Battle chronicle

our hero draws pieces against Centipede. The dungeon watches in silence.

With an adventurer's precision, our hero takes the rival rook on C3.

Centipede falls to our hero's mate. The legend grows.

Loading…

The battle, move by move

our hero's king takes D2, leaving E1 behind. Centipede answers by moving the pawn from G4 to G3. From D2 to D3, our hero's king swallows Centipede's knight.

With dungeon cunning, Centipede brings the king to D7. With a steady hand, our hero brings the pawn to A4, while centipede's pawn advances from H4 to H3.

From G2 to H3, our hero's pawn swallows Centipede's pawn.

Centipede sets the bishop on B8, watching every square; then without hurry or fear, our hero places the knight on F3. Centipede gives check with the rook on D6.

our hero's king takes C4, leaving D3 behind. Centipede's rook reaches C6 and threatens our hero's king.

A clean strike: our hero's king topples the pawn on B4.

With dungeon cunning, Centipede brings the rook to C3. From B4 to C3, our hero's king swallows Centipede's rook.

Centipede's pawn advances from G3 to G2. our hero advances the pawn from A4 to A5, while centipede sets the king on D8, watching every square.

Without hurry or fear, our hero places the pawn on A6. From the dark, Centipede pushes the bishop to H2.

A clean strike: our hero's knight topples the bishop on H2.

our hero activates Backstab and silently removes a threat from Centipede.

Centipede answers by moving the king from D8 to C7, and our hero slides the pawn across the board, from A6 to A7. With dungeon cunning, Centipede brings the king to B7, while with a steady hand, our hero brings the bishop to E3.

Centipede's pawn advances from G5 to G4, and our hero advances the king from C3 to B4. Centipede moves the pawn from G4 to H3 and topples our hero's pawn.

Without hurry or fear, our hero places the king on B5, and right after that from the dark, Centipede pushes the pawn to F5. From E3 to H6, our hero's bishop swallows Centipede's pawn.

Centipede moves the king from B7 to A7 and topples our hero's pawn.

our hero slides the knight across the board, from H2 to F3. With dungeon cunning, Centipede brings the pawn to F4. From H6 to F4, our hero's bishop swallows Centipede's pawn.

Centipede's pawn advances from H5 to H4. A clean strike: our hero's knight topples the pawn on H4.

Centipede sets the pawn on H2, watching every square. From F4 to H2, our hero's bishop swallows Centipede's pawn.

From the dark, Centipede pushes the king to A8. A clean strike: our hero's knight topples the pawn on G6.

Centipede answers by moving the king from A8 to B7, and our hero slides the bishop across the board, from H2 to D6. With dungeon cunning, Centipede brings the king to A7, while with a steady hand, our hero brings the knight to E7.

Centipede's king advances from A7 to B7, and our hero advances the knight from E7 to D5. Centipede sets the king on A8, watching every square.

our hero gives check with the knight on B6.

From the dark, Centipede pushes the king to B7. our hero's bishop takes C5, leaving D6 behind; then centipede answers by moving the king from B7 to C7.

our hero slides the king across the board, from B5 to A6. With dungeon cunning, Centipede brings the king to B8. And it is checkmate: our hero ends the game on D6.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 52 s
Moves
55
How it ended
checkmate
Captures (hero / opponent)
10 / 2
Material captured (hero / opponent)
18 / 2
First capture
move 1
Skills used
1

Floor 6 statistics

Against Centipede, heroes have won 53% of 353 finished games (187 wins, 47 losses, 119 draws). Average length: 57 moves. Average game time: 2 min 21 s. Most common ending: checkmate.

This game (55 moves) lasted longer than 48% of the games on this floor.

More from floor 6