Battle chronicle
A new legend is written: our hero challenges Slug on floor 2.
our hero's king lands on G4 and defeats Slug's queen!
Checkmate! our hero topples Slug and claims victory.
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The battle, move by move
our hero claims the enemy bishop by landing on C3.
Slug sets the pawn on G3, watching every square. our hero captures the enemy pawn: the pawn leaps from C2 to B3.
A cruel blow: Slug's pawn captures our hero's pawn on H2.
our hero's king takes F1, leaving E1 behind. Slug answers by moving the pawn from E4 to E3. our hero captures the enemy pawn: the pawn leaps from F2 to E3.
On H1, Slug promotes and gains a reinforcing queen.
With a steady hand, our hero brings the king to F2, and right after that slug's queen advances from H1 to H7. our hero advances the pawn from E3 to E4.
After toppling the pawn on E4, Slug threatens our hero's king.
Without hurry or fear, our hero places the king on E3. Slug's queen reaches H6 and threatens our hero's king.
our hero captures the enemy knight: the king leaps from E3 to E4.
Check from Slug: the queen plants itself on H4.
our hero slides the king across the board, from E4 to F5. Slug gives check with the queen on G4.
our hero captures the enemy queen: the king leaps from F5 to G4.
Slug's king advances from E8 to D7. our hero advances the king from G4 to F5, and right after that slug sets the pawn on D5, watching every square.
Without hurry or fear, our hero places the king on F6. From the dark, Slug pushes the king to E8, while our hero's pawn takes G4, leaving G2 behind.
Slug answers by moving the pawn from D5 to D4, and our hero slides the pawn across the board, from G4 to G5. With dungeon cunning, Slug brings the king to D8.
our hero claims the enemy pawn by landing on F7.
Slug's pawn advances from C5 to C4. our hero captures the enemy pawn: the pawn leaps from C3 to D4.
Slug sets the king on C7, watching every square, while without hurry or fear, our hero places the pawn on G6. From the dark, Slug pushes the king to B7, and our hero's pawn takes G7, leaving G6 behind.
Slug answers by moving the king from B7 to A7. our hero's pawn crowns on G8 and becomes a queen.
With dungeon cunning, Slug brings the king to B7. With a steady hand, our hero brings the pawn to D5.
A cruel blow: Slug's pawn captures our hero's pawn on B3.
our hero claims the enemy pawn by landing on B3.
Slug sets the king on A7, watching every square, and without hurry or fear, our hero places the queen on C8. From the dark, Slug pushes the pawn to B4, while our hero's pawn takes D6, leaving D5 behind.
Slug answers by moving the pawn from B6 to B5, and our hero slides the pawn across the board, from D6 to D7. With dungeon cunning, Slug brings the king to B6.
our hero's pawn crowns on D8 and becomes a queen.
Slug's king advances from B6 to A7. And it is checkmate: our hero ends the game on A8.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 51 s
- Moves
- 51
- How it ended
- checkmate
- Captures (hero / opponent)
- 8 / 3
- Material captured (hero / opponent)
- 20 / 3
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (51 moves) lasted longer than 36% of the games on this floor.