Battle chronicle
A new legend is written: our hero challenges Giant Rat on floor 5.
Giant Rat advances its bishop to A5 and claims our queen.
Draw. The dungeon keeps the names of our hero and Giant Rat.
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The battle, move by move
our hero claims the enemy bishop by landing on A3.
Giant Rat sets the pawn on G3, watching every square, and without hurry or fear, our hero places the pawn on C3. From the dark, Giant Rat pushes the bishop to B1.
our hero claims the enemy bishop by landing on B1.
Giant Rat answers by moving the king from E8 to E7, and our hero slides the king across the board, from E1 to E2. With dungeon cunning, Giant Rat brings the king to F6.
With a steady hand, our hero brings the king to F1, and right after that giant Rat's king advances from F6 to F5. our hero advances the king from F1 to G2; then giant Rat sets the pawn on C5, watching every square.
Without hurry or fear, our hero places the king on H3. From the dark, Giant Rat pushes the king to E4, and our hero's king takes H4, leaving H3 behind.
Giant Rat answers by moving the king from E4 to F3, while our hero slides the king across the board, from H4 to G5. With dungeon cunning, Giant Rat brings the king to G2.
our hero captures the enemy pawn: the king leaps from G5 to F4.
Giant Rat's king advances from G2 to F2. our hero advances the king from F4 to E4, and right after that giant Rat sets the knight on G4, watching every square.
Without hurry or fear, our hero places the king on D5. From the dark, Giant Rat pushes the king to F3. our hero claims the enemy pawn by landing on C4.
Giant Rat answers by moving the king from F3 to E4, and our hero slides the rook across the board, from B1 to B4. Giant Rat gives check with the knight on E5.
Check: our hero tightens the net by bringing the king to B3.
Giant Rat's pawn reaches C4 and threatens our hero's king.
our hero advances the king from B3 to A4; then giant Rat sets the king on D5, watching every square. our hero claims the enemy pawn by landing on A5.
From the dark, Giant Rat pushes the pawn to E2. our hero captures the enemy pawn: the rook leaps from B4 to C4.
On E1, Giant Rat promotes and gains a reinforcing bishop.
our hero slides the rook across the board, from C4 to E4. Check from Giant Rat: the knight plants itself on C6.
our hero captures the enemy pawn: the king leaps from A5 to A6.
Giant Rat gives check with the knight on B8.
our hero advances the king from A6 to A7. Giant Rat's king falls on E4 and tears the rook from our hero.
our hero captures the enemy knight: the king leaps from A7 to B8.
From the dark, Giant Rat pushes the pawn to D5, while our hero's pawn takes A4, leaving A3 behind. Giant Rat's bishop falls on C3 and tears the pawn from our hero.
our hero slides the pawn across the board, from A4 to A5; then with dungeon cunning, Giant Rat brings the bishop to D4. With a steady hand, our hero brings the pawn to A6, and right after that giant Rat's bishop advances from D4 to B6.
our hero advances the pawn from A2 to A4; then giant Rat sets the king on F5, watching every square. Without hurry or fear, our hero places the pawn on A5.
Giant Rat's bishop falls on A5 and tears the pawn from our hero.
our hero's pawn takes A7, leaving A6 behind. Giant Rat answers by moving the king from F5 to E5. our hero's pawn crowns on A8 and becomes a queen.
With dungeon cunning, Giant Rat brings the bishop to D2. With a steady hand, our hero brings the queen to A5.
A cruel blow: Giant Rat's bishop captures our hero's queen on A5.
our hero advances the king from B8 to C8, and right after that giant Rat sets the pawn on D4, watching every square. Without hurry or fear, our hero places the king on B7.
From the dark, Giant Rat pushes the king to E4, while our hero's king takes A6, leaving B7 behind. From the shadows, Backstab. Giant Rat loses a piece to our hero's blade.
