Battle chronicle

A new legend is written: our hero challenges Slug on floor 2.

our hero answers with fury: the pawn leaps from D2 to C3 and captures the enemy bishop.

Checkmate. Slug defeats our hero on this floor.

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The battle, move by move

our hero claims the enemy bishop by landing on C3.

Slug sets the pawn on B4, watching every square. our hero captures the enemy pawn: the pawn leaps from A2 to B3.

From the dark, Slug pushes the knight to D5, while our hero's king takes D2, leaving E1 behind. Slug answers by moving the king from E8 to D7, and our hero slides the pawn across the board, from C3 to C4.

With dungeon cunning, Slug brings the knight to C7. With a steady hand, our hero brings the king to E3, and right after that slug's pawn advances from D6 to D5.

our hero captures the enemy pawn: the pawn leaps from C4 to D5.

After toppling the pawn on D5, Slug threatens our hero's king.

our hero claims the enemy pawn by landing on E4.

From the dark, Slug pushes the pawn to G3. our hero captures the enemy knight: the king leaps from E4 to D5.

A cruel blow: Slug's pawn captures our hero's pawn on F2.

our hero slides the pawn across the board, from H2 to H4, and right after that with dungeon cunning, Slug brings the king to D8. With a steady hand, our hero brings the pawn to H5.

On F1, Slug promotes and gains a reinforcing rook.

our hero advances the pawn from H5 to H6. Slug's rook reaches D1 and threatens our hero's king.

Without hurry or fear, our hero places the king on C4. From the dark, Slug pushes the rook to H1. From G5, our hero's bishop forces Slug to defend.

Slug answers by moving the king from D8 to D7, and our hero slides the pawn across the board, from H6 to H7. A cruel blow: Slug's rook captures our hero's pawn on H7.

With a steady hand, our hero brings the pawn to E4, and right after that slug's king advances from D7 to C8. our hero advances the king from C4 to B5; then slug sets the rook on G7, watching every square.

our hero claims the enemy pawn by landing on B6.

From the dark, Slug pushes the pawn to F5, and our hero's bishop takes F6, leaving G5 behind. Slug answers by moving the rook from G7 to F7, while our hero slides the bishop across the board, from F6 to H4.

With dungeon cunning, Slug brings the pawn to F4. our hero captures the enemy pawn: the king leaps from B6 to C5.

Slug's rook advances from F7 to G7. our hero claims the enemy pawn by landing on B4.

Slug sets the king on B7, watching every square, and without hurry or fear, our hero places the pawn on E5. From the dark, Slug pushes the king to C6, while our hero's pawn takes E6, leaving E5 behind.

Slug's rook falls on G2 and tears the pawn from our hero.

our hero slides the pawn across the board, from E6 to E7; then with dungeon cunning, Slug brings the rook to G8. With a steady hand, our hero brings the king to A5, and right after that slug's rook advances from G8 to B8.

our hero advances the pawn from B3 to B4. Slug's edge falls on A8 and it is mate against our hero.

Game details

Hero's colour
White
Time control
10+0
Actual duration
4 min 29 s
Moves
52
How it ended
checkmate
Captures (hero / opponent)
8 / 4
Material captured (hero / opponent)
12 / 4
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1557 finished games (619 wins, 278 losses, 660 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (52 moves) lasted longer than 39% of the games on this floor.

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