Battle chronicle

A new legend is written: Nicolas C. challenges Centipede on floor 6.

Nicolas C.'s knight lands on F3 and defeats Centipede's queen!

The duel ends in a draw: Nicolas C. and Centipede withdraw.

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The battle, move by move

Nicolas C. claims the enemy knight by landing on D3.

Centipede answers by moving the king from E8 to F8, and nicolas C. slides the pawn across the board, from D3 to D4. With dungeon cunning, Centipede brings the bishop to G3.

Nicolas C. claims the enemy bishop by landing on G3.

Centipede's king advances from F8 to G7. Nicolas C. captures the enemy pawn: the pawn leaps from G3 to H4.

Centipede sets the pawn on G3, watching every square. Nicolas C. claims the enemy pawn by landing on G5.

After toppling the pawn on F2, Centipede threatens Nicolas C.'s king.

Nicolas C.'s king takes E2, leaving E1 behind. On F1, Centipede promotes and gains a reinforcing queen.

Nicolas C. slides the king across the board, from E2 to D2, and right after that with dungeon cunning, Centipede brings the queen to F3. Nicolas C. captures the enemy queen: the knight leaps from G1 to F3.

A cruel blow: Centipede's pawn captures Nicolas C.'s pawn on G5.

Nicolas C. claims the enemy pawn by landing on G5.

Centipede sets the king on F8, watching every square, and without hurry or fear, Nicolas C. places the pawn on D5. From the dark, Centipede pushes the king to G8, while nicolas C.'s pawn takes B3, leaving B2 behind.

Centipede answers by moving the rook from F6 to B6, and nicolas C. slides the bishop across the board, from C1 to B2. With dungeon cunning, Centipede brings the rook to B5.

With a steady hand, Nicolas C. brings the rook to D1, and right after that centipede's pawn advances from F7 to F6. Nicolas C. advances the king from D2 to E3; then centipede sets the rook on B7, watching every square.

Without hurry or fear, Nicolas C. places the pawn on D6. From the dark, Centipede pushes the rook to D7, and nicolas C.'s knight takes E4, leaving G5 behind.

Centipede answers by moving the king from G8 to F7. Nicolas C. claims the enemy pawn by landing on F6.

With dungeon cunning, Centipede brings the king to G8. With a steady hand, Nicolas C. brings the rook to G1; then centipede's king advances from G8 to F8.

Nicolas C. claims the enemy pawn by landing on G6.

Centipede sets the pawn on H4, watching every square, and without hurry or fear, Nicolas C. places the rook on H6. From the dark, Centipede pushes the king to G8.

Nicolas C. claims the enemy pawn by landing on H4.

Centipede answers by moving the king from G8 to F7, and nicolas C. slides the rook across the board, from H4 to H6. With dungeon cunning, Centipede brings the king to E8.

Nicolas C. gives check with the rook on H8.

Centipede's king advances from E8 to F7. Nicolas C. advances the rook from D1 to F1; then centipede sets the king on G6, watching every square.

Without hurry or fear, Nicolas C. places the bishop on E5. From the dark, Centipede pushes the rook to B7. Nicolas C. gives check with the rook on G8.

Centipede answers by moving the king from G6 to H7, while nicolas C. slides the rook across the board, from F1 to G1. With dungeon cunning, Centipede brings the rook to D7.

Check: Nicolas C. tightens the net by bringing the knight to G5.

A cruel blow: Centipede's king captures Nicolas C.'s rook on G8.

Nicolas C. gives check with the knight on E6.

Centipede sets the king on F7, watching every square. From G5, Nicolas C.'s knight forces Centipede to defend.

From the dark, Centipede pushes the king to G6. Check: Nicolas C. tightens the net by bringing the knight to E4.

Centipede answers by moving the king from G6 to F5, and nicolas C. slides the knight across the board, from E4 to C5. With dungeon cunning, Centipede brings the rook to G7.

With a steady hand, Nicolas C. brings the king to D4. Centipede's rook falls on G1 and tears the rook from Nicolas C.

Nicolas C. advances the pawn from D6 to D7; then centipede sets the rook on G8, watching every square. Without hurry or fear, Nicolas C. places the knight on B7.

From the dark, Centipede pushes the king to E6. Nicolas C.'s pawn crowns on D8 and becomes a queen.

Centipede gives check with the rook on G4.

Nicolas C. slides the king across the board, from D4 to C5, and right after that with dungeon cunning, Centipede brings the rook to F4. Nicolas C. gives check with the queen on D6.

Centipede's king advances from E6 to F7. Nicolas C. claims the enemy rook by landing on F4.

Centipede sets the king on E8, watching every square. Check: Nicolas C. tightens the net by bringing the queen to D8.

From the dark, Centipede pushes the king to F7. Nicolas C. gives check with the knight on D6.

Centipede answers by moving the king from F7 to G6. From G5, Nicolas C.'s queen forces Centipede to defend.

With dungeon cunning, Centipede brings the king to H7. With a steady hand, Nicolas C. brings the bishop to E5.

Draw. The dungeon keeps the names of Nicolas C. and Centipede.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 12 s
Moves
85
How it ended
stalemate
Captures (hero / opponent)
10 / 4
Material captured (hero / opponent)
26 / 12
First capture
move 0

Floor 6 statistics

Against Centipede, heroes have won 53% of 354 finished games (188 wins, 47 losses, 119 draws). Average length: 57 moves. Average game time: 2 min 22 s. Most common ending: checkmate.

This game (85 moves) lasted longer than 87% of the games on this floor.

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