Battle chronicle
A new legend is written: our hero challenges Giant Rat on floor 5.
our hero's king lands on G4 and defeats Giant Rat's bishop!
Checkmate! our hero topples Giant Rat and claims victory.
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The battle, move by move
Without hurry or fear, our hero places the king on F2. From the dark, Giant Rat pushes the bishop to D1, and our hero's king takes E1, leaving F2 behind.
Giant Rat answers by moving the bishop from D1 to G4, while our hero slides the king across the board, from E1 to F2. With dungeon cunning, Giant Rat brings the king to D8.
With a steady hand, our hero brings the king to G3; then giant Rat's pawn advances from A5 to A4. our hero claims the enemy bishop by landing on G4.
Giant Rat sets the pawn on A5, watching every square, and without hurry or fear, our hero places the king on G3. From the dark, Giant Rat pushes the bishop to A8, while our hero's king takes F2, leaving G3 behind.
Giant Rat answers by moving the pawn from C4 to C3, and our hero slides the king across the board, from F2 to E2. With dungeon cunning, Giant Rat brings the king to E8.
With a steady hand, our hero brings the king to D1, and right after that giant Rat's pawn advances from E4 to E3. our hero advances the king from D1 to C2; then giant Rat sets the bishop on B7, watching every square.
our hero claims the enemy pawn by landing on C3.
From the dark, Giant Rat pushes the bishop to E4, and our hero's king takes C4, leaving C3 behind. Giant Rat answers by moving the bishop from E4 to B1, while our hero slides the king across the board, from C4 to C3.
With dungeon cunning, Giant Rat brings the king to D7. With a steady hand, our hero brings the king to C4.
Check from Giant Rat: the pawn plants itself on D5.
our hero advances the king from C4 to C3, and right after that giant Rat sets the pawn on E2, watching every square. Without hurry or fear, our hero places the king on D2.
From the shadows, Backstab. Giant Rat loses a piece to our hero's blade.
From the dark, Giant Rat pushes the king to D8. our hero's king takes C1, leaving D2 behind, and giant Rat answers by moving the king from D8 to C7.
our hero captures the enemy bishop: the king leaps from C1 to B1.
With dungeon cunning, Giant Rat brings the king to C6, and right after that with a steady hand, our hero brings the king to C2. Giant Rat's pawn advances from D5 to D4; then our hero advances the king from C2 to D3.
Giant Rat sets the king on C7, watching every square. Without hurry or fear, our hero places the king on E4, and from the dark, Giant Rat pushes the king to D6.
our hero's king takes D3, leaving E4 behind, while giant Rat answers by moving the king from D6 to D7. our hero slides the king across the board, from D3 to E4.
With dungeon cunning, Giant Rat brings the king to E6; then with a steady hand, our hero brings the king to D3. Giant Rat's king advances from E6 to D7, and right after that our hero advances the king from D3 to E4.
Giant Rat sets the king on D6, watching every square. Without hurry or fear, our hero places the king on D3. In that instant, Backstab: one of Giant Rat's pieces vanishes without a trace.
From the dark, Giant Rat pushes the king to C5, and our hero's king takes E4, leaving D3 behind. Giant Rat answers by moving the king from C5 to C4.
our hero captures the enemy pawn: the king leaps from E4 to E5.
With dungeon cunning, Giant Rat brings the king to D3. With a steady hand, our hero brings the king to D5; then giant Rat's king advances from D3 to C2.
our hero advances the king from D5 to C5. Giant Rat sets the king on B2, watching every square, and without hurry or fear, our hero places the king on B5.
From the dark, Giant Rat pushes the king to C1. our hero captures the enemy pawn: the king leaps from B5 to A5.
Giant Rat answers by moving the king from C1 to D1. our hero claims the enemy pawn by landing on A4.
our hero activates Backstab and silently removes a threat from Giant Rat.
With dungeon cunning, Giant Rat brings the king to C2, and right after that with a steady hand, our hero brings the pawn to A3. Giant Rat's king advances from C2 to B1.
our hero advances the king from A4 to B4, while giant Rat sets the king on A2, watching every square. Without hurry or fear, our hero places the pawn on A4, and from the dark, Giant Rat pushes the king to B1.
our hero's pawn takes A5, leaving A4 behind. Giant Rat answers by moving the king from B1 to C2, and right after that our hero slides the pawn across the board, from A5 to A6.
With dungeon cunning, Giant Rat brings the king to D1; then with a steady hand, our hero brings the pawn to A7. Giant Rat's king advances from D1 to E1.
our hero's pawn crowns on A8 and becomes a queen.
Giant Rat sets the king on D1, watching every square. Without hurry or fear, our hero places the king on C3, while from the dark, Giant Rat pushes the king to E1.
our hero's king takes D3, leaving C3 behind. Giant Rat answers by moving the king from E1 to D1; then our hero slides the queen across the board, from A8 to A2.
With dungeon cunning, Giant Rat brings the king to E1. And it is checkmate: our hero ends the game on E2.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 8 s
- Moves
- 87
- How it ended
- checkmate
- Captures (hero / opponent)
- 6 / 0
- Material captured (hero / opponent)
- 10 / 0
- First capture
- move 4
- Skills used
- 3
Floor 5 statistics
Against Giant Rat, heroes have won 50% of 467 finished games (235 wins, 98 losses, 134 draws). Average length: 53 moves. Average game time: 2 min 27 s. Most common ending: checkmate.
This game (87 moves) lasted longer than 87% of the games on this floor.