Battle chronicle
our hero draws pieces against Giant Rat. The dungeon watches in silence.
With an adventurer's precision, our hero takes the rival bishop on D6.
Giant Rat falls to our hero's mate. The legend grows.
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The battle, move by move
A clean strike: our hero's pawn topples the pawn on E3.
Check from Giant Rat: the bishop plants itself on B4.
our hero advances the king from E1 to F2. Giant Rat moves the knight from C4 to E3 and topples our hero's pawn.
A clean strike: our hero's king topples the knight on E3.
From the dark, Giant Rat pushes the bishop to E6. From E3 to E4, our hero's king swallows Giant Rat's pawn.
Giant Rat answers by moving the bishop from B4 to F8. A clean strike: our hero's king topples the pawn on E5.
our hero activates Backstab and silently removes a threat from Giant Rat.
Giant Rat gives check with the bishop on D6.
From E5 to D6, our hero's king swallows Giant Rat's bishop.
Giant Rat's pawn advances from A3 to A2, while our hero advances the bishop from C1 to B2. Giant Rat sets the pawn on C5, watching every square.
From D6 to C5, our hero's king swallows Giant Rat's pawn.
Giant Rat's pawn crowns on A1 and a hostile knight is born.
A clean strike: our hero's bishop topples the knight on A1.
Giant Rat answers by moving the king from E8 to D7, and our hero slides the king across the board, from C5 to B6. In that instant, Backstab: one of Giant Rat's pieces vanishes without a trace.
With dungeon cunning, Giant Rat brings the pawn to A4. With a steady hand, our hero brings the king to A5, and giant Rat's king advances from D7 to D6.
From A5 to A4, our hero's king swallows Giant Rat's pawn.
Giant Rat sets the king on E6, watching every square, and right after that without hurry or fear, our hero places the pawn on G3. From the dark, Giant Rat pushes the king to F7; then our hero's pawn takes G4, leaving G3 behind.
Giant Rat answers by moving the king from F7 to F8. our hero slides the pawn across the board, from G4 to G5, and with dungeon cunning, Giant Rat brings the king to F7.
With a steady hand, our hero brings the bishop to E5, while giant Rat's king advances from F7 to E8. our hero advances the pawn from G5 to G6.
Giant Rat sets the king on E7, watching every square; then without hurry or fear, our hero places the pawn on G7. From the dark, Giant Rat pushes the king to E8.
Promotion: on G8, our hero turns a pawn into a queen.
Giant Rat answers by moving the king from E8 to E7. our hero slides the king across the board, from A4 to B5, while with dungeon cunning, Giant Rat brings the king to D7.
With a steady hand, our hero brings the king to C5, and giant Rat's king advances from D7 to E7. our hero gives check with the queen on G7.
Giant Rat sets the king on D8, watching every square, and right after that without hurry or fear, our hero places the king on C6. From the dark, Giant Rat pushes the king to C8.
our hero delivers the final mate from F8.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 12 s
- Moves
- 47
- How it ended
- checkmate
- Captures (hero / opponent)
- 8 / 1
- Material captured (hero / opponent)
- 14 / 1
- First capture
- move 0
- Skills used
- 2
Floor 5 statistics
Against Giant Rat, heroes have won 50% of 467 finished games (235 wins, 98 losses, 134 draws). Average length: 53 moves. Average game time: 2 min 27 s. Most common ending: checkmate.
This game (47 moves) lasted longer than 42% of the games on this floor.