Battle chronicle
The duel begins: our hero against Slug on floor 2.
our hero's pawn lands on B3 and defeats Slug's knight!
Checkmate! our hero topples Slug and claims victory.
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The battle, move by move
our hero captures the enemy knight: the pawn leaps from C2 to B3.
From the dark, Slug pushes the king to D7. our hero claims the enemy pawn by landing on C3.
Slug's bishop falls on G2 and tears the pawn from our hero.
our hero slides the pawn across the board, from F2 to F3. A cruel blow: Slug's pawn captures our hero's pawn on F3.
our hero claims the enemy pawn by landing on F3.
Slug's king advances from D7 to D8. our hero advances the pawn from F3 to F4; then slug sets the bishop on H1, watching every square.
Without hurry or fear, our hero places the pawn on F5. From the dark, Slug pushes the king to D7, and our hero's pawn takes F6, leaving F5 behind.
Slug answers by moving the king from D7 to C8, while our hero slides the king across the board, from E1 to F1. With dungeon cunning, Slug brings the pawn to D5.
With a steady hand, our hero brings the knight to H3; then slug's bishop advances from H1 to E4. our hero advances the king from F1 to F2, and right after that slug sets the king on B7, watching every square.
Without hurry or fear, our hero places the bishop on F4. From the dark, Slug pushes the bishop to F5, while our hero's knight takes G5, leaving H3 behind.
Slug answers by moving the bishop from F5 to G6, and our hero slides the pawn across the board, from C3 to C4. From the shadows, Backstab. Slug loses a piece to our hero's blade.
A cruel blow: Slug's pawn captures our hero's pawn on C4.
our hero claims the enemy pawn by landing on C4.
Slug's king advances from B7 to A7. our hero captures the enemy pawn: the pawn leaps from C4 to D5.
Slug sets the bishop on H5, watching every square. Without hurry or fear, our hero places the pawn on D6, and from the dark, Slug pushes the bishop to G6.
our hero's pawn takes D7, leaving D6 behind, while slug answers by moving the king from A7 to B7. our hero's pawn crowns on D8 and becomes a queen.
With dungeon cunning, Slug brings the king to A7. Check: our hero tightens the net by bringing the queen to E7.
Slug's king advances from A7 to A6. our hero gives check with the queen on A3.
Slug sets the king on B7, watching every square. Without hurry or fear, our hero places the pawn on B4, while from the dark, Slug pushes the bishop to H5.
our hero's pawn takes B5, leaving B4 behind. From the shadows, Backstab. Slug loses a piece to our hero's blade.
Slug answers by moving the king from B7 to B6. our hero gives check with the queen on A6.
With dungeon cunning, Slug brings the king to C5. From C6, our hero's queen forces Slug to defend.
Slug's king advances from C5 to B4. Check: our hero tightens the net by bringing the bishop to D2.
Slug sets the king on A4, watching every square, and without hurry or fear, our hero places the king on E3. From the dark, Slug pushes the king to A3, while our hero's queen takes C2, leaving C6 behind.
Slug answers by moving the bishop from H5 to G4. our hero slides the king across the board, from E3 to D3; then with dungeon cunning, Slug brings the bishop to C8.
And it is checkmate: our hero ends the game on B3.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 19 s
- Moves
- 57
- How it ended
- checkmate
- Captures (hero / opponent)
- 5 / 3
- Material captured (hero / opponent)
- 7 / 3
- First capture
- move 0
- Skills used
- 2
Floor 2 statistics
Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (57 moves) lasted longer than 46% of the games on this floor.