Giant Rat answers by moving the pawn from D4 to D3; then our hero slides the king across the board, from A6 to B5. With dungeon cunning, Giant Rat brings the pawn to G2, and right after that with a steady hand, our hero brings the king to C4.
On G1, Giant Rat promotes and gains a reinforcing bishop.
our hero advances the king from C4 to C3, while giant Rat sets the bishop on C5, watching every square. Without hurry or fear, our hero places the king on C4.
In that instant, Backstab: one of Giant Rat's pieces vanishes without a trace.
From the dark, Giant Rat pushes the pawn to D2, while our hero's king takes C3, leaving C4 behind. Giant Rat answers by moving the king from E4 to F3.
our hero slides the king across the board, from C3 to C2; then with dungeon cunning, Giant Rat brings the king to E2. With a steady hand, our hero brings the king to B1.
On D1, Giant Rat promotes and gains a reinforcing queen.
our hero advances the king from B1 to A2. Giant Rat sets the king on E1, watching every square, while without hurry or fear, our hero places the king on B2.
From the dark, Giant Rat pushes the queen to D3, and our hero's king takes C1, leaving B2 behind. Check from Giant Rat: the queen plants itself on D2.
our hero slides the king across the board, from C1 to B1. Giant Rat gives check with the queen on D3.
With a steady hand, our hero brings the king to B2. Giant Rat's queen reaches E2 and threatens our hero's king.
our hero advances the king from B2 to C3. Giant Rat sets the queen on E8, watching every square, and without hurry or fear, our hero places the king on D4.
From the dark, Giant Rat pushes the queen to H5, while our hero's king takes E4, leaving D4 behind. Giant Rat answers by moving the queen from H5 to A5.
our hero slides the king across the board, from E4 to D4; then with dungeon cunning, Giant Rat brings the king to F1. With a steady hand, our hero brings the king to C4, and right after that giant Rat's queen advances from A5 to B6.
our hero advances the king from C4 to D5. Giant Rat sets the queen on B8, watching every square, while without hurry or fear, our hero places the king on C6.
From the dark, Giant Rat pushes the queen to F8, and our hero's king takes D7, leaving C6 behind. Giant Rat answers by moving the king from F1 to F2.
our hero slides the king across the board, from D7 to E6, and right after that with dungeon cunning, Giant Rat brings the king to E3. With a steady hand, our hero brings the king to D7; then giant Rat's queen advances from F8 to F4.
our hero advances the king from D7 to E6. Giant Rat sets the king on E4, watching every square, and without hurry or fear, our hero places the king on E7.
From the dark, Giant Rat pushes the queen to F3, while our hero's king takes E8, leaving E7 behind. Giant Rat answers by moving the queen from F3 to E3.
our hero slides the king across the board, from E8 to F8; then with dungeon cunning, Giant Rat brings the king to E5. With a steady hand, our hero brings the king to G8, and right after that giant Rat's queen advances from E3 to D3.
our hero advances the king from G8 to H8. Giant Rat sets the queen on E2, watching every square, while without hurry or fear, our hero places the king on H7.
From the dark, Giant Rat pushes the queen to E3, and our hero's king takes G6, leaving H7 behind. Giant Rat answers by moving the queen from E3 to F4.
our hero slides the king across the board, from G6 to H5, and right after that with dungeon cunning, Giant Rat brings the king to F6.
Neither our hero nor Giant Rat claims victory. A draw on the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 58 s
- Moves
- 128
- How it ended
- stalemate
- Captures (hero / opponent)
- 8 / 4
- Material captured (hero / opponent)
- 14 / 16
- First capture
- move 0
- Skills used
- 2
Floor 5 statistics
Against Giant Rat, heroes have won 50% of 467 finished games (235 wins, 98 losses, 134 draws). Average length: 53 moves. Average game time: 2 min 27 s. Most common ending: checkmate.
This game (128 moves) lasted longer than 98% of the games on this floor.