427 losses, 1094 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (123 moves) lasted longer than 90% of the games on this floor.