Battle chronicle

our hero draws pieces against Slug. The dungeon watches in silence.

A cruel blow: Slug's pawn captures our hero's queen on C2.

our hero falls to Slug's mate. The dungeon does not forgive.

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The battle, move by move

With a steady hand, our hero brings the king to D1, while slug's pawn advances from F7 to F5. our hero advances the pawn from G2 to G3, and slug sets the pawn on D5, watching every square.

Without hurry or fear, our hero places the pawn on H4. From the dark, Slug pushes the pawn to E3, and right after that our hero's king takes E2, leaving D1 behind.

Slug answers by moving the pawn from B3 to B2. A clean strike: our hero's king topples the pawn on E3.

With dungeon cunning, Slug brings the pawn to C2. With a steady hand, our hero brings the king to D2. Slug's pawn crowns on C1 and a hostile bishop is born.

our hero advances the king from D2 to C2, while slug sets the king on F7, watching every square. Without hurry or fear, our hero places the king on B1.

From the dark, Slug pushes the pawn to F4; then our hero's king takes C2, leaving B1 behind. Slug's pawn crowns on B1 and a hostile bishop is born.

From C2 to B1, our hero's king swallows Slug's bishop.

With dungeon cunning, Slug brings the bishop to D2. With a steady hand, our hero brings the king to C2, while slug's bishop advances from D2 to A5.

our hero advances the king from C2 to D3. Slug moves the pawn from F4 to G3 and topples our hero's pawn.

Without hurry or fear, our hero places the pawn on H5. From the dark, Slug pushes the king to E8, and right after that our hero's pawn takes H6, leaving H5 behind.

Slug answers by moving the pawn from B5 to B4; then our hero slides the pawn across the board, from H6 to H7. Slug gives check with the pawn on C4.

With a steady hand, our hero brings the king to E2, and slug's pawn advances from C4 to C3. Promotion: on H8, our hero turns a pawn into a queen.

Slug sets the king on F7, watching every square, and right after that without hurry or fear, our hero places the queen on D4. From the dark, Slug pushes the king to E7.

A clean strike: our hero's queen topples the pawn on D5.

Slug answers by moving the pawn from C3 to C2, and right after that our hero slides the queen across the board, from D5 to D2. With dungeon cunning, Slug brings the pawn to B3.

A clean strike: our hero's queen topples the pawn on C2.

Slug advances to C2 and claims our queen.

our hero advances the king from E2 to D3. Slug's pawn crowns on C1 and a hostile knight is born.

Without hurry or fear, our hero places the king on C4. From the dark, Slug pushes the knight to E2, and right after that our hero's king takes D5, leaving C4 behind.

Slug gives check with the knight on C3.

our hero slides the king across the board, from D5 to E5, while with dungeon cunning, Slug brings the pawn to G2. With a steady hand, our hero brings the king to F5.

Slug's pawn crowns on G1 and a hostile queen is born.

our hero advances the king from F5 to E5. Slug gives check with the queen on C5.

Without hurry or fear, our hero places the king on F4. From the dark, Slug pushes the queen to C8; then our hero's king takes G5, leaving F4 behind.

Check from Slug: the knight plants itself on E4.

our hero slides the king across the board, from G5 to G6. Slug gives check with the queen on G8.

With a steady hand, our hero brings the king to F5, while slug's knight advances from E4 to C3. our hero advances the king from F5 to E5.

Check from Slug: the queen plants itself on D5.

Without hurry or fear, our hero places the king on F4. Slug gives check with the queen on D4.

our hero's king takes F5, leaving F4 behind. Slug's queen reaches D5 and threatens our hero's king.

our hero slides the king across the board, from F5 to G4, while with dungeon cunning, Slug brings the knight to B1. With a steady hand, our hero brings the king to H4.

Slug gives check with the queen on C4.

our hero advances the king from H4 to G5. Slug's queen reaches B5 and threatens our hero's king.

Without hurry or fear, our hero places the king on G6. From the dark, Slug pushes the knight to D2; then our hero's king takes G7, leaving G6 behind.

Slug answers by moving the knight from D2 to E4, and right after that our hero slides the king across the board, from G7 to G8. Slug's queen reaches G5 and threatens our hero's king.

With a steady hand, our hero brings the king to H7. Check from Slug: the queen plants itself on H4.

our hero advances the king from H7 to G7, and slug sets the pawn on B5, watching every square. Without hurry or fear, our hero places the king on G8.

Slug's queen reaches G3 and threatens our hero's king.

our hero's king takes H8, leaving G8 behind. Check from Slug: the queen plants itself on E5.

our hero slides the king across the board, from H8 to G8. Slug gives check with the queen on G3.

With a steady hand, our hero brings the king to H7, and slug's queen advances from G3 to C3. our hero advances the king from H7 to G6.

Check from Slug: the queen plants itself on F6.

Without hurry or fear, our hero places the king on H7. Slug gives check with the queen on F7.

our hero's king takes H6, leaving H7 behind. Slug's edge falls on D2 and it is mate against our hero.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 6 s
Moves
98
How it ended
checkmate
Captures (hero / opponent)
4 / 2
Material captured (hero / opponent)
6 / 10
First capture
move 4

Floor 2 statistics

Against Slug, heroes have won 40% of 1563 finished games (621 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (98 moves) lasted longer than 90% of the games on this floor.

